Player Matchup

Nu Wa
Nu Wa
GrumpyGrayFox
Nu Wa
Level 28
God Stats
4W - 5L
1,454 SR
Queue Stats
234W - 275L
1,449 Elo+
Solo
Pele
Pele
Kiptill
Pele
Level 27
God Stats
4W - 3L
1,839 SR
Queue Stats
193W - 148L
1,534 Elo+
Solo
Tyr
Tyr
branckiwis413
Tyr
Level 23
God Stats
15W - 11L
1,648 SR
Queue Stats
40W - 28L
1,544 Elo+
Solo
Ganesha
Ganesha
fuzy009
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 109L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
sectionz7
Xbalanque
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 98L
1,482 Elo+
Party 2
Team Averages
Level 23
1,588 SR
1,502 Elo+

VS

Team Averages
Level 25
1,510 SR
1,483 Elo+
Erlang Shen
Erlang Shen
Bidome
Erlang Shen
Level 26
God Stats
8W - 17L
1,334 SR
Queue Stats
95W - 116L
1,412 Elo+
Party 1
Ra
Ra
Hovis221
Ra
Level 27
God Stats
4W - 2L
1,301 SR
Queue Stats
84W - 74L
1,483 Elo+
Party 1
King Arthur
King Arthur
Ozzymandeas
King Arthur
Level 18
God Stats
26W - 22L
1,488 SR
Queue Stats
69W - 70L
1,515 Elo+
Solo
Sobek
Sobek
timcans
Sobek
Level 25
God Stats
1W - 1L
1,928 SR
Queue Stats
66W - 59L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
tiredfed
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,276
546
8,595
7,559
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Kiptill
Pele
14
6 / 6 / 8
9,066
533
7,871
12,818
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 3 / 4
9,427
555
14,980
17,092
13,929
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
fuzy009
Ganesha
14
0 / 2 / 20
9,288
546
10,562
12,897
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
sectionz7
Xbalanque
17
16 / 0 / 5
11,210
659
15,548
9,799
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bidome
Erlang Shen
16
9 / 6 / 4
9,779
575
11,498
17,663
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
9,288
546
8,009
10,228
3,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ozzymandeas
King Arthur
14
1 / 4 / 2
8,204
483
6,812
18,649
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
timcans
Sobek
11
2 / 9 / 0
7,293
429
5,968
17,151
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
tiredfed
Jing Wei
12
0 / 5 / 2
7,194
423
4,041
12,687
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
27
Kills
15
15
Deaths
27
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bidome
Erlang Shen
9
6
4
1.83
W
4
4
5
1.63
L
3
3
6
2
W
Pele
Kiptill
Pele
6
6
8
1.67
L
King Arthur
Ozzymandeas
King Arthur
1
4
2
0.5
W
1
3
4
1
W
Ganesha
fuzy009
Ganesha
0
2
20
5
W
Xbalanque
sectionz7
Xbalanque
16
0
5
18.5
L
Sobek
timcans
Sobek
2
9
0
0.22
L
Jing Wei
tiredfed
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
36,328
60,165
Taken
76,378
32,548
Mitigated
41,365
16,967
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bidome
Erlang Shen
11,498
6,415
0
1,781
17,663
8,613
0
6,031
11,379
0
70,436
W
8,595
1,793
0
1,519
7,559
2,128
848
1,776
5,598
45,377
0
L
8,009
421
1,012
3,123
10,228
3,200
188
3,358
6,612
56,352
0
W
Pele
Kiptill
Pele
7,871
2,381
0
3,040
12,818
4,274
200
3,447
9,239
0
47,274
L
King Arthur
Ozzymandeas
King Arthur
6,812
1,423
0
7,513
18,649
13,454
0
1,685
16,740
0
45,345
W
14,980
2,329
0
6,118
17,092
13,929
46
1,127
14,976
0
69,199
W
Ganesha
fuzy009
Ganesha
10,562
959
0
2,056
12,897
9,047
0
3,386
9,429
34,052
0
W
Xbalanque
sectionz7
Xbalanque
15,548
8,949
0
4,234
9,799
3,170
1,186
3,569
6,068
0
66,228
L
Sobek
timcans
Sobek
5,968
622
0
3,548
17,151
13,062
0
3,169
13,956
22,507
0
L
Jing Wei
tiredfed
Jing Wei
4,041
2,234
0
2,485
12,687
3,036
180
4,007
8,534
0
44,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
41,758
447
Minions Killed
414
0
Camps Cleared
0
1,696,702
Distance Traveled
1,669,763
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,779
575
104
6
0
350,152
2
W
Nu Wa
9,276
546
85
5
0
297,566
3
L
Ra
9,288
546
117
7
0
364,248
5
W
Pele
9,066
533
85
5
0
347,396
2
L
King Arthur
8,204
483
84
5
0
315,367
0
W
Tyr
9,427
555
133
8
0
340,684
5
W
Ganesha
9,288
546
10
1
0
381,186
3
W
Xbalanque
11,210
659
134
8
0
329,870
0
L
Sobek
7,293
429
29
2
0
297,557
1
L
Jing Wei
7,194
423
80
5
0
342,439
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role