Player Matchup

Sun Wukong
Sun Wukong
CplAwesome
Sun Wukong
Level 28
God Stats
3W - 1L
1,703 SR
Queue Stats
29W - 18L
1,656 Elo+
Solo
Ullr
Ullr
GoobiTheNoobi
Ullr
Level 32
God Stats
10W - 6L
1,620 SR
Queue Stats
102W - 98L
1,600 Elo+
Party 1
Fenrir
Fenrir
Gosulcy
Fenrir
Level 29
God Stats
2W - 1L
1,471 SR
Queue Stats
140W - 155L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LBotti
Kumbhakarna
Level 21
God Stats
3W - 2L
1,344 SR
Queue Stats
105W - 106L
1,617 Elo+
Party 1
Chang'e
Chang'e
yendah
Chang'e
Level 25
God Stats
3W - 5L
1,667 SR
Queue Stats
112W - 94L
1,642 Elo+
Solo
Team Averages
Level 27
1,561 SR
1,591 Elo+

VS

Team Averages
Level 21
1,638 SR
1,594 Elo+
Amaterasu
Amaterasu
CazziTua
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 153L
1,691 Elo+
Solo
Cthulhu
Cthulhu
FlatPlanet
Cthulhu
Level 13
God Stats
3W - 1L
1,816 SR
Queue Stats
44W - 40L
1,555 Elo+
Solo
Rama
Rama
Nonamesavailabl
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,629 Elo+
Solo
Kukulkan
Kukulkan
Pytho15
Kukulkan
Level 26
God Stats
4W - 1L
1,876 SR
Queue Stats
23W - 23L
1,428 Elo+
Solo
Nemesis
Nemesis
WinterLynx
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CplAwesome
Sun Wukong
14
0 / 0 / 0
8,160
628
2,823
7,421
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 4
7,244
557
10,702
6,611
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Gosulcy
Fenrir
12
4 / 0 / 6
7,392
569
5,137
8,108
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
LBotti
Kumbhakarna
10
2 / 0 / 6
6,808
524
2,238
8,739
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
yendah
Chang'e
15
10 / 0 / 4
9,113
701
9,557
8,031
2,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CazziTua
Amaterasu
13
0 / 0 / 0
7,521
579
7,402
10,890
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
FlatPlanet
Cthulhu
7
0 / 4 / 0
5,308
408
3,322
9,544
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,830
448
3,479
6,838
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Pytho15
Kukulkan
9
0 / 8 / 0
5,846
450
1,975
7,596
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
WinterLynx
Nemesis
7
0 / 6 / 0
4,942
380
1,059
7,804
2,134

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
21
Kills
0
0
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CazziTua
Amaterasu
0
0
0
0
W
Sun Wukong
CplAwesome
Sun Wukong
0
0
0
0
L
Cthulhu
FlatPlanet
Cthulhu
0
4
0
0
W
5
0
4
7
W
Fenrir
Gosulcy
Fenrir
4
0
6
7
W
Kumbhakarna
LBotti
Kumbhakarna
2
0
6
5
L
0
3
0
0
L
Kukulkan
Pytho15
Kukulkan
0
8
0
0
L
Nemesis
WinterLynx
Nemesis
0
6
0
0
W
Chang'e
yendah
Chang'e
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
17,237
38,910
Taken
42,672
15,976
Mitigated
17,993
20,326
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CazziTua
Amaterasu
7,402
3,282
0
6,934
10,890
6,139
1,036
1,918
8,972
279
53,571
W
Sun Wukong
CplAwesome
Sun Wukong
2,823
592
0
2,465
7,421
3,033
262
0
7,421
0
51,669
L
Cthulhu
FlatPlanet
Cthulhu
3,322
249
0
1,226
9,544
5,411
0
1,817
7,727
14,476
0
W
10,702
5,318
0
2,268
6,611
2,207
221
1,741
4,830
0
37,863
W
Fenrir
Gosulcy
Fenrir
5,137
1,068
0
3,910
8,108
2,958
236
1,019
7,005
0
37,281
W
Kumbhakarna
LBotti
Kumbhakarna
2,238
578
0
3,493
8,739
4,889
0
1,673
7,066
11,470
0
L
3,479
3,161
0
1,709
6,838
1,795
0
1,595
5,243
0
24,996
L
Kukulkan
Pytho15
Kukulkan
1,975
402
0
440
7,596
2,514
352
4,038
3,558
28,286
0
L
Nemesis
WinterLynx
Nemesis
1,059
356
0
147
7,804
2,134
95
2,427
5,377
0
10,270
W
Chang'e
yendah
Chang'e
9,557
1,206
3,374
4,816
8,031
2,889
1,068
939
7,012
70,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
29,447
379
Minions Killed
279
0
Camps Cleared
0
1,316,977
Distance Traveled
1,164,078
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,521
579
120
9
0
269,708
5
W
Sun Wukong
8,160
628
127
10
0
286,095
5
L
Cthulhu
5,308
408
14
1
0
245,460
2
W
Ullr
7,244
557
60
5
0
234,106
1
W
Fenrir
7,392
569
58
4
0
306,094
3
W
Kumbhakarna
6,808
524
15
1
0
241,938
5
L
Rama
5,830
448
61
5
0
215,117
4
L
Kukulkan
5,846
450
67
5
0
217,076
0
L
Nemesis
4,942
380
17
1
0
216,717
2
W
Chang'e
9,113
701
119
9
0
248,744
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role