Player Matchup

Kali
Kali
Bronze III
BlackJawLion287
Kali
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 MMR
Solo
Ne Zha
Ne Zha
Gold V
EkoThePawn
Ne Zha
Gold V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 373L
1,355 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Oggycr10
Jormungandr
Gold IV
Level 139
God Stats
1W - 2L
1,728 SR
Queue Stats
394W - 418L
1,378 MMR
Solo
Cerberus
Cerberus
Silver III
ParrilladeGambas
Cerberus
Silver III
Level 63
God Stats
66W - 62L
1,469 SR
Queue Stats
150W - 164L
1,356 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
SlND3R
Baron Samedi
Silver I
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 43L
1,331 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,539 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,613 SR
1,355 MMR
Mercury
Mercury
Gold IV
La_Lechita_Rica
Mercury
Gold IV
Level 123
God Stats
7W - 4L
1,680 SR
Queue Stats
193W - 177L
1,376 MMR
Solo
Hades
Hades
Gold V
MrGains5750
Hades
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,361 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Ridi Pure
Erlang Shen
Gold V
Level 123
God Stats
5W - 8L
1,639 SR
Queue Stats
371W - 371L
1,245 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SasukeX5614
Ah Muzen Cab
Gold IV
Level 109
God Stats
13W - 6L
1,835 SR
Queue Stats
548W - 541L
1,412 MMR
Party 1
Nox
Nox
Gold IV
xXlMojitolXx
Nox
Gold IV
Level 92
God Stats
4W - 6L
1,413 SR
Queue Stats
304W - 298L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,730
546
183
1,209
257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ne Zha
EkoThePawn
Ne Zha
4
0 / 2 / 1
3,011
602
985
3,769
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Oggycr10
Jormungandr
5
2 / 1 / 0
3,487
697
1,494
2,341
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 0
3,402
680
1,398
3,529
1,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SlND3R
Baron Samedi
4
0 / 1 / 0
2,835
567
1,024
1,680
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTiamatJanusScyllaDanzaburou

VS

Bans
TsukuyomiCupidCu ChulainnNemesisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,412
682
444
2,787
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 2 / 0
3,302
660
1,870
2,863
1,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Ridi Pure
Erlang Shen
4
0 / 1 / 1
3,224
645
1,341
3,444
816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
SasukeX5614
Ah Muzen Cab
5
3 / 0 / 0
3,569
714
2,795
2,470
473
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
2 / 0 / 0
3,647
729
516
773
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Ne Zha
EkoThePawn
Ne Zha
0
2
1
0.25
W
0
0
2
1
W
1
2
0
0.5
L
Jormungandr
Oggycr10
Jormungandr
2
1
0
2
L
1
1
0
1
W
Erlang Shen
Ridi Pure
Erlang Shen
0
1
1
0.5
W
Ah Muzen Cab
SasukeX5614
Ah Muzen Cab
3
0
0
3
L
Baron Samedi
SlND3R
Baron Samedi
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,084
Damage
6,966
12,528
Taken
12,337
3,774
Mitigated
3,259
4,138
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
183
88
0
471
1,209
257
0
0
1,209
0
1,478
L
Ne Zha
EkoThePawn
Ne Zha
985
710
0
1,299
3,769
814
0
812
2,917
0
7,119
W
444
133
0
1,528
2,787
587
0
0
2,787
0
11,746
W
1,870
559
0
968
2,863
1,178
0
1,494
1,369
7,659
0
L
Jormungandr
Oggycr10
Jormungandr
1,494
567
0
480
2,341
1,074
0
1,148
1,193
9,582
0
L
1,398
87
0
1,530
3,529
1,182
0
0
3,529
8,304
0
W
Erlang Shen
Ridi Pure
Erlang Shen
1,341
685
0
1,214
3,444
816
0
1,141
2,273
0
8,244
W
Ah Muzen Cab
SasukeX5614
Ah Muzen Cab
2,795
1,462
0
1,952
2,470
473
130
913
1,521
0
12,969
L
Baron Samedi
SlND3R
Baron Samedi
1,024
111
94
264
1,680
447
0
344
1,294
6,689
0
W
516
46
0
293
773
205
132
224
471
10,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,465
Gold Earned
17,154
61
Minions Killed
99
0
Camps Cleared
0
385,562
Distance Traveled
453,511
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
2,730
546
3
1
0
43,540
0
L
Ne Zha
3,011
602
24
5
0
93,212
2
W
Mercury
3,412
682
29
6
0
102,834
2
W
Hades
3,302
660
15
3
0
74,195
2
L
Jormungandr
3,487
697
19
4
0
69,372
0
L
Cerberus
3,402
680
6
1
0
86,323
0
W
Erlang Shen
3,224
645
10
2
0
106,258
2
W
Ah Muzen Cab
3,569
714
23
5
0
82,888
0
L
Baron Samedi
2,835
567
9
2
0
93,115
0
W
Nox
3,647
729
22
4
0
87,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role