Player Matchup

Scylla
Scylla
Desoire
Scylla
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 17L
1,784 Elo+
Party 2
Fafnir
Fafnir
Herowj
Fafnir
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 110L
1,475 Elo+
Party 2
Susano
Susano
Honkadonken
Susano
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,568 Elo+
Party 2
Ganesha
Ganesha
Klingzx
Ganesha
Level 142
God Stats
1W - 0L
1,981 SR
Queue Stats
31W - 24L
1,601 Elo+
Party 2
Jing Wei
Jing Wei
makanlol3
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,826 Elo+
Party 2
Team Averages
Level 103
1,596 SR
1,651 Elo+

VS

Team Averages
Level 57
1,576 SR
1,484 Elo+
Zeus
Zeus
Bocuerga
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,466 Elo+
Party 3
Horus
Horus
GrumpyRetutuff
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,440 Elo+
Party 3
Cabrakan
Cabrakan
Rev802
Cabrakan
Level 34
God Stats
1W - 1L
1,820 SR
Queue Stats
106W - 101L
1,459 Elo+
Solo
Danzaburou
Danzaburou
t2erimpressive
Danzaburou
Level 27
God Stats
3W - 4L
1,558 SR
Queue Stats
83W - 68L
1,554 Elo+
Party 1
Ravana
Ravana
Леша
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Desoire
Scylla
18
8 / 4 / 12
13,078
569
12,538
15,394
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Herowj
Fafnir
20
10 / 2 / 5
14,759
642
14,448
22,121
22,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
19
14 / 6 / 7
13,464
585
18,039
21,757
10,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Klingzx
Ganesha
18
1 / 2 / 21
12,460
542
12,325
23,569
25,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
makanlol3
Jing Wei
18
7 / 2 / 10
12,390
539
12,683
14,505
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 10 / 3
9,812
427
9,142
14,941
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 5 / 2
10,917
475
8,887
18,186
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Rev802
Cabrakan
12
1 / 13 / 1
9,166
399
5,328
21,548
18,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
t2erimpressive
Danzaburou
18
2 / 5 / 1
11,560
503
9,338
17,318
6,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Леша
Ravana
17
8 / 7 / 2
11,751
511
14,110
17,550
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
40
Kills
13
16
Deaths
40
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
10
3
0.35
W
Scylla
Desoire
Scylla
8
4
12
3.5
L
0
5
2
0.2
W
Fafnir
Herowj
Fafnir
10
2
5
6.25
W
Susano
14
6
7
2.92
W
Ganesha
Klingzx
Ganesha
1
2
21
5.75
L
Cabrakan
Rev802
Cabrakan
1
13
1
0.12
W
Jing Wei
makanlol3
Jing Wei
7
2
10
6
L
Danzaburou
t2erimpressive
Danzaburou
2
5
1
0.5
L
Ravana
Леша
Ravana
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,033
Damage
46,805
97,346
Taken
89,543
70,879
Mitigated
52,106
38,200
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,142
1,610
0
0
14,941
4,622
54
7,052
7,609
38,954
0
W
Scylla
Desoire
Scylla
12,538
842
0
4,894
15,394
6,179
1,557
3,398
11,708
79,769
0
L
8,887
5,060
531
6,364
18,186
15,231
0
9,836
8,296
0
58,037
W
Fafnir
Herowj
Fafnir
14,448
3,535
0
10,007
22,121
22,568
1,382
2,861
18,661
97,009
0
W
Susano
18,039
6,765
0
7,201
21,757
10,856
1,265
3,539
17,938
0
91,008
W
Ganesha
Klingzx
Ganesha
12,325
1,516
0
8,323
23,569
25,244
767
4,260
19,219
55,668
0
L
Cabrakan
Rev802
Cabrakan
5,328
1,602
0
2,203
21,548
18,923
0
9,190
12,232
20,523
0
W
Jing Wei
makanlol3
Jing Wei
12,683
6,572
0
7,775
14,505
6,032
3,007
3,429
11,018
0
87,925
L
Danzaburou
t2erimpressive
Danzaburou
9,338
5,365
0
5,923
17,318
6,018
1,476
5,829
11,429
0
81,184
L
Ravana
Леша
Ravana
14,110
4,540
0
2,597
17,550
7,312
0
6,763
10,666
0
80,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,151
Gold Earned
53,206
607
Minions Killed
476
0
Camps Cleared
0
2,129,588
Distance Traveled
1,961,926
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,812
427
72
3
0
405,347
1
W
Scylla
13,078
569
127
6
0
433,389
3
L
Horus
10,917
475
122
5
0
377,277
5
W
Fafnir
14,759
642
183
8
0
426,082
4
W
Susano
13,464
585
113
5
0
445,425
4
W
Ganesha
12,460
542
43
2
0
419,036
7
L
Cabrakan
9,166
399
24
1
0
359,009
0
W
Jing Wei
12,390
539
141
6
0
405,656
1
L
Danzaburou
11,560
503
151
7
0
409,098
5
L
Ravana
11,751
511
107
5
0
411,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role