Player Matchup

Rama
Rama
Ofli5061
Rama
Level 27
God Stats
1W - 0L
1,280 SR
Queue Stats
15W - 5L
1,860 Elo+
Solo
Tiamat
Tiamat
ballciansack
Tiamat
Level 107
God Stats
3W - 1L
1,541 SR
Queue Stats
66W - 72L
1,521 Elo+
Party 1
Neith
Neith
wmua
Neith
Level 8
God Stats
1W - 1L
1,446 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 1
Team Averages
Level 47
1,422 SR
1,531 Elo+

VS

Team Averages
Level 38
1,514 SR
1,501 Elo+
Zeus
Zeus
Bo老白
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DIO007
Chaac
Level 67
God Stats
6W - 7L
1,542 SR
Queue Stats
60W - 59L
1,607 Elo+
Party 2
Pele
Pele
FurioLo
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 4 / 2
7,627
693
4,456
10,542
3,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
13
2 / 2 / 2
8,322
757
8,170
9,791
8,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
wmua
Neith
4
0 / 2 / 0
5,762
524
0
1,489
459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 2 / 3
8,273
752
10,134
5,712
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
DIO007
Chaac
12
3 / 1 / 3
7,550
686
6,298
9,897
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
FurioLo
Pele
4
0 / 1 / 3
6,063
551
125
1,731
406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
2
3
3.25
L
Chaac
DIO007
Chaac
3
1
3
4.5
L
Pele
FurioLo
Pele
0
1
3
1.5
W
Rama
2
4
2
0.75
W
Tiamat
2
2
2
1.5
W
Neith
wmua
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,626
Damage
16,557
21,822
Taken
17,340
12,199
Mitigated
9,923
8,403
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,134
751
0
863
5,712
1,851
181
2,331
3,195
30,044
0
L
Chaac
DIO007
Chaac
6,298
1,551
624
4,077
9,897
7,666
0
5,142
4,288
0
26,047
L
Pele
FurioLo
Pele
125
0
0
536
1,731
406
0
116
1,615
0
4,006
W
Rama
4,456
3,668
135
3,073
10,542
3,722
948
5,874
4,493
0
33,294
W
Tiamat
8,170
1,175
0
5,195
9,791
8,018
0
3,484
6,015
36,337
0
W
Neith
wmua
Neith
0
0
0
0
1,489
459
0
915
574
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,711
Gold Earned
21,886
118
Minions Killed
102
0
Camps Cleared
0
406,299
Distance Traveled
424,470
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,273
752
63
6
0
171,189
3
L
Chaac
7,550
686
33
3
0
207,419
4
L
Pele
6,063
551
6
1
0
45,862
0
W
Rama
7,627
693
53
5
0
158,393
0
W
Tiamat
8,322
757
65
6
0
199,799
2
W
Neith
5,762
524
0
0
0
48,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role