Player Matchup

Scylla
Scylla
Bl4z3r_Sl4y
Scylla
Level 21
God Stats
2W - 4L
1,732 SR
Queue Stats
12W - 10L
1,733 Elo+
Party 2
Xing Tian
Xing Tian
jonnavon
Xing Tian
Level 123
God Stats
4W - 6L
1,793 SR
Queue Stats
286W - 290L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
spidersilva24
Danzaburou
Level 74
God Stats
13W - 19L
1,524 SR
Queue Stats
18W - 25L
1,416 Elo+
Party 2
Team Averages
Level 73
1,683 SR
1,576 Elo+

VS

Team Averages
Level 20
1,622 SR
1,430 Elo+
Odin
Odin
AnthOovalle44
Odin
Level 28
God Stats
67W - 59L
1,549 SR
Queue Stats
688W - 762L
1,421 Elo+
Party 1
Sobek
Sobek
BiggBugg831
Sobek
Level 27
God Stats
17W - 10L
1,816 SR
Queue Stats
58W - 45L
1,536 Elo+
Party 1
Artemis
Artemis
UnaV0idab1e
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 1 / 13
8,656
787
6,650
3,001
859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
jonnavon
Xing Tian
12
4 / 0 / 16
9,133
830
9,452
12,940
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
spidersilva24
Danzaburou
12
10 / 0 / 9
9,241
840
10,050
4,076
1,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,839
622
5,718
9,884
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 1
6,774
616
3,951
12,421
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
UnaV0idab1e
Artemis
8
0 / 10 / 1
6,110
555
2,505
9,164
2,978
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
20
Kills
1
1
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
5
1
0.1
W
Scylla
6
1
13
12.5
L
Artemis
UnaV0idab1e
Artemis
0
10
1
0.05
W
Xing Tian
jonnavon
Xing Tian
4
0
16
12
W
Danzaburou
spidersilva24
Danzaburou
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,152
Damage
12,174
20,017
Taken
31,469
11,523
Mitigated
20,349
7,065
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,718
355
723
3,291
9,884
6,760
0
5,238
4,488
0
32,053
L
3,951
221
0
1,254
12,421
10,611
23
5,462
6,705
11,253
0
W
Scylla
6,650
1,282
0
262
3,001
859
496
851
2,125
21,388
0
L
Artemis
UnaV0idab1e
Artemis
2,505
982
0
0
9,164
2,978
7
5,021
4,107
0
7,022
W
Xing Tian
jonnavon
Xing Tian
9,452
1,703
0
3,915
12,940
9,318
165
2,220
10,320
29,269
0
W
Danzaburou
spidersilva24
Danzaburou
10,050
4,971
746
2,142
4,076
1,346
658
983
3,043
0
29,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
19,723
117
Minions Killed
90
0
Camps Cleared
0
545,760
Distance Traveled
474,741
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,839
622
63
6
0
182,436
2
L
Sobek
6,774
616
16
1
0
166,450
2
W
Scylla
8,656
787
33
3
0
187,428
1
L
Artemis
6,110
555
11
1
0
125,855
2
W
Xing Tian
9,133
830
33
3
0
203,855
2
W
Danzaburou
9,241
840
51
5
0
154,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role