Player Matchup

Achilles
Achilles
AlexanderLarra
Achilles
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 95L
1,562 Elo+
Party 1
Hera
Hera
Melur990
Hera
Level 61
God Stats
1W - 2L
1,492 SR
Queue Stats
45W - 55L
1,499 Elo+
Party 1
Rama
Rama
NightXiso
Rama
Level 107
God Stats
0W - 2L
1,274 SR
Queue Stats
23W - 23L
1,440 Elo+
Solo
Merlin
Merlin
regum878
Merlin
Level 58
God Stats
7W - 4L
1,500 SR
Queue Stats
110W - 114L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
spaceguru_
Jormungandr
Level 129
God Stats
4W - 5L
1,765 SR
Queue Stats
406W - 422L
1,488 Elo+
Solo
Team Averages
Level 87
1,506 SR
1,516 Elo+

VS

Team Averages
Level 130
1,535 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
Brodskaya
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MRDA Cempa
Olorun
Level 148
God Stats
3W - 2L
1,482 SR
Queue Stats
192W - 189L
1,533 Elo+
Party 2
Artemis
Artemis
MRDA Elminster
Artemis
Level 123
God Stats
8W - 1L
2,013 SR
Queue Stats
175W - 184L
1,462 Elo+
Party 2
Hercules
Hercules
MRDA Ounys CZ
Hercules
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 211L
1,498 Elo+
Party 2
The Morrigan
The Morrigan
MRDA RothLee
The Morrigan
Level 115
God Stats
3W - 4L
1,181 SR
Queue Stats
72W - 69L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 10 / 7
12,139
759
15,091
28,925
39,719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
20
8 / 7 / 10
12,021
751
21,603
14,211
7,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
18
1 / 5 / 11
10,083
630
20,887
18,817
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
regum878
Merlin
18
4 / 6 / 11
10,614
663
23,329
15,918
7,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
spaceguru_
Jormungandr
17
1 / 7 / 14
10,256
641
14,555
23,238
26,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brodskaya
Cu Chulainn
20
7 / 4 / 22
12,907
807
17,612
27,639
20,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
MRDA Cempa
Olorun
20
6 / 5 / 19
12,313
770
14,660
20,363
8,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
11 / 5 / 13
12,652
791
25,721
18,805
8,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MRDA Ounys CZ
Hercules
19
3 / 4 / 17
12,025
752
14,780
29,730
22,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
MRDA RothLee
The Morrigan
20
8 / 2 / 16
12,651
791
16,717
12,220
5,494
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
122
20
Kills
35
35
Deaths
20
53
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
10
7
0.95
W
Cu Chulainn
Brodskaya
Cu Chulainn
7
4
22
4.5
W
Olorun
MRDA Cempa
Olorun
6
5
19
3.1
W
11
5
13
3.5
W
Hercules
MRDA Ounys CZ
Hercules
3
4
17
2.88
W
The Morrigan
MRDA RothLee
The Morrigan
8
2
16
8
L
Hera
8
7
10
1.86
L
Rama
1
5
11
1.3
L
Merlin
regum878
Merlin
4
6
11
1.58
L
Jormungandr
spaceguru_
Jormungandr
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,465
Damage
89,490
101,109
Taken
108,757
90,429
Mitigated
66,271
28,672
Healing
59,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
15,091
3,341
2,704
5,229
28,925
39,719
404
11,344
17,581
1,033
24,138
W
Cu Chulainn
Brodskaya
Cu Chulainn
17,612
2,606
2,561
9,491
27,639
20,595
912
14,463
13,018
0
36,612
W
Olorun
MRDA Cempa
Olorun
14,660
7,558
5,826
7,430
20,363
8,913
827
12,985
7,200
40,008
0
W
25,721
11,264
4,729
5,030
18,805
8,822
1,726
9,468
9,253
0
47,082
W
Hercules
MRDA Ounys CZ
Hercules
14,780
3,056
2,323
12,476
29,730
22,447
663
15,688
13,804
0
25,737
W
The Morrigan
MRDA RothLee
The Morrigan
16,717
2,020
4,232
5,077
12,220
5,494
1,046
6,903
5,193
36,840
122
L
Hera
21,603
5,944
2,029
1,775
14,211
7,604
650
5,439
8,772
37,481
0
L
Rama
20,887
14,759
1,334
5,590
18,817
8,831
0
5,809
13,008
0
42,413
L
Merlin
regum878
Merlin
23,329
442
2,490
2,270
15,918
7,873
506
5,410
10,508
53,546
0
L
Jormungandr
spaceguru_
Jormungandr
14,555
2,848
2,399
2,852
23,238
26,402
0
7,753
15,485
38,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
62,548
177
Minions Killed
180
0
Camps Cleared
0
1,329,153
Distance Traveled
1,395,854
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,139
759
14
1
0
270,390
0
W
Cu Chulainn
12,907
807
21
1
0
319,208
0
W
Olorun
12,313
770
52
3
0
268,811
0
W
Artemis
12,652
791
41
3
0
259,285
1
W
Hercules
12,025
752
22
1
0
289,468
0
W
The Morrigan
12,651
791
44
3
0
259,082
0
L
Hera
12,021
751
30
2
0
260,406
5
L
Rama
10,083
630
37
2
0
277,837
0
L
Merlin
10,614
663
65
4
0
266,868
0
L
Jormungandr
10,256
641
31
2
0
253,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role