Player Matchup

King Arthur
King Arthur
Izzyspolizotch
King Arthur
Level 47
God Stats
2W - 3L
1,740 SR
Queue Stats
151W - 146L
1,666 Elo+
Solo
Izanami
Izanami
Libxx
Izanami
Level 49
God Stats
4W - 4L
1,649 SR
Queue Stats
13W - 20L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
SangN97
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Taylibs
Cerberus
Level 26
God Stats
3W - 2L
1,819 SR
Queue Stats
7W - 8L
1,786 Elo+
Party 1
Sobek
Sobek
shinigamy20
Sobek
Level 144
God Stats
5W - 7L
1,658 SR
Queue Stats
214W - 252L
1,500 Elo+
Solo
Team Averages
Level 62
1,673 SR
1,570 Elo+

VS

Team Averages
Level 98
1,443 SR
1,476 Elo+
Danzaburou
Danzaburou
ABigGrizzlyBear
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Geelafree
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lemonmeister2
Chaac
Level 63
God Stats
2W - 2L
1,471 SR
Queue Stats
26W - 22L
1,282 Elo+
Solo
Jing Wei
Jing Wei
RedSyreni
Jing Wei
Level 46
God Stats
52W - 74L
1,399 SR
Queue Stats
283W - 305L
1,397 Elo+
Solo
Cthulhu
Cthulhu
codenamealpha1
Cthulhu
Level 145
God Stats
1W - 0L
1,344 SR
Queue Stats
125W - 96L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Izzyspolizotch
King Arthur
17
1 / 5 / 5
10,288
935
9,434
25,222
21,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Libxx
Izanami
16
1 / 8 / 3
9,953
905
12,526
19,233
6,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SangN97
Baron Samedi
16
3 / 3 / 3
10,361
942
19,017
16,571
6,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Taylibs
Cerberus
15
0 / 7 / 2
9,248
841
2,262
20,457
7,950
16
2 / 4 / 4
10,413
947
5,403
25,705
32,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABigGrizzlyBear
Danzaburou
18
5 / 1 / 14
11,374
1,034
19,504
7,528
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Geelafree
Anubis
19
10 / 3 / 14
12,746
1,159
30,659
8,797
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 10
11,025
1,002
11,027
14,448
13,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
RedSyreni
Jing Wei
17
1 / 1 / 16
10,244
931
16,433
8,673
4,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 1 / 17
12,806
1,164
20,134
15,111
18,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
7
Kills
27
27
Deaths
7
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABigGrizzlyBear
Danzaburou
5
1
14
12
W
Anubis
Geelafree
Anubis
10
3
14
5.67
L
King Arthur
Izzyspolizotch
King Arthur
1
5
5
0.7
W
5
1
10
10
L
Izanami
Libxx
Izanami
1
8
3
0.31
W
Jing Wei
RedSyreni
Jing Wei
1
1
16
9
L
Baron Samedi
SangN97
Baron Samedi
3
3
3
1.5
L
Cerberus
Taylibs
Cerberus
0
7
2
0.14
W
6
1
17
14.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,642
Damage
97,757
107,188
Taken
54,557
74,641
Mitigated
44,593
19,711
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABigGrizzlyBear
Danzaburou
19,504
9,899
0
2,505
7,528
3,327
0
4,323
3,205
0
46,086
W
Anubis
Geelafree
Anubis
30,659
1,883
0
2,501
8,797
5,561
0
4,868
3,929
51,799
0
L
King Arthur
Izzyspolizotch
King Arthur
9,434
1,300
0
3,892
25,222
21,539
0
8,143
16,816
324
29,069
W
11,027
2,484
596
5,696
14,448
13,338
0
7,590
6,858
0
16,168
L
Izanami
Libxx
Izanami
12,526
9,366
64
813
19,233
6,339
0
11,763
7,148
0
36,509
W
Jing Wei
RedSyreni
Jing Wei
16,433
14,380
0
0
8,673
4,028
0
3,731
4,774
0
22,694
L
Baron Samedi
SangN97
Baron Samedi
19,017
1,838
3,395
5,657
16,571
6,591
0
11,483
4,854
33,321
0
L
Cerberus
Taylibs
Cerberus
2,262
22
280
1,005
20,457
7,950
0
8,998
11,117
17,577
0
W
20,134
1,186
658
1,162
15,111
18,339
0
6,440
8,671
36,834
0
L
5,403
131
0
4,605
25,705
32,222
0
8,882
16,460
25,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,263
Gold Earned
58,195
195
Minions Killed
216
9
Camps Cleared
5
982,170
Distance Traveled
1,010,160
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,374
1,034
75
7
2
198,447
3
W
Anubis
12,746
1,159
69
6
2
178,115
0
L
King Arthur
10,288
935
42
4
0
205,908
0
W
Chaac
11,025
1,002
9
1
0
197,762
0
L
Izanami
9,953
905
63
6
4
180,669
0
W
Jing Wei
10,244
931
20
2
0
194,890
0
L
Baron Samedi
10,361
942
33
3
0
196,884
2
L
Cerberus
9,248
841
22
2
2
174,927
0
W
Cthulhu
12,806
1,164
43
4
1
240,946
1
L
Sobek
10,413
947
35
3
3
223,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role