Player Matchup

Agni
Agni
CosminCiursas89
Agni
Level 29
God Stats
1W - 7L
1,663 SR
Queue Stats
52W - 152L
1,177 Elo+
Party 2
Bellona
Bellona
Cyrilmarcel25
Bellona
Level 43
God Stats
0W - 2L
1,186 SR
Queue Stats
82W - 209L
1,173 Elo+
Party 2
Danzaburou
Danzaburou
Steini1210
Danzaburou
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 171L
1,500 Elo+
Solo
Nemesis
Nemesis
ciursasbianca
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,236 Elo+
Party 2
Fenrir
Fenrir
ciursassebi
Fenrir
Level 47
God Stats
18W - 52L
1,844 SR
Queue Stats
168W - 346L
1,243 Elo+
Party 2
Team Averages
Level 46
1,538 SR
1,266 Elo+

VS

Team Averages
Level 58
1,411 SR
1,334 Elo+
Ne Zha
Ne Zha
APPOLYON39
Ne Zha
Level 59
God Stats
11W - 15L
1,474 SR
Queue Stats
180W - 239L
1,366 Elo+
Party 1
Hel
Hel
Cintaral
Hel
Level 98
God Stats
45W - 50L
1,410 SR
Queue Stats
96W - 105L
1,318 Elo+
Solo
Medusa
Medusa
MISTER-SANKILL44
Medusa
Level 45
God Stats
10W - 15L
1,443 SR
Queue Stats
127W - 200L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
Wiseur_Craft
Danzaburou
Level 28
God Stats
7W - 18L
1,256 SR
Queue Stats
60W - 103L
1,272 Elo+
Party 1
Chaac
Chaac
XxGhOsTxX710
Chaac
Level 59
God Stats
7W - 9L
1,473 SR
Queue Stats
233W - 218L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 4
7,509
501
8,179
11,038
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
2 / 9 / 0
6,154
410
3,829
12,014
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Steini1210
Danzaburou
13
3 / 1 / 0
7,617
508
6,278
8,071
2,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
10
0 / 14 / 2
5,825
388
3,136
13,870
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
12
3 / 8 / 4
7,935
529
4,653
12,813
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
APPOLYON39
Ne Zha
15
9 / 1 / 7
9,050
603
7,888
8,379
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
11 / 1 / 8
10,006
667
12,675
9,474
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 3 / 10
9,215
614
10,255
9,938
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Wiseur_Craft
Danzaburou
12
10 / 3 / 8
8,421
561
6,519
7,722
2,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 3
7,893
526
5,536
13,329
7,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
11
Kills
41
41
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
APPOLYON39
Ne Zha
9
1
7
12.5
W
11
1
8
15
L
3
9
4
0.56
L
Bellona
2
9
0
0.22
W
11
3
10
5.33
L
Danzaburou
Steini1210
Danzaburou
3
1
0
3
W
Danzaburou
Wiseur_Craft
Danzaburou
10
3
8
4.67
W
0
3
3
0.5
L
Nemesis
0
14
2
0.07
L
Fenrir
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
42,873
57,806
Taken
48,842
22,650
Mitigated
19,752
8,087
Healing
25,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
APPOLYON39
Ne Zha
7,888
2,272
467
3,969
8,379
3,034
82
953
7,376
0
48,270
W
12,675
1,931
1,039
5,851
9,474
3,278
1,558
2,819
6,430
51,186
0
L
8,179
1,382
0
850
11,038
4,758
0
4,548
6,261
23,478
0
L
Bellona
3,829
1,051
0
1,470
12,014
7,205
0
886
11,114
0
27,321
W
10,255
4,925
453
4,001
9,938
3,455
1,145
1,481
8,307
0
42,461
L
Danzaburou
Steini1210
Danzaburou
6,278
2,738
0
3,987
8,071
2,769
44
496
7,535
0
37,972
W
Danzaburou
Wiseur_Craft
Danzaburou
6,519
2,572
0
2,267
7,722
2,846
1,658
2,376
5,221
0
25,407
W
5,536
408
0
7,172
13,329
7,139
982
0
13,329
0
36,580
L
Nemesis
3,136
1,281
0
877
13,870
3,277
0
3,167
10,533
0
16,127
L
Fenrir
4,653
1,044
0
903
12,813
4,641
0
2,933
9,688
0
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
44,585
224
Minions Killed
385
0
Camps Cleared
0
1,242,065
Distance Traveled
1,320,093
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,050
603
99
7
0
297,684
1
W
Hel
10,006
667
96
6
0
290,943
2
L
Agni
7,509
501
39
3
0
240,904
1
L
Bellona
6,154
410
46
3
0
250,145
0
W
Medusa
9,215
614
62
4
0
249,067
0
L
Danzaburou
7,617
508
65
4
0
279,258
3
W
Danzaburou
8,421
561
54
4
0
245,541
0
W
Chaac
7,893
526
74
5
0
236,858
0
L
Nemesis
5,825
388
23
2
0
241,099
0
L
Fenrir
7,935
529
51
3
0
230,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role