Player Matchup

Susano
Susano
BigChungus123
Susano
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Draco9281
Danzaburou
Level 24
God Stats
3W - 3L
1,455 SR
Queue Stats
10W - 12L
1,383 Elo+
Solo
Ra
Ra
JOAOPAULO777812
Ra
Level 25
God Stats
6W - 7L
1,402 SR
Queue Stats
178W - 236L
1,296 Elo+
Solo
Cabrakan
Cabrakan
Shaman_nakarman3
Cabrakan
Level 18
God Stats
6W - 6L
1,567 SR
Queue Stats
82W - 88L
1,368 Elo+
Party 1
Nemesis
Nemesis
whosyourded
Nemesis
Level 13
God Stats
11W - 11L
1,725 SR
Queue Stats
83W - 82L
1,507 Elo+
Party 1
Team Averages
Level 20
1,530 SR
1,393 Elo+

VS

Team Averages
Level 29
1,451 SR
1,437 Elo+
Sobek
Sobek
FuTuRe Beaver18
Sobek
Level 60
God Stats
13W - 10L
1,639 SR
Queue Stats
198W - 198L
1,520 Elo+
Party 2
Awilix
Awilix
FuTuRe Narwal15
Awilix
Level 29
God Stats
7W - 8L
1,227 SR
Queue Stats
44W - 45L
1,500 Elo+
Party 2
Neith
Neith
OswaldThePig
Neith
Level 25
God Stats
2W - 2L
1,281 SR
Queue Stats
13W - 14L
1,417 Elo+
Solo
Kukulkan
Kukulkan
dipi35055
Kukulkan
Level 13
God Stats
10W - 9L
1,607 SR
Queue Stats
126W - 151L
1,529 Elo+
Party 2
Ra
Ra
hefty-dilation1
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 43L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
9,504
528
7,885
13,564
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Draco9281
Danzaburou
12
2 / 8 / 4
8,100
450
10,283
14,598
5,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 6 / 0
8,298
461
2,249
10,509
2,950
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 5 / 1
8,092
450
5,891
10,832
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
whosyourded
Nemesis
13
3 / 5 / 3
8,117
451
6,075
13,213
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 14
10,799
600
9,354
14,877
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
12 / 2 / 4
10,660
592
14,595
9,615
3,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 2 / 5
10,719
596
7,350
9,675
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dipi35055
Kukulkan
14
4 / 5 / 8
9,282
516
7,586
7,447
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 6 / 3
9,403
522
6,380
9,187
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
15
Kills
30
30
Deaths
16
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Danzaburou
Draco9281
Danzaburou
2
8
4
0.5
W
7
1
14
14
W
12
2
4
7
L
0
6
0
0
W
6
2
5
4.25
L
3
5
1
0.7
W
Kukulkan
dipi35055
Kukulkan
4
5
8
1.6
W
1
6
3
0.42
L
Nemesis
whosyourded
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,383
Damage
45,265
62,716
Taken
50,801
27,430
Mitigated
30,385
11,585
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,885
1,584
0
1,399
13,564
4,003
0
3,417
10,135
0
32,830
L
Danzaburou
Draco9281
Danzaburou
10,283
4,110
0
2,834
14,598
5,161
1,721
6,300
8,288
0
35,245
W
9,354
1,375
0
6,187
14,877
17,541
206
1,848
13,029
34,802
0
W
14,595
6,156
0
0
9,615
3,127
871
770
8,845
0
45,381
L
2,249
689
161
2,582
10,509
2,950
2,243
3,061
7,448
49,167
0
W
7,350
5,432
0
2,543
9,675
4,024
7,729
1,434
8,241
0
65,004
L
5,891
416
0
704
10,832
9,577
0
4,937
5,574
25,164
0
W
Kukulkan
dipi35055
Kukulkan
7,586
1,035
0
0
7,447
2,768
2,200
338
7,109
43,681
0
W
6,380
695
51
1,531
9,187
2,925
1,767
3,750
5,437
47,698
0
L
Nemesis
whosyourded
Nemesis
6,075
2,701
0
3,905
13,213
5,739
0
5,134
7,951
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
50,863
346
Minions Killed
396
0
Camps Cleared
0
1,485,270
Distance Traveled
1,752,534
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,504
528
67
4
0
324,429
1
L
Danzaburou
8,100
450
54
3
0
244,631
0
W
Sobek
10,799
600
43
2
0
355,520
0
W
Awilix
10,660
592
47
3
0
418,697
0
L
Ra
8,298
461
102
6
0
278,042
0
W
Neith
10,719
596
138
8
0
316,044
3
L
Cabrakan
8,092
450
44
2
0
303,365
0
W
Kukulkan
9,282
516
67
4
0
341,972
0
W
Ra
9,403
522
101
6
0
320,301
1
L
Nemesis
8,117
451
79
4
0
334,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role