Player Matchup

Medusa
Medusa
AngelicOwl
Medusa
Level 3
God Stats
5W - 9L
1,500 SR
Queue Stats
209W - 218L
1,780 Elo+
Solo
Merlin
Merlin
Glizzyinator
Merlin
Level 26
God Stats
3W - 2L
1,910 SR
Queue Stats
155W - 127L
1,642 Elo+
Solo
Jormungandr
Jormungandr
Nakilto1k
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 445L
1,570 Elo+
Solo
Cabrakan
Cabrakan
Vlla_27
Cabrakan
Level 11
God Stats
1W - 3L
1,497 SR
Queue Stats
53W - 40L
1,519 Elo+
Solo
Chaac
Chaac
brutoroto
Chaac
Level 7
God Stats
20W - 21L
1,645 SR
Queue Stats
38W - 30L
1,765 Elo+
Solo
Team Averages
Level 15
1,610 SR
1,655 Elo+

VS

Team Averages
Level 28
1,556 SR
1,591 Elo+
Ymir
Ymir
Chibi_God617
Ymir
Level 12
God Stats
4W - 0L
1,575 SR
Queue Stats
14W - 2L
1,828 Elo+
Party 1
Janus
Janus
DrPerxta189
Janus
Level 21
God Stats
2W - 1L
1,753 SR
Queue Stats
8W - 1L
1,555 Elo+
Solo
Cupid
Cupid
GemGemicus
Cupid
Level 69
God Stats
2W - 0L
1,685 SR
Queue Stats
18W - 19L
1,269 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Triggavel1427
Tsukuyomi
Level 11
God Stats
29W - 21L
1,230 SR
Queue Stats
279W - 251L
1,577 Elo+
Solo
Achilles
Achilles
ZenBuddha-
Achilles
Level 28
God Stats
2W - 1L
1,537 SR
Queue Stats
190W - 96L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngelicOwl
Medusa
11
1 / 12 / 0
7,196
400
4,604
15,277
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 3 / 1
7,297
405
4,539
7,013
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Nakilto1k
Jormungandr
12
0 / 5 / 0
6,850
381
3,474
15,823
9,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Vlla_27
Cabrakan
14
0 / 7 / 1
8,095
450
4,648
14,528
14,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
brutoroto
Chaac
4
0 / 1 / 0
5,298
294
930
2,287
1,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
10,920
607
6,512
16,128
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 1 / 7
11,039
613
7,482
9,088
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
17
6 / 1 / 12
11,472
637
9,065
9,407
4,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Triggavel1427
Tsukuyomi
17
5 / 1 / 2
11,254
625
5,654
10,949
6,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ZenBuddha-
Achilles
19
11 / 0 / 3
12,450
692
14,322
16,912
20,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
28
28
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
AngelicOwl
Medusa
1
12
0
0.08
W
4
0
11
9.5
W
2
1
7
5.5
W
Cupid
6
1
12
12
L
Merlin
1
3
1
0.5
L
Jormungandr
Nakilto1k
Jormungandr
0
5
0
0
W
Tsukuyomi
Triggavel1427
Tsukuyomi
5
1
2
6
L
Cabrakan
Vlla_27
Cabrakan
0
7
1
0.07
W
Achilles
ZenBuddha-
Achilles
11
0
3
12.5
L
Chaac
brutoroto
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
43,035
54,928
Taken
62,484
32,309
Mitigated
52,893
7,964
Healing
23,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AngelicOwl
Medusa
4,604
1,722
0
1,093
15,277
4,983
0
4,408
10,717
0
28,213
W
6,512
1,201
0
3,398
16,128
18,636
1,479
2,761
13,305
37,189
0
W
7,482
634
0
3,086
9,088
3,376
1,492
3,380
5,380
82,350
0
W
Cupid
9,065
5,942
1,888
5,786
9,407
4,151
4,864
1,132
8,275
0
72,115
L
Merlin
4,539
222
0
1,172
7,013
2,457
0
1,346
5,525
36,181
0
L
Jormungandr
Nakilto1k
Jormungandr
3,474
478
229
1,259
15,823
9,606
0
5,703
9,945
33,906
0
W
Tsukuyomi
Triggavel1427
Tsukuyomi
5,654
1,192
0
2,681
10,949
6,371
402
3,758
7,111
0
71,458
L
Cabrakan
Vlla_27
Cabrakan
4,648
710
0
2,989
14,528
14,157
0
2,176
12,067
51,109
0
W
Achilles
ZenBuddha-
Achilles
14,322
5,545
0
7,029
16,912
20,359
3,129
3,199
13,518
0
84,466
L
Chaac
brutoroto
Chaac
930
117
0
1,222
2,287
1,106
0
0
2,162
0
8,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
57,135
314
Minions Killed
585
0
Camps Cleared
0
1,200,615
Distance Traveled
1,772,995
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,196
400
58
3
0
289,112
0
W
Ymir
10,920
607
41
2
0
352,227
2
W
Janus
11,039
613
148
8
0
355,726
6
W
Cupid
11,472
637
126
7
0
331,812
7
L
Merlin
7,297
405
72
4
0
229,737
3
L
Jormungandr
6,850
381
58
3
0
330,775
0
W
Tsukuyomi
11,254
625
129
7
0
363,868
0
L
Cabrakan
8,095
450
115
6
0
292,911
2
W
Achilles
12,450
692
141
8
0
369,362
0
L
Chaac
5,298
294
11
1
0
58,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role