Player Matchup

Scylla
Scylla
BadbunnyPrr
Scylla
Level 21
God Stats
4W - 1L
1,813 SR
Queue Stats
35W - 33L
1,554 Elo+
Solo
Nemesis
Nemesis
IbadmatI
Nemesis
Level 28
God Stats
52W - 48L
1,558 SR
Queue Stats
291W - 304L
1,438 Elo+
Solo
Discordia
Discordia
OGxBoon
Discordia
Level 89
God Stats
3W - 1L
1,568 SR
Queue Stats
18W - 16L
1,458 Elo+
Solo
Neith
Neith
RileyNightwing
Neith
Level 92
God Stats
1W - 2L
1,387 SR
Queue Stats
6W - 9L
1,334 Elo+
Solo
Ares
Ares
imainsupport001
Ares
Level 44
God Stats
4W - 0L
1,715 SR
Queue Stats
153W - 159L
1,439 Elo+
Solo
Team Averages
Level 55
1,608 SR
1,445 Elo+

VS

Team Averages
Level 60
1,560 SR
1,584 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Auspexel
Chernobog
Level 41
God Stats
9W - 11L
1,642 SR
Queue Stats
266W - 239L
1,591 Elo+
Solo
Zeus
Zeus
ChlamydiaBurns
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,645 Elo+
Solo
Hercules
Hercules
Mixxr69
Hercules
Level 49
God Stats
0W - 1L
1,600 SR
Queue Stats
4W - 9L
1,778 Elo+
Solo
Sobek
Sobek
OutcastPainter8
Sobek
Level 102
God Stats
8W - 5L
1,558 SR
Queue Stats
693W - 757L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
13 / 1 / 7
12,508
962
23,255
9,726
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
IbadmatI
Nemesis
17
4 / 1 / 8
10,674
821
9,404
12,497
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
OGxBoon
Discordia
17
5 / 2 / 7
11,034
849
11,388
8,312
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 2 / 7
9,828
756
3,981
8,971
3,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 9
9,443
726
5,982
15,611
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 8 / 4
7,954
612
8,217
13,874
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Auspexel
Chernobog
14
0 / 4 / 1
7,533
579
6,695
11,365
4,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
4 / 6 / 1
10,937
841
13,259
11,584
4,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Mixxr69
Hercules
13
0 / 6 / 3
7,401
569
7,041
17,746
6,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 0
8,148
627
2,606
8,438
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
25
Kills
6
7
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
8
4
0.25
L
Chernobog
Auspexel
Chernobog
0
4
1
0.13
W
Scylla
13
1
7
16.5
L
4
6
1
0.75
W
Nemesis
IbadmatI
Nemesis
4
1
8
8
L
Hercules
Mixxr69
Hercules
0
6
3
0.25
W
Discordia
OGxBoon
Discordia
5
2
7
4.25
L
2
1
0
2
W
2
2
7
2.75
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,010
Damage
37,818
55,117
Taken
63,007
29,757
Mitigated
25,009
11,068
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,217
2,005
0
3,191
13,874
4,813
26
8,336
5,538
24,737
0
L
Chernobog
Auspexel
Chernobog
6,695
2,558
0
644
11,365
4,038
0
8,457
2,908
0
26,259
W
Scylla
23,255
1,865
0
1,350
9,726
3,812
1,163
3,507
6,219
61,785
0
L
13,259
327
0
820
11,584
4,417
298
6,285
5,299
47,941
0
W
Nemesis
IbadmatI
Nemesis
9,404
3,883
0
4,841
12,497
6,070
1,408
5,009
7,488
0
32,104
L
Hercules
Mixxr69
Hercules
7,041
1,696
0
1,770
17,746
6,476
0
13,593
4,153
0
20,075
W
Discordia
OGxBoon
Discordia
11,388
640
300
803
8,312
2,973
1,275
4,646
3,666
34,882
0
L
2,606
347
0
2,268
8,438
5,265
0
4,724
3,714
10,761
0
W
3,981
1,017
0
2,087
8,971
3,759
3,193
5,360
3,611
0
33,416
W
5,982
1,081
0
1,687
15,611
13,143
77
5,930
9,681
11,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,487
Gold Earned
41,973
294
Minions Killed
239
11
Camps Cleared
6
1,245,096
Distance Traveled
1,037,023
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,954
612
53
4
0
219,322
2
L
Chernobog
7,533
579
58
4
0
209,581
2
W
Scylla
12,508
962
89
7
4
251,704
3
L
Zeus
10,937
841
88
7
4
201,051
0
W
Nemesis
10,674
821
59
5
5
284,087
2
L
Hercules
7,401
569
26
2
2
231,607
1
W
Discordia
11,034
849
66
5
1
249,062
0
L
Sobek
8,148
627
14
1
0
175,462
2
W
Neith
9,828
756
73
6
0
220,615
0
W
Ares
9,443
726
7
1
1
239,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role