Player Matchup

Nu Wa
Nu Wa
Misaki13
Nu Wa
Level 29
God Stats
2W - 6L
1,407 SR
Queue Stats
170W - 266L
1,381 Elo+
Party 1
Chang'e
Chang'e
Usagi4
Chang'e
Level 32
God Stats
15W - 18L
1,538 SR
Queue Stats
202W - 311L
1,361 Elo+
Party 1
Bakasura
Bakasura
WastedTTV
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,461 Elo+
Party 4
Chaac
Chaac
Zawski
Chaac
Level 5
God Stats
3W - 11L
1,098 SR
Queue Stats
5W - 13L
1,164 Elo+
Party 4
Sol
Sol
nemealion9
Sol
Level 29
God Stats
44W - 66L
1,414 SR
Queue Stats
160W - 273L
1,353 Elo+
Party 1
Team Averages
Level 24
1,391 SR
1,344 Elo+

VS

Team Averages
Level 18
1,570 SR
1,431 Elo+
Nox
Nox
Albergadioses
Nox
Level 18
God Stats
24W - 12L
1,606 SR
Queue Stats
28W - 20L
1,441 Elo+
Party 3
King Arthur
King Arthur
Dantelbart
King Arthur
Level 6
God Stats
3W - 0L
1,852 SR
Queue Stats
6W - 1L
1,540 Elo+
Solo
Zeus
Zeus
DirectorFilma
Zeus
Level 17
God Stats
4W - 6L
1,313 SR
Queue Stats
14W - 16L
1,312 Elo+
Party 2
Fenrir
Fenrir
Fusk0ff
Fenrir
Level 29
God Stats
15W - 9L
1,576 SR
Queue Stats
75W - 67L
1,441 Elo+
Party 2
Terra
Terra
legoisback
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Misaki13
Nu Wa
19
2 / 10 / 4
13,022
482
30,293
23,162
8,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Usagi4
Chang'e
18
3 / 7 / 8
12,089
448
13,054
20,573
11,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
WastedTTV
Bakasura
17
0 / 12 / 2
10,884
403
10,237
27,129
10,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Zawski
Chaac
18
1 / 5 / 1
11,248
417
8,694
19,804
23,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
9 / 10 / 2
12,856
476
20,899
31,199
12,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 11
12,602
467
17,999
19,661
7,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Dantelbart
King Arthur
20
6 / 1 / 7
13,660
506
18,992
35,415
33,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 3 / 9
14,761
547
30,126
20,947
7,547
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Fusk0ff
Fenrir
20
14 / 2 / 14
14,562
539
22,938
28,368
17,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
17
1 / 4 / 16
12,110
449
5,094
22,588
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
15
Kills
44
44
Deaths
15
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
King Arthur
Dantelbart
King Arthur
6
1
7
9.5
W
17
3
9
7.17
W
Fenrir
Fusk0ff
Fenrir
14
2
14
10.5
L
Nu Wa
Misaki13
Nu Wa
2
10
4
0.4
L
Chang'e
Usagi4
Chang'e
3
7
8
1
L
Bakasura
WastedTTV
Bakasura
0
12
2
0.08
L
Chaac
Zawski
Chaac
1
5
1
0.3
W
Terra
1
4
16
2.25
L
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,177
Damage
95,149
121,867
Taken
126,979
66,269
Mitigated
89,608
35,902
Healing
56,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,999
1,568
1,822
6,973
19,661
7,093
3,198
15,550
3,409
59,602
0
W
King Arthur
Dantelbart
King Arthur
18,992
2,373
0
14,207
35,415
33,892
1,203
8,437
25,956
1,383
100,114
W
30,126
3,122
374
6,513
20,947
7,547
2,196
11,564
8,860
89,497
0
W
Fenrir
Fusk0ff
Fenrir
22,938
5,047
0
11,678
28,368
17,132
879
10,800
16,850
0
101,746
L
Nu Wa
Misaki13
Nu Wa
30,293
4,908
0
2,036
23,162
8,779
1,266
10,829
11,625
98,626
0
L
Chang'e
Usagi4
Chang'e
13,054
569
3,675
5,847
20,573
11,041
742
10,377
9,972
47,910
0
L
Bakasura
WastedTTV
Bakasura
10,237
7,077
963
6,082
27,129
10,922
58
8,050
18,785
0
79,640
L
Chaac
Zawski
Chaac
8,694
1,518
453
4,830
19,804
23,254
503
2,239
16,789
0
57,475
W
Terra
5,094
865
8,315
7,073
22,588
23,944
1,959
15,015
6,741
27,585
0
L
20,899
5,710
0
12,016
31,199
12,273
2,089
21,604
9,245
79,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
67,695
604
Minions Killed
544
0
Camps Cleared
0
2,049,517
Distance Traveled
2,400,645
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,602
467
91
3
0
405,463
3
W
King Arthur
13,660
506
152
6
0
449,136
7
W
Zeus
14,761
547
119
4
0
443,331
2
W
Fenrir
14,562
539
129
5
0
574,495
0
L
Nu Wa
13,022
482
142
5
0
359,087
1
L
Chang'e
12,089
448
76
3
0
445,803
2
L
Bakasura
10,884
403
143
5
0
482,218
6
L
Chaac
11,248
417
108
4
0
444,729
2
W
Terra
12,110
449
53
2
0
528,220
3
L
Sol
12,856
476
135
5
0
317,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role