Player Matchup

Terra
Terra
BESTBOYS-3
Terra
Level 29
God Stats
5W - 3L
1,758 SR
Queue Stats
118W - 115L
1,564 Elo+
Solo
Raijin
Raijin
Fasterkiller777
Raijin
Level 27
God Stats
0W - 2L
1,295 SR
Queue Stats
199W - 222L
1,487 Elo+
Solo
Tyr
Tyr
LILWHYTEE
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Swartz4
Kukulkan
Level 22
God Stats
87W - 86L
1,570 SR
Queue Stats
393W - 364L
1,528 Elo+
Solo
Hachiman
Hachiman
TheBig-URZ9
Hachiman
Level 26
God Stats
2W - 1L
1,854 SR
Queue Stats
52W - 34L
1,612 Elo+
Solo
Team Averages
Level 26
1,595 SR
1,542 Elo+

VS

Team Averages
Level 38
1,595 SR
1,514 Elo+
Tiamat
Tiamat
BaseRock86
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,416 Elo+
Party 1
Zeus
Zeus
BigChiefSmoky
Zeus
Level 23
God Stats
37W - 35L
1,487 SR
Queue Stats
97W - 95L
1,478 Elo+
Party 1
Fenrir
Fenrir
Brown Boy8748
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 19L
1,663 Elo+
Solo
Ymir
Ymir
Jbombs17
Ymir
Level 110
God Stats
1W - 0L
1,939 SR
Queue Stats
74W - 59L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
PopperPeche
Danzaburou
Level 25
God Stats
31W - 21L
1,551 SR
Queue Stats
154W - 137L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 5 / 13
10,230
930
8,130
20,183
18,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 8
10,349
941
8,471
17,110
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 8
10,633
967
9,767
20,017
15,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Swartz4
Kukulkan
17
5 / 6 / 7
11,116
1,011
22,490
17,253
6,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheBig-URZ9
Hachiman
17
5 / 2 / 7
11,351
1,032
17,073
11,063
3,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

120

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BaseRock86
Tiamat
16
1 / 7 / 12
10,198
927
4,958
14,387
9,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 2 / 12
11,187
1,017
15,689
10,712
4,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
18 / 3 / 6
14,691
1,336
28,422
18,389
9,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
2 / 1 / 19
11,090
1,008
13,877
14,736
21,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PopperPeche
Danzaburou
18
0 / 2 / 20
11,203
1,018
15,074
14,832
7,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
94
15
Kills
25
25
Deaths
15
43
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Terra
0
5
13
1.3
W
Tiamat
BaseRock86
Tiamat
1
7
12
1
W
4
2
12
5
W
18
3
6
7
L
1
4
8
1.25
W
Ymir
2
1
19
11.5
L
4
8
8
1
W
Danzaburou
PopperPeche
Danzaburou
0
2
20
5
L
Kukulkan
Swartz4
Kukulkan
5
6
7
1.42
L
Hachiman
TheBig-URZ9
Hachiman
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,931
Damage
78,020
85,626
Taken
73,056
49,717
Mitigated
52,937
13,940
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,130
1,909
3,814
2,549
20,183
18,159
0
10,174
10,009
18,056
0
W
Tiamat
BaseRock86
Tiamat
4,958
809
0
1,288
14,387
9,962
0
8,735
5,508
14,253
0
W
15,689
2,607
0
482
10,712
4,963
0
5,836
4,711
36,371
0
W
28,422
13,441
0
6,009
18,389
9,721
0
6,711
11,537
0
43,827
L
8,471
936
0
490
17,110
5,917
0
6,987
10,123
27,074
0
W
Ymir
13,877
2,128
0
0
14,736
21,088
0
7,841
6,503
31,478
0
L
9,767
2,476
1,096
2,444
20,017
15,292
0
6,171
13,615
0
15,847
W
Danzaburou
PopperPeche
Danzaburou
15,074
6,100
0
2,537
14,832
7,203
0
8,949
5,706
0
34,791
L
Kukulkan
Swartz4
Kukulkan
22,490
1,547
606
1,707
17,253
6,715
0
7,457
9,796
46,593
0
L
Hachiman
TheBig-URZ9
Hachiman
17,073
9,263
0
1,234
11,063
3,634
0
3,735
7,328
0
36,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
58,369
182
Minions Killed
193
7
Camps Cleared
4
1,078,833
Distance Traveled
1,035,183
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,230
930
22
2
0
225,298
0
W
Tiamat
10,198
927
30
3
0
192,751
0
W
Zeus
11,187
1,017
52
5
1
194,729
0
W
Fenrir
14,691
1,336
36
3
3
223,350
0
L
Raijin
10,349
941
51
5
1
195,774
0
W
Ymir
11,090
1,008
37
3
0
210,591
0
L
Tyr
10,633
967
10
1
0
222,732
1
W
Danzaburou
11,203
1,018
38
3
0
213,762
0
L
Kukulkan
11,116
1,011
53
5
3
231,911
2
L
Hachiman
11,351
1,032
46
4
3
203,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role