Player Matchup

Loki
Loki
AbstractedTV
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bychapu92
Baron Samedi
Level 23
God Stats
13W - 13L
1,577 SR
Queue Stats
54W - 56L
1,518 Elo+
Solo
Neith
Neith
Embhy
Neith
Level 17
God Stats
32W - 29L
1,576 SR
Queue Stats
576W - 568L
1,570 Elo+
Party 1
Xing Tian
Xing Tian
McBraeyes
Xing Tian
Level 28
God Stats
16W - 14L
1,513 SR
Queue Stats
50W - 61L
1,428 Elo+
Solo
Chaac
Chaac
SnyKoi
Chaac
Level 17
God Stats
4W - 6L
1,207 SR
Queue Stats
447W - 423L
1,528 Elo+
Party 1
Team Averages
Level 33
1,475 SR
1,509 Elo+

VS

Team Averages
Level 19
1,632 SR
1,492 Elo+
King Arthur
King Arthur
CHOPPAop
King Arthur
Level 11
God Stats
9W - 6L
1,966 SR
Queue Stats
38W - 48L
1,472 Elo+
Party 2
Fenrir
Fenrir
HunchoJackk
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 107L
1,551 Elo+
Party 2
Geb
Geb
Miyäck
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 62L
1,482 Elo+
Party 3
Cernunnos
Cernunnos
Williou
Cernunnos
Level 17
God Stats
9W - 2L
1,694 SR
Queue Stats
73W - 67L
1,456 Elo+
Party 3
Nox
Nox
Wululul
Nox
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,201
564
3,950
6,228
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Bychapu92
Baron Samedi
10
1 / 2 / 0
5,806
528
3,637
5,057
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Embhy
Neith
8
0 / 1 / 0
4,811
437
3,363
4,151
1,180
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
McBraeyes
Xing Tian
8
0 / 1 / 1
5,396
491
1,597
6,623
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
SnyKoi
Chaac
8
1 / 0 / 0
5,016
456
1,394
1,818
1,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHOPPAop
King Arthur
11
0 / 1 / 1
5,939
540
570
4,653
2,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
12
1 / 1 / 2
6,581
598
4,951
10,021
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Geb
9
1 / 0 / 1
5,621
511
3,656
5,584
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Williou
Cernunnos
9
1 / 0 / 1
5,411
492
3,993
2,930
1,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
11
2 / 3 / 0
6,259
569
1,458
4,038
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Baron Samedi
Bychapu92
Baron Samedi
1
2
0
0.5
W
King Arthur
CHOPPAop
King Arthur
0
1
1
0.5
L
Neith
Embhy
Neith
0
1
0
0
W
Fenrir
1
1
2
2
L
Xing Tian
McBraeyes
Xing Tian
0
1
1
0.5
W
Geb
1
0
1
1.5
L
Chaac
SnyKoi
Chaac
1
0
0
1
W
Cernunnos
Williou
Cernunnos
1
0
1
1.5
W
Nox
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
14,628
23,877
Taken
27,226
10,087
Mitigated
12,361
7,870
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,950
1,167
0
2,717
6,228
1,572
0
318
5,856
0
25,997
L
Baron Samedi
Bychapu92
Baron Samedi
3,637
501
106
1,100
5,057
1,623
0
1,435
3,542
26,007
0
W
King Arthur
CHOPPAop
King Arthur
570
92
0
1,287
4,653
2,429
327
456
4,153
0
21,284
L
Neith
Embhy
Neith
3,363
1,149
0
2,031
4,151
1,180
25
1,553
2,598
0
26,281
W
Fenrir
4,951
1,667
0
4,616
10,021
3,762
0
646
9,273
0
45,267
L
Xing Tian
McBraeyes
Xing Tian
1,597
199
282
1,209
6,623
4,152
0
1,724
4,899
14,888
0
W
Geb
3,656
351
0
1,862
5,584
3,658
0
1,661
3,871
11,180
0
L
Chaac
SnyKoi
Chaac
1,394
0
0
425
1,818
1,560
0
0
1,818
0
10,608
W
Cernunnos
Williou
Cernunnos
3,993
1,831
0
903
2,930
1,039
0
425
2,505
0
30,325
W
Nox
1,458
290
0
0
4,038
1,473
611
1,701
2,190
26,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
29,811
208
Minions Killed
272
0
Camps Cleared
0
997,421
Distance Traveled
1,082,241
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,201
564
57
5
0
240,958
2
L
Baron Samedi
5,806
528
50
5
0
199,629
4
W
King Arthur
5,939
540
34
3
0
223,051
0
L
Neith
4,811
437
51
5
0
186,615
4
W
Fenrir
6,581
598
97
9
0
230,411
4
L
Xing Tian
5,396
491
28
3
0
229,183
0
W
Geb
5,621
511
14
1
0
206,427
7
L
Chaac
5,016
456
22
2
0
141,036
3
W
Cernunnos
5,411
492
65
6
0
194,199
3
W
Nox
6,259
569
62
6
0
228,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role