Player Matchup

Khepri
Khepri
AyyWaldo
Khepri
Level 126
God Stats
3W - 4L
1,315 SR
Queue Stats
24W - 32L
1,474 Elo+
Solo
Nu Wa
Nu Wa
BlackDiabl01
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pushergene
Anhur
Level 155
God Stats
8W - 7L
1,592 SR
Queue Stats
115W - 85L
1,691 Elo+
Party 1
Izanami
Izanami
SkelletMeduson
Izanami
Level 138
God Stats
2W - 1L
1,873 SR
Queue Stats
360W - 367L
1,544 Elo+
Solo
Nemesis
Nemesis
flo8305
Nemesis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 217L
1,474 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,537 Elo+

VS

Team Averages
Level 108
1,595 SR
1,567 Elo+
Amaterasu
Amaterasu
Mateusz242
Amaterasu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 100L
1,476 Elo+
Party 2
Apollo
Apollo
SaphirHunter
Apollo
Level 123
God Stats
9W - 9L
1,504 SR
Queue Stats
505W - 505L
1,597 Elo+
Party 2
Baba Yaga
Baba Yaga
Schalach
Baba Yaga
Level 88
God Stats
2W - 0L
1,791 SR
Queue Stats
94W - 73L
1,656 Elo+
Party 2
Thanatos
Thanatos
Utroliver
Thanatos
Level 121
God Stats
21W - 15L
1,650 SR
Queue Stats
195W - 188L
1,552 Elo+
Solo
Sobek
Sobek
jtorres
Sobek
Level 145
God Stats
10W - 9L
1,530 SR
Queue Stats
296W - 303L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AyyWaldo
Khepri
13
1 / 6 / 6
9,050
453
5,070
16,585
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 1
10,295
515
18,805
15,031
13,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
18
7 / 7 / 1
11,322
566
12,650
15,399
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 3 / 0
10,926
546
8,040
13,399
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
flo8305
Nemesis
15
1 / 7 / 2
8,881
444
3,510
13,442
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mateusz242
Amaterasu
17
1 / 0 / 6
10,861
543
9,717
20,487
12,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
20
12 / 4 / 3
13,469
673
15,863
19,069
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
Schalach
Baba Yaga
20
6 / 0 / 8
12,419
621
17,568
12,075
6,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Utroliver
Thanatos
17
6 / 2 / 10
11,398
570
8,797
15,887
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
jtorres
Sobek
16
1 / 5 / 14
10,612
531
5,655
21,432
20,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
26
26
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
AyyWaldo
Khepri
1
6
6
0.67
L
1
3
1
0.5
W
Amaterasu
Mateusz242
Amaterasu
1
0
6
4
L
Anhur
7
7
1
1.07
W
Apollo
12
4
3
3.38
W
Baba Yaga
Schalach
Baba Yaga
6
0
8
10
L
1
3
0
0.33
W
Thanatos
Utroliver
Thanatos
6
2
10
5.5
L
Nemesis
flo8305
Nemesis
1
7
2
0.29
W
Sobek
jtorres
Sobek
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,075
Damage
57,600
73,856
Taken
88,950
43,452
Mitigated
53,734
14,666
Healing
46,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AyyWaldo
Khepri
5,070
391
0
2,410
16,585
12,128
0
8,392
8,193
21,676
0
L
18,805
5,991
0
4,666
15,031
13,122
212
2,540
12,491
84,756
0
W
Amaterasu
Mateusz242
Amaterasu
9,717
3,227
0
10,174
20,487
12,693
609
10,333
10,154
0
73,256
L
Anhur
12,650
6,110
0
2,732
15,399
7,257
222
2,160
13,239
0
77,511
W
Apollo
15,863
11,613
0
4,924
19,069
7,263
3,341
3,850
15,219
0
102,210
W
Baba Yaga
Schalach
Baba Yaga
17,568
1,338
207
5,217
12,075
6,168
902
3,615
8,460
105,001
0
L
8,040
5,592
0
3,921
13,399
5,220
1,465
6,064
7,335
0
98,786
W
Thanatos
Utroliver
Thanatos
8,797
3,040
0
18,184
15,887
6,674
556
3,098
12,789
0
78,855
L
Nemesis
flo8305
Nemesis
3,510
864
0
937
13,442
5,725
214
4,067
9,375
0
65,909
W
Sobek
jtorres
Sobek
5,655
446
0
7,540
21,432
20,936
114
3,692
17,740
26,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
58,759
610
Minions Killed
623
0
Camps Cleared
0
1,786,930
Distance Traveled
2,064,393
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,050
453
27
1
0
381,446
1
L
Nu Wa
10,295
515
138
7
0
330,071
4
W
Amaterasu
10,861
543
144
7
0
398,249
6
L
Anhur
11,322
566
144
7
0
316,294
7
W
Apollo
13,469
673
157
8
0
390,953
6
W
Baba Yaga
12,419
621
182
9
0
408,887
8
L
Izanami
10,926
546
203
10
0
342,470
5
W
Thanatos
11,398
570
108
5
0
450,111
2
L
Nemesis
8,881
444
98
5
0
416,649
5
W
Sobek
10,612
531
32
2
0
416,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role