Player Matchup

Cabrakan
Cabrakan
DIEGO ARTURO83
Cabrakan
Level 29
God Stats
25W - 26L
1,460 SR
Queue Stats
114W - 127L
1,351 Elo+
Solo
Arachne
Arachne
JokerInbox10
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,679 Elo+
Solo
Tiamat
Tiamat
LiterallySky
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,436 Elo+
Solo
Rama
Rama
THATfunnyPOTATO7
Rama
Level 18
God Stats
2W - 3L
1,489 SR
Queue Stats
18W - 31L
1,236 Elo+
Solo
Persephone
Persephone
YearlongOrca176
Persephone
Level 19
God Stats
0W - 4L
1,176 SR
Queue Stats
30W - 31L
1,267 Elo+
Solo
Team Averages
Level 23
1,425 SR
1,394 Elo+

VS

Team Averages
Level 18
1,458 SR
1,398 Elo+
Merlin
Merlin
BoCactus
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,366 Elo+
Solo
Tiamat
Tiamat
PharaohRod
Tiamat
Level 23
God Stats
1W - 0L
1,217 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ric78321
Cthulhu
Level 15
God Stats
19W - 11L
1,596 SR
Queue Stats
26W - 25L
1,338 Elo+
Solo
Neith
Neith
fufu8
Neith
Level 28
God Stats
10W - 4L
1,725 SR
Queue Stats
26W - 16L
1,512 Elo+
Solo
Loki
Loki
xBILL THE KIDx
Loki
Level 8
God Stats
1W - 2L
1,251 SR
Queue Stats
3W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
5 / 14 / 6
13,303
950
19,728
31,464
36,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
JokerInbox10
Arachne
16
4 / 3 / 2
11,512
822
5,557
9,027
3,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
19
2 / 8 / 7
12,516
894
7,884
22,584
13,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 7 / 6
13,145
939
21,884
19,625
8,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
YearlongOrca176
Persephone
18
1 / 5 / 5
11,971
855
5,630
15,930
10,003
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoCactus
Merlin
20
7 / 5 / 14
13,949
996
19,221
14,196
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
PharaohRod
Tiamat
20
8 / 8 / 14
14,329
1,024
23,624
23,509
18,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Ric78321
Cthulhu
20
14 / 0 / 16
16,268
1,162
27,969
13,236
16,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
fufu8
Neith
18
1 / 1 / 11
11,705
836
4,843
7,666
3,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 2 / 12
13,622
973
15,423
13,576
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
16
Kills
37
37
Deaths
16
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
BoCactus
Merlin
7
5
14
2.8
L
Cabrakan
5
14
6
0.57
L
Arachne
JokerInbox10
Arachne
4
3
2
1.67
L
Tiamat
2
8
7
0.69
W
Tiamat
PharaohRod
Tiamat
8
8
14
1.88
W
Cthulhu
Ric78321
Cthulhu
14
0
16
22
L
4
7
6
1
L
Persephone
YearlongOrca176
Persephone
1
5
5
0.7
W
Neith
fufu8
Neith
1
1
11
6.5
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,683
Damage
91,080
98,630
Taken
72,183
71,279
Mitigated
48,430
3,967
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BoCactus
Merlin
19,221
3,856
164
1,101
14,196
5,414
0
6,822
7,374
38,669
0
L
Cabrakan
19,728
3,369
414
1,334
31,464
36,665
0
21,559
9,131
31,654
0
L
Arachne
JokerInbox10
Arachne
5,557
4,776
0
243
9,027
3,199
0
5,719
3,135
0
7,332
L
Tiamat
7,884
1,104
0
1,291
22,584
13,017
0
16,938
5,285
20,299
0
W
Tiamat
PharaohRod
Tiamat
23,624
3,867
492
7,841
23,509
18,283
0
9,741
13,332
42,779
0
W
Cthulhu
Ric78321
Cthulhu
27,969
877
1,758
3,020
13,236
16,556
0
5,480
7,756
66,899
0
L
21,884
14,589
0
0
19,625
8,395
0
14,731
4,558
0
63,477
L
Persephone
YearlongOrca176
Persephone
5,630
1,169
0
685
15,930
10,003
0
9,854
5,707
20,660
0
W
Neith
fufu8
Neith
4,843
2,195
0
943
7,666
3,050
0
4,482
3,184
0
12,476
W
15,423
8,784
0
246
13,576
5,127
0
6,717
6,859
0
23,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,447
Gold Earned
69,873
195
Minions Killed
200
2
Camps Cleared
5
961,599
Distance Traveled
1,152,487
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,949
996
53
4
1
176,497
1
L
Cabrakan
13,303
950
20
1
1
185,420
0
L
Arachne
11,512
822
2
0
0
152,774
0
L
Tiamat
12,516
894
37
3
1
227,399
0
W
Tiamat
14,329
1,024
46
3
2
227,069
4
W
Cthulhu
16,268
1,162
73
5
0
306,589
1
L
Rama
13,145
939
98
7
0
174,048
0
L
Persephone
11,971
855
38
3
0
221,958
1
W
Neith
11,705
836
18
1
1
168,792
0
W
Loki
13,622
973
10
1
1
273,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role