Player Matchup

Merlin
Merlin
Broyser
Merlin
Level 15
God Stats
3W - 1L
1,937 SR
Queue Stats
12W - 9L
1,598 Elo+
Solo
Horus
Horus
Gchaves55
Horus
Level 18
God Stats
2W - 5L
1,376 SR
Queue Stats
101W - 124L
1,375 Elo+
Solo
Olorun
Olorun
JobaoZN87
Olorun
Level 7
God Stats
5W - 10L
1,501 SR
Queue Stats
11W - 21L
1,318 Elo+
Solo
Danzaburou
Danzaburou
gabrielkoga94
Danzaburou
Level 11
God Stats
25W - 26L
1,381 SR
Queue Stats
47W - 52L
1,275 Elo+
Solo
Ullr
Ullr
olivia12
Ullr
Level 26
God Stats
24W - 28L
1,538 SR
Queue Stats
449W - 503L
1,350 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,383 Elo+

VS

Team Averages
Level 21
1,510 SR
1,356 Elo+
Susano
Susano
G0NZALO18
Susano
Level 15
God Stats
5W - 6L
1,596 SR
Queue Stats
228W - 213L
1,425 Elo+
Solo
Amaterasu
Amaterasu
Master Neumann
Amaterasu
Level 25
God Stats
14W - 21L
1,497 SR
Queue Stats
549W - 727L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
Natiba
Baron Samedi
Level 28
God Stats
16W - 15L
1,349 SR
Queue Stats
258W - 329L
1,306 Elo+
Solo
Neith
Neith
lucianocesar2512
Neith
Level 29
God Stats
54W - 53L
1,608 SR
Queue Stats
285W - 345L
1,374 Elo+
Solo
Yemoja
Yemoja
vextex
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Broyser
Merlin
15
1 / 5 / 1
9,552
434
9,921
11,221
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Gchaves55
Horus
15
2 / 8 / 2
10,422
474
11,099
21,164
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
JobaoZN87
Olorun
12
0 / 11 / 1
8,339
379
6,562
16,379
5,234
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
gabrielkoga94
Danzaburou
15
5 / 10 / 1
10,684
486
12,411
20,691
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
14
1 / 7 / 2
9,364
426
5,830
21,427
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
G0NZALO18
Susano
20
16 / 2 / 11
13,772
626
25,611
19,274
8,974
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Master Neumann
Amaterasu
20
10 / 4 / 7
12,858
584
12,178
21,883
16,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Natiba
Baron Samedi
17
6 / 0 / 13
11,384
517
15,181
9,813
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 14
11,327
515
12,102
9,960
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
vextex
Yemoja
16
3 / 3 / 13
9,971
453
8,235
15,943
11,460
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
9
Kills
41
41
Deaths
11
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
Broyser
Merlin
1
5
1
0.3
W
Susano
G0NZALO18
Susano
16
2
11
10.75
L
Horus
Gchaves55
Horus
2
8
2
0.38
L
Olorun
JobaoZN87
Olorun
0
11
1
0.05
W
Amaterasu
Master Neumann
Amaterasu
10
4
7
3.38
W
Baron Samedi
Natiba
Baron Samedi
6
0
13
12.5
L
Danzaburou
gabrielkoga94
Danzaburou
5
10
1
0.55
W
6
2
14
6.5
L
Ullr
1
7
2
0.29
W
Yemoja
vextex
Yemoja
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
73,307
90,882
Taken
76,873
32,879
Mitigated
46,186
13,583
Healing
36,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Broyser
Merlin
9,921
440
0
1,194
11,221
3,846
369
4,538
6,453
42,841
0
W
Susano
G0NZALO18
Susano
25,611
6,536
0
7,805
19,274
8,974
1,919
2,100
17,008
0
116,756
L
Horus
Gchaves55
Horus
11,099
5,453
42
2,919
21,164
9,662
742
2,553
18,415
0
47,314
L
Olorun
JobaoZN87
Olorun
6,562
3,539
200
1,685
16,379
5,234
688
5,106
10,917
36,046
0
W
Amaterasu
Master Neumann
Amaterasu
12,178
7,000
0
10,610
21,883
16,069
3,090
2,947
18,893
0
63,385
W
Baron Samedi
Natiba
Baron Samedi
15,181
1,197
1,325
4,175
9,813
5,722
1,624
2,788
6,893
68,790
0
L
Danzaburou
gabrielkoga94
Danzaburou
12,411
5,779
0
6,033
20,691
6,957
1,848
5,947
14,504
0
59,925
W
12,102
5,638
364
3,550
9,960
3,961
5,068
2,990
6,816
0
53,005
L
Ullr
5,830
4,059
0
1,510
21,427
7,180
0
4,266
16,857
0
50,383
W
Yemoja
vextex
Yemoja
8,235
3,355
4,162
4,204
15,943
11,460
1,427
4,797
10,780
37,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
59,312
435
Minions Killed
546
0
Camps Cleared
0
1,667,008
Distance Traveled
2,084,981
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,552
434
95
4
0
340,513
8
W
Susano
13,772
626
161
7
0
488,525
1
L
Horus
10,422
474
103
5
0
352,437
3
L
Olorun
8,339
379
62
3
0
311,431
1
W
Amaterasu
12,858
584
122
6
0
411,494
1
W
Baron Samedi
11,384
517
117
5
0
432,870
0
L
Danzaburou
10,684
486
95
4
0
296,045
0
W
Neith
11,327
515
94
4
0
358,840
0
L
Ullr
9,364
426
80
4
0
366,582
3
W
Yemoja
9,971
453
52
2
0
393,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role