Player Matchup

Janus
Janus
BMYTHIC2002
Janus
Level 65
God Stats
6W - 6L
1,575 SR
Queue Stats
273W - 266L
1,489 Elo+
Party 2
Osiris
Osiris
Jackzimus01
Osiris
Level 64
God Stats
5W - 8L
1,500 SR
Queue Stats
205W - 180L
1,519 Elo+
Solo
Izanami
Izanami
MammothTie46532
Izanami
Level 116
God Stats
30W - 24L
1,272 SR
Queue Stats
500W - 528L
1,453 Elo+
Party 2
Athena
Athena
ObalambLegend
Athena
Level 71
God Stats
13W - 13L
1,477 SR
Queue Stats
345W - 319L
1,531 Elo+
Party 2
Mulan
Mulan
llamarti
Mulan
Level 123
God Stats
12W - 16L
1,558 SR
Queue Stats
588W - 530L
1,553 Elo+
Party 2
Team Averages
Level 88
1,476 SR
1,509 Elo+

VS

Team Averages
Level 65
1,609 SR
1,509 Elo+
Danzaburou
Danzaburou
AleXXRegan
Danzaburou
Level 63
God Stats
19W - 16L
1,621 SR
Queue Stats
542W - 499L
1,519 Elo+
Party 1
Janus
Janus
Alex_____Villa
Janus
Level 69
God Stats
41W - 33L
1,494 SR
Queue Stats
685W - 643L
1,528 Elo+
Party 1
Bellona
Bellona
LOVE_HAZE
Bellona
Level 66
God Stats
69W - 61L
1,753 SR
Queue Stats
267W - 290L
1,432 Elo+
Solo
Aphrodite
Aphrodite
SeKeRiaN
Aphrodite
Level 63
God Stats
27W - 20L
1,555 SR
Queue Stats
497W - 458L
1,521 Elo+
Party 1
King Arthur
King Arthur
tedoiguerra
King Arthur
Level 66
God Stats
22W - 12L
1,621 SR
Queue Stats
495W - 474L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,798
486
6,074
7,578
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
12
1 / 2 / 2
6,900
493
6,913
10,014
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
7,438
531
5,862
9,230
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 1
6,569
469
4,972
10,847
5,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
llamarti
Mulan
10
3 / 5 / 2
6,604
472
7,977
10,107
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleXXRegan
Danzaburou
13
4 / 1 / 3
7,653
547
7,664
12,022
3,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 8
7,900
564
8,678
6,218
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
LOVE_HAZE
Bellona
14
7 / 2 / 4
8,021
573
4,038
9,938
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
SeKeRiaN
Aphrodite
12
2 / 1 / 7
7,247
518
3,789
9,811
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
tedoiguerra
King Arthur
13
3 / 2 / 3
7,706
550
8,835
14,044
8,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AleXXRegan
Danzaburou
4
1
3
5.5
W
3
0
8
7
L
1
4
1
0.38
L
Osiris
1
2
2
1
W
Bellona
LOVE_HAZE
Bellona
7
2
4
4.5
L
0
3
1
0.17
L
1
5
1
0.3
W
Aphrodite
SeKeRiaN
Aphrodite
2
1
7
5.5
L
Mulan
llamarti
Mulan
3
5
2
0.8
W
King Arthur
tedoiguerra
King Arthur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,798
Damage
33,004
47,776
Taken
52,033
24,272
Mitigated
25,385
11,012
Healing
28,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AleXXRegan
Danzaburou
7,664
4,075
0
6,516
12,022
3,691
610
1,678
10,342
0
56,101
W
8,678
304
0
2,220
6,218
1,867
888
2,290
3,712
45,571
0
L
6,074
381
0
750
7,578
2,360
0
4,173
3,043
43,340
0
L
Osiris
6,913
2,044
0
4,110
10,014
8,673
147
435
9,537
0
35,763
W
Bellona
LOVE_HAZE
Bellona
4,038
1,118
258
4,030
9,938
5,971
704
2,615
7,159
0
46,046
L
5,862
4,074
0
2,229
9,230
3,596
295
1,478
7,752
0
65,865
L
4,972
1,062
730
1,290
10,847
5,786
0
2,749
7,990
14,908
0
W
Aphrodite
SeKeRiaN
Aphrodite
3,789
860
3,906
7,017
9,811
5,733
330
2,872
6,821
16,068
0
L
Mulan
llamarti
Mulan
7,977
1,520
0
1,903
10,107
3,857
0
2,942
6,987
0
26,305
W
King Arthur
tedoiguerra
King Arthur
8,835
776
0
4,927
14,044
8,123
448
1,051
12,953
0
47,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
38,527
364
Minions Killed
378
0
Camps Cleared
0
1,252,101
Distance Traveled
1,307,405
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,653
547
101
7
0
227,675
3
W
Janus
7,900
564
83
6
0
279,708
2
L
Janus
6,798
486
85
6
0
231,251
3
L
Osiris
6,900
493
79
6
0
257,053
2
W
Bellona
8,021
573
90
6
0
280,525
2
L
Izanami
7,438
531
134
10
0
232,137
2
L
Athena
6,569
469
19
1
0
264,432
3
W
Aphrodite
7,247
518
18
1
0
271,424
3
L
Mulan
6,604
472
47
3
0
267,228
3
W
King Arthur
7,706
550
86
6
0
248,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role