Player Matchup

Set
Set
JanJeremy
Set
Level 40
God Stats
3W - 14L
1,257 SR
Queue Stats
70W - 81L
1,238 Elo+
Party 1
Thanatos
Thanatos
Maestro_GGMEN201
Thanatos
Level 15
God Stats
3W - 9L
1,301 SR
Queue Stats
19W - 31L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
dadadawei
Cthulhu
Level 12
God Stats
1W - 3L
1,227 SR
Queue Stats
2W - 9L
1,099 Elo+
Party 1
Bellona
Bellona
epinatorx
Bellona
Level 6
God Stats
5W - 10L
1,235 SR
Queue Stats
36W - 51L
1,162 Elo+
Party 1
Hel
Hel
vistoalreves
Hel
Level 13
God Stats
67W - 57L
1,332 SR
Queue Stats
69W - 64L
1,248 Elo+
Party 1
Team Averages
Level 17
1,270 SR
1,215 Elo+

VS

Team Averages
Level 25
1,551 SR
1,355 Elo+
Medusa
Medusa
DarkRayane06
Medusa
Level 28
God Stats
2W - 3L
1,478 SR
Queue Stats
14W - 17L
1,111 Elo+
Solo
Cerberus
Cerberus
DoNotGet2Mad
Cerberus
Level 27
God Stats
21W - 7L
1,691 SR
Queue Stats
71W - 59L
1,506 Elo+
Party 2
Thanatos
Thanatos
Mpagiaskos
Thanatos
Level 25
God Stats
1W - 5L
1,293 SR
Queue Stats
7W - 16L
1,267 Elo+
Solo
Danzaburou
Danzaburou
Ragemode_Levi
Danzaburou
Level 27
God Stats
17W - 5L
1,713 SR
Queue Stats
93W - 77L
1,465 Elo+
Party 2
Vamana
Vamana
crazyplay1511
Vamana
Level 18
God Stats
20W - 12L
1,580 SR
Queue Stats
29W - 25L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 4
9,011
501
13,445
15,486
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 13 / 1
6,613
367
4,135
14,436
3,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dadadawei
Cthulhu
12
3 / 7 / 3
7,865
437
4,467
18,250
10,846
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
epinatorx
Bellona
12
1 / 4 / 0
6,835
380
1,971
10,252
7,817
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 11 / 1
6,303
350
4,201
15,058
2,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 4 / 2
10,690
594
16,520
12,899
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
DoNotGet2Mad
Cerberus
15
9 / 1 / 14
11,239
624
10,637
11,705
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Mpagiaskos
Thanatos
11
1 / 6 / 3
8,056
448
2,317
12,182
4,318
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Ragemode_Levi
Danzaburou
18
18 / 2 / 9
12,776
710
19,494
8,891
3,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 1
11,762
653
9,829
10,467
8,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
15
Kills
42
42
Deaths
15
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
4
2
1.75
W
Cerberus
DoNotGet2Mad
Cerberus
9
1
14
16
L
8
7
4
1.43
L
2
13
1
0.19
W
Thanatos
Mpagiaskos
Thanatos
1
6
3
0.42
W
Danzaburou
Ragemode_Levi
Danzaburou
18
2
9
11.25
W
8
2
1
4.25
L
Cthulhu
dadadawei
Cthulhu
3
7
3
0.64
L
Bellona
epinatorx
Bellona
1
4
0
0.25
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,219
Damage
58,797
73,482
Taken
56,144
30,538
Mitigated
30,980
8,834
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,520
8,901
0
3,010
12,899
5,130
2,760
4,087
8,812
0
70,573
W
Cerberus
DoNotGet2Mad
Cerberus
10,637
849
0
4,048
11,705
9,838
1,023
1,607
9,820
37,547
0
L
13,445
7,203
0
2,377
15,486
5,714
585
1,002
14,484
0
44,086
L
4,135
1,215
193
2,583
14,436
3,360
0
4,175
10,261
0
16,526
W
Thanatos
Mpagiaskos
Thanatos
2,317
408
0
6,076
12,182
4,318
26
481
11,679
0
35,813
W
Danzaburou
Ragemode_Levi
Danzaburou
19,494
10,637
0
3,711
8,891
3,507
10,284
1,805
6,968
0
72,381
W
9,829
5,021
0
2,192
10,467
8,187
2,381
230
10,197
8
71,433
L
Cthulhu
dadadawei
Cthulhu
4,467
386
87
135
18,250
10,846
155
0
18,250
21,634
0
L
Bellona
epinatorx
Bellona
1,971
372
0
308
10,252
7,817
0
0
10,252
0
23,498
L
4,201
624
436
2,715
15,058
2,801
0
5,460
9,598
29,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
54,523
213
Minions Killed
500
0
Camps Cleared
0
1,427,835
Distance Traveled
1,638,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,690
594
103
6
0
330,655
0
W
Cerberus
11,239
624
74
4
0
369,073
0
L
Set
9,011
501
53
3
0
295,235
0
L
Thanatos
6,613
367
23
1
0
262,965
0
W
Thanatos
8,056
448
53
3
0
264,934
0
W
Danzaburou
12,776
710
127
7
0
335,732
1
W
Vamana
11,762
653
143
8
0
338,160
0
L
Cthulhu
7,865
437
49
3
0
275,426
0
L
Bellona
6,835
380
46
3
0
310,277
0
L
Hel
6,303
350
42
2
0
283,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role