Player Matchup

Cernunnos
Cernunnos
Austich
Cernunnos
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
485W - 501L
1,395 Elo+
Solo
Merlin
Merlin
NotlyhLast
Merlin
Level 28
God Stats
8W - 13L
1,330 SR
Queue Stats
484W - 497L
1,480 Elo+
Solo
Yemoja
Yemoja
fAtb0y1
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
gabsotaviano574
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,484 Elo+
Solo
Neith
Neith
techtonicol
Neith
Level 7
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 24L
1,261 Elo+
Solo
Team Averages
Level 18
1,424 SR
1,424 Elo+

VS

Team Averages
Level 22
1,409 SR
1,399 Elo+
Bastet
Bastet
BanCJ
Bastet
Level 7
God Stats
19W - 31L
1,397 SR
Queue Stats
27W - 39L
1,430 Elo+
Solo
Merlin
Merlin
LORDARIO07
Merlin
Level 9
God Stats
8W - 8L
1,199 SR
Queue Stats
578W - 576L
1,396 Elo+
Solo
Hou Yi
Hou Yi
LoydeYT
Hou Yi
Level 5
God Stats
3W - 1L
1,563 SR
Queue Stats
30W - 14L
1,459 Elo+
Party 1
Scylla
Scylla
Lunnaxy
Scylla
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 24L
1,459 Elo+
Party 1
Ares
Ares
The_GreatNerd
Ares
Level 7
God Stats
2W - 2L
1,388 SR
Queue Stats
14W - 32L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Austich
Cernunnos
18
1 / 12 / 4
12,252
875
6,634
25,740
16,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
NotlyhLast
Merlin
20
6 / 7 / 4
14,197
1,014
28,751
15,830
5,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
fAtb0y1
Yemoja
18
0 / 8 / 4
11,707
836
6,113
22,433
9,181
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
8 / 5 / 5
14,634
1,045
14,799
22,803
31,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 6 / 5
12,064
862
5,435
21,697
7,589
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BanCJ
Bastet
19
4 / 5 / 10
12,812
915
16,251
13,501
4,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LORDARIO07
Merlin
20
3 / 4 / 17
13,609
972
14,587
12,754
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
LoydeYT
Hou Yi
20
6 / 2 / 19
15,128
1,081
18,387
13,225
5,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
Lunnaxy
Scylla
20
23 / 2 / 8
17,433
1,245
48,446
12,264
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 18
13,090
935
5,230
15,243
17,864
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
16
Kills
38
38
Deaths
16
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Austich
Cernunnos
1
12
4
0.25
W
Bastet
BanCJ
Bastet
4
5
10
1.8
W
Merlin
LORDARIO07
Merlin
3
4
17
2.88
W
Hou Yi
LoydeYT
Hou Yi
6
2
19
7.75
W
Scylla
Lunnaxy
Scylla
23
2
8
13.5
L
Merlin
NotlyhLast
Merlin
6
7
4
1.14
W
2
3
18
3.67
L
Yemoja
fAtb0y1
Yemoja
0
8
4
0.25
L
8
5
5
2.1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,732
Damage
102,901
108,503
Taken
66,987
69,973
Mitigated
39,545
6,099
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Austich
Cernunnos
6,634
1,968
132
893
25,740
16,501
0
17,202
8,538
0
25,498
W
Bastet
BanCJ
Bastet
16,251
4,151
0
0
13,501
4,942
0
7,327
6,174
0
21,403
W
Merlin
LORDARIO07
Merlin
14,587
587
0
0
12,754
5,556
0
7,797
4,957
30,839
0
W
Hou Yi
LoydeYT
Hou Yi
18,387
12,245
0
4,040
13,225
5,973
0
7,335
5,890
0
57,594
W
Scylla
Lunnaxy
Scylla
48,446
3,992
0
1,740
12,264
5,210
0
7,152
5,112
76,441
0
L
Merlin
NotlyhLast
Merlin
28,751
405
0
0
15,830
5,458
0
10,054
5,776
74,807
0
W
5,230
448
0
0
15,243
17,864
0
5,253
9,990
20,083
0
L
Yemoja
fAtb0y1
Yemoja
6,113
621
680
0
22,433
9,181
0
13,249
9,184
24,132
0
L
14,799
1,552
622
2,699
22,803
31,244
0
13,786
9,017
0
26,279
L
5,435
2,998
0
1,073
21,697
7,589
0
13,972
7,725
0
22,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,854
Gold Earned
72,072
246
Minions Killed
244
9
Camps Cleared
4
1,238,471
Distance Traveled
1,328,613
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,252
875
40
3
0
229,550
3
W
Bastet
12,812
915
8
1
1
322,371
0
W
Merlin
13,609
972
28
2
0
242,049
2
W
Hou Yi
15,128
1,081
115
8
2
275,819
1
W
Scylla
17,433
1,245
68
5
0
259,364
1
L
Merlin
14,197
1,014
110
8
1
267,625
0
W
Ares
13,090
935
25
2
1
229,010
0
L
Yemoja
11,707
836
51
4
1
206,001
4
L
Guan Yu
14,634
1,045
18
1
5
310,999
0
L
Neith
12,064
862
27
2
2
224,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role