Player Matchup

Pele
Pele
At mietitore
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,285 Elo+
Solo
Cthulhu
Cthulhu
GGgui800
Cthulhu
Level 16
God Stats
7W - 10L
1,356 SR
Queue Stats
8W - 20L
1,234 Elo+
Solo
Guan Yu
Guan Yu
Luke_castruccio
Guan Yu
Level 23
God Stats
51W - 40L
1,447 SR
Queue Stats
351W - 319L
1,406 Elo+
Solo
Nemesis
Nemesis
Nemesis1979
Nemesis
Level 18
God Stats
13W - 5L
1,569 SR
Queue Stats
102W - 120L
1,320 Elo+
Solo
Danzaburou
Danzaburou
SgtMonkeypants1
Danzaburou
Level 29
God Stats
41W - 26L
1,593 SR
Queue Stats
255W - 279L
1,353 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,320 Elo+

VS

Team Averages
Level 23
1,487 SR
1,294 Elo+
Ao Kuang
Ao Kuang
Budokai_1
Ao Kuang
Level 25
God Stats
24W - 18L
1,500 SR
Queue Stats
241W - 307L
1,247 Elo+
Solo
Danzaburou
Danzaburou
ICEJJFISH4275
Danzaburou
Level 18
God Stats
5W - 8L
1,247 SR
Queue Stats
18W - 27L
1,197 Elo+
Party 1
Neith
Neith
II x G3S0R x II
Neith
Level 17
God Stats
3W - 3L
1,690 SR
Queue Stats
91W - 145L
1,270 Elo+
Solo
Ra
Ra
Jim jim9000
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,258 Elo+
Party 1
Pele
Pele
javenraid
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 7
9,146
508
8,906
11,619
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GGgui800
Cthulhu
15
1 / 1 / 5
8,896
494
4,009
7,431
5,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 2 / 12
9,559
531
7,801
12,832
8,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Nemesis1979
Nemesis
14
5 / 4 / 5
9,075
504
8,505
12,977
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SgtMonkeypants1
Danzaburou
16
12 / 1 / 6
10,988
610
11,822
11,239
4,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Budokai_1
Ao Kuang
12
2 / 7 / 3
7,724
429
5,622
13,530
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ICEJJFISH4275
Danzaburou
12
1 / 6 / 4
7,765
431
7,781
9,532
3,354
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 6 / 0
9,159
509
6,153
11,581
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 7 / 3
8,458
470
8,688
10,408
2,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
4 / 5 / 1
9,660
537
4,355
15,650
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
30
Kills
15
15
Deaths
31
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
7
7
1.36
L
Ao Kuang
Budokai_1
Ao Kuang
2
7
3
0.5
W
Cthulhu
GGgui800
Cthulhu
1
1
5
3.5
L
Danzaburou
ICEJJFISH4275
Danzaburou
1
6
4
0.5
L
5
6
0
0.83
L
3
7
3
0.64
W
6
2
12
6
W
Nemesis
Nemesis1979
Nemesis
5
4
5
1.88
W
Danzaburou
SgtMonkeypants1
Danzaburou
12
1
6
15
L
Pele
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,043
Damage
32,599
56,098
Taken
60,701
26,892
Mitigated
17,642
13,165
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,906
1,808
0
756
11,619
3,571
222
2,453
9,166
0
29,018
L
Ao Kuang
Budokai_1
Ao Kuang
5,622
1,760
0
2,243
13,530
3,365
572
853
12,677
24,407
0
W
Cthulhu
GGgui800
Cthulhu
4,009
40
0
1,170
7,431
5,409
1,191
2,562
4,869
37,388
0
L
Danzaburou
ICEJJFISH4275
Danzaburou
7,781
2,156
0
776
9,532
3,354
1,001
1,419
8,113
0
25,945
L
6,153
3,462
0
2,414
11,581
3,483
1,770
0
11,581
0
46,159
L
8,688
727
534
2,029
10,408
2,752
881
1,164
9,244
40,455
0
W
7,801
1,222
900
3,312
12,832
8,100
1,267
2,243
10,589
0
31,601
W
Nemesis
Nemesis1979
Nemesis
8,505
3,781
0
1,575
12,977
5,677
36
3,899
9,078
0
51,304
W
Danzaburou
SgtMonkeypants1
Danzaburou
11,822
4,260
0
5,452
11,239
4,135
2,601
3,153
8,086
0
57,214
L
Pele
4,355
1,132
0
4,195
15,650
4,688
538
573
15,077
0
49,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,664
Gold Earned
42,766
320
Minions Killed
342
0
Camps Cleared
0
1,645,103
Distance Traveled
1,501,063
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,146
508
45
3
0
312,224
0
L
Ao Kuang
7,724
429
35
2
0
339,155
0
W
Cthulhu
8,896
494
76
4
0
325,040
0
L
Danzaburou
7,765
431
30
2
0
301,400
4
L
Neith
9,159
509
107
6
0
254,911
0
L
Ra
8,458
470
81
5
0
286,648
4
W
Guan Yu
9,559
531
57
3
0
397,455
1
W
Nemesis
9,075
504
72
4
0
302,606
0
W
Danzaburou
10,988
610
70
4
0
307,778
1
L
Pele
9,660
537
89
5
0
318,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role