Player Matchup

Bellona
Bellona
GarliCookiezZz
Bellona
Level 14
God Stats
8W - 5L
1,762 SR
Queue Stats
19W - 11L
1,676 Elo+
Solo
Neith
Neith
Kallonpointe
Neith
Level 8
God Stats
1W - 0L
1,392 SR
Queue Stats
10W - 6L
1,613 Elo+
Party 2
Fenrir
Fenrir
OnceUponaKat23
Fenrir
Level 46
God Stats
22W - 41L
1,343 SR
Queue Stats
320W - 311L
1,429 Elo+
Party 2
Geb
Geb
SparkHyperion
Geb
Level 29
God Stats
14W - 14L
1,500 SR
Queue Stats
57W - 49L
1,425 Elo+
Solo
Discordia
Discordia
XanaxPitcher
Discordia
Level 29
God Stats
12W - 9L
1,462 SR
Queue Stats
380W - 363L
1,488 Elo+
Solo
Team Averages
Level 25
1,492 SR
1,526 Elo+

VS

Team Averages
Level 18
1,588 SR
1,476 Elo+
Set
Set
DPickle321
Set
Level 19
God Stats
19W - 28L
1,619 SR
Queue Stats
340W - 372L
1,428 Elo+
Solo
Cabrakan
Cabrakan
ImTheAlphaMF
Cabrakan
Level 18
God Stats
5W - 6L
1,685 SR
Queue Stats
197W - 209L
1,425 Elo+
Party 1
Odin
Odin
JuanchyFer
Odin
Level 15
God Stats
5W - 6L
1,471 SR
Queue Stats
35W - 41L
1,408 Elo+
Solo
Neith
Neith
MarcosVDLK
Neith
Level 12
God Stats
4W - 2L
1,741 SR
Queue Stats
5W - 3L
1,693 Elo+
Solo
Heimdallr
Heimdallr
Wxlfgangg
Heimdallr
Level 26
God Stats
25W - 32L
1,426 SR
Queue Stats
140W - 174L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
7,263
726
6,421
6,630
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 1
4,770
477
3,903
3,706
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 0 / 0
5,381
538
2,166
4,347
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 3
5,013
501
682
5,852
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
XanaxPitcher
Discordia
11
2 / 0 / 2
6,320
632
3,777
2,177
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,090
409
2,697
6,999
1,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
ImTheAlphaMF
Cabrakan
6
0 / 2 / 1
4,404
440
857
5,011
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 5 / 0
4,724
472
2,062
6,681
2,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
0 / 1 / 1
4,343
434
1,864
3,094
872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Wxlfgangg
Heimdallr
9
1 / 1 / 0
5,065
507
1,203
4,307
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
15
Kills
1
1
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
8
0
1
8.5
L
Cabrakan
ImTheAlphaMF
Cabrakan
0
2
1
0.25
L
0
5
0
0
W
2
1
1
2.5
L
Neith
0
1
1
0.5
W
3
0
0
3
W
0
0
3
1.5
L
Heimdallr
Wxlfgangg
Heimdallr
1
1
0
1
W
Discordia
XanaxPitcher
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,949
Damage
8,683
22,712
Taken
26,092
10,097
Mitigated
9,871
9,075
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,697
1,487
0
1,836
6,999
1,940
0
1,209
5,700
0
13,927
W
6,421
2,927
0
3,777
6,630
4,793
444
0
6,630
0
37,849
L
Cabrakan
ImTheAlphaMF
Cabrakan
857
0
0
445
5,011
3,237
0
993
3,985
10,311
0
L
2,062
692
0
0
6,681
2,499
0
0
6,681
0
18,162
W
3,903
1,784
0
1,124
3,706
998
289
127
3,579
0
19,336
L
Neith
1,864
915
0
751
3,094
872
36
241
2,853
0
15,625
W
2,166
988
0
768
4,347
1,252
0
38
4,309
0
29,832
W
682
135
0
2,244
5,852
2,474
66
424
5,428
13,043
0
L
Heimdallr
Wxlfgangg
Heimdallr
1,203
584
0
937
4,307
1,323
0
1,521
2,414
0
19,300
W
Discordia
XanaxPitcher
Discordia
3,777
459
0
1,162
2,177
580
0
268
1,909
36,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
22,626
252
Minions Killed
167
0
Camps Cleared
0
959,702
Distance Traveled
844,614
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,090
409
35
4
0
190,118
1
W
Bellona
7,263
726
78
8
0
202,862
0
L
Cabrakan
4,404
440
25
3
0
168,417
2
L
Odin
4,724
472
39
4
0
180,148
0
W
Neith
4,770
477
31
3
0
185,720
3
L
Neith
4,343
434
25
3
0
150,180
0
W
Fenrir
5,381
538
56
6
0
213,361
6
W
Geb
5,013
501
19
2
0
175,359
3
L
Heimdallr
5,065
507
43
4
0
155,751
0
W
Discordia
6,320
632
68
7
0
182,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role