Player Matchup

Thoth
Thoth
Denislolli
Thoth
Level 28
God Stats
4W - 0L
1,745 SR
Queue Stats
8W - 2L
1,470 Elo+
Party 2
Tyr
Tyr
ELKHOFASH
Tyr
Level 16
God Stats
7W - 6L
1,453 SR
Queue Stats
140W - 181L
1,367 Elo+
Solo
Nemesis
Nemesis
Easy2702
Nemesis
Level 41
God Stats
3W - 4L
1,563 SR
Queue Stats
20W - 20L
1,489 Elo+
Party 2
Medusa
Medusa
MelMic
Medusa
Level 45
God Stats
1W - 0L
1,607 SR
Queue Stats
18W - 14L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
PIKA2707
Cabrakan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,642 Elo+
Party 2
Team Averages
Level 28
1,574 SR
1,490 Elo+

VS

Team Averages
Level 21
1,451 SR
1,420 Elo+
Kukulkan
Kukulkan
AirinTorm
Kukulkan
Level 29
God Stats
0W - 3L
1,267 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 1
Loki
Loki
AreXinc
Loki
Level 17
God Stats
24W - 21L
1,428 SR
Queue Stats
93W - 103L
1,433 Elo+
Party 3
Bellona
Bellona
Azer4064
Bellona
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 66L
1,441 Elo+
Solo
Artemis
Artemis
Capitanhawk11
Artemis
Level 3
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 7L
1,391 Elo+
Party 1
Cerberus
Cerberus
Дикарь217
Cerberus
Level 26
God Stats
5W - 4L
1,723 SR
Queue Stats
92W - 100L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
1 / 1 / 1
7,193
599
2,591
3,304
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 2
6,864
572
6,027
11,179
5,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Easy2702
Nemesis
13
5 / 0 / 1
7,544
629
3,822
7,706
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
MelMic
Medusa
10
3 / 1 / 2
6,354
530
4,847
4,009
825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
PIKA2707
Cabrakan
9
1 / 1 / 4
6,007
501
2,213
5,660
3,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AirinTorm
Kukulkan
11
0 / 2 / 0
6,382
532
1,815
4,902
1,396
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
AreXinc
Loki
10
3 / 2 / 1
6,285
524
1,832
5,352
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Azer4064
Bellona
10
1 / 4 / 1
5,834
486
5,462
8,609
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
9
1 / 2 / 1
5,413
451
2,037
3,685
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
7
0 / 3 / 2
4,959
413
3,627
6,526
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AirinTorm
Kukulkan
0
2
0
0
L
Loki
AreXinc
Loki
3
2
1
1.75
L
Bellona
Azer4064
Bellona
1
4
1
0.38
L
Artemis
1
2
1
0.75
W
Thoth
1
1
1
1.5
W
2
2
2
1.5
W
Nemesis
Easy2702
Nemesis
5
0
1
5.5
W
Medusa
MelMic
Medusa
3
1
2
4
W
Cabrakan
PIKA2707
Cabrakan
1
1
4
3
L
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
14,773
31,858
Taken
29,074
13,794
Mitigated
12,284
12,006
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AirinTorm
Kukulkan
1,815
53
0
500
4,902
1,396
0
2,341
2,311
42,412
0
L
Loki
AreXinc
Loki
1,832
545
0
2,080
5,352
1,267
0
273
5,079
0
25,725
L
Bellona
Azer4064
Bellona
5,462
1,505
0
1,830
8,609
5,838
0
0
8,609
0
23,533
L
Artemis
2,037
976
0
1,216
3,685
900
0
213
3,472
0
22,487
W
Thoth
2,591
44
0
0
3,304
1,011
918
992
2,312
41,447
0
W
6,027
1,095
0
5,146
11,179
5,914
285
0
11,179
0
30,666
W
Nemesis
Easy2702
Nemesis
3,822
1,650
0
4,449
7,706
2,522
0
823
6,883
0
44,856
W
Medusa
MelMic
Medusa
4,847
1,260
520
1,231
4,009
825
1,936
2,226
1,783
0
36,288
W
Cabrakan
PIKA2707
Cabrakan
2,213
292
0
660
5,660
3,522
430
1,401
4,259
13,196
0
L
Cerberus
3,627
189
0
2,061
6,526
2,883
0
1,727
4,799
13,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
28,873
352
Minions Killed
276
0
Camps Cleared
0
1,109,904
Distance Traveled
1,020,755
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,382
532
93
8
0
214,824
1
L
Loki
6,285
524
57
5
0
247,862
2
L
Bellona
5,834
486
48
4
0
219,725
3
L
Artemis
5,413
451
49
4
0
138,136
0
W
Thoth
7,193
599
102
9
0
199,061
1
W
Tyr
6,864
572
66
6
0
218,936
0
W
Nemesis
7,544
629
95
8
0
263,125
2
W
Medusa
6,354
530
64
5
0
230,837
0
W
Cabrakan
6,007
501
25
2
0
197,945
1
L
Cerberus
4,959
413
29
2
0
200,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role