Player Matchup

Arachne
Arachne
CthuluChosen
Arachne
Level 6
God Stats
16W - 12L
1,406 SR
Queue Stats
27W - 22L
1,289 Elo+
Party 2
Sobek
Sobek
ElayneGaafurie
Sobek
Level 84
God Stats
8W - 6L
1,449 SR
Queue Stats
23W - 41L
1,354 Elo+
Party 2
Merlin
Merlin
Hakyzo
Merlin
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,254 Elo+
Party 2
Hachiman
Hachiman
LordItachi333
Hachiman
Level 29
God Stats
2W - 0L
1,465 SR
Queue Stats
8W - 9L
1,344 Elo+
Party 1
Hercules
Hercules
shark3636
Hercules
Level 49
God Stats
3W - 1L
1,586 SR
Queue Stats
8W - 10L
1,334 Elo+
Party 1
Team Averages
Level 55
1,481 SR
1,315 Elo+

VS

Team Averages
Level 38
1,431 SR
1,443 Elo+
Pele
Pele
DrPPGigantus
Pele
Level 32
God Stats
1W - 4L
1,237 SR
Queue Stats
277W - 329L
1,445 Elo+
Solo
Bellona
Bellona
GregorioDeniz
Bellona
Level 32
God Stats
99W - 115L
1,404 SR
Queue Stats
224W - 254L
1,385 Elo+
Solo
Anubis
Anubis
Razvan262
Anubis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 41L
1,452 Elo+
Party 3
Ra
Ra
corpseMonke
Ra
Level 38
God Stats
1W - 4L
1,671 SR
Queue Stats
228W - 252L
1,571 Elo+
Solo
Ah Puch
Ah Puch
zake97
Ah Puch
Level 59
God Stats
1W - 3L
1,342 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CthuluChosen
Arachne
15
5 / 4 / 7
9,139
481
7,045
15,022
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 2 / 15
10,219
538
7,381
17,160
16,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Hakyzo
Merlin
19
16 / 4 / 6
11,772
620
25,341
13,151
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
LordItachi333
Hachiman
17
2 / 4 / 7
9,690
510
6,950
11,098
3,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
shark3636
Hercules
16
2 / 2 / 6
9,271
488
8,370
13,108
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
9,977
525
9,535
19,553
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
17
4 / 2 / 2
10,561
556
8,918
14,224
9,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Razvan262
Anubis
13
2 / 8 / 5
8,584
452
8,822
13,585
6,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 4
9,609
506
8,697
12,242
4,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
zake97
Ah Puch
13
2 / 7 / 6
8,270
435
10,714
16,120
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
28
Kills
15
16
Deaths
29
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
CthuluChosen
Arachne
5
4
7
2.13
L
4
7
2
0.71
W
3
2
15
5.25
L
Bellona
4
2
2
2.5
W
Merlin
Hakyzo
Merlin
16
4
6
4.75
W
Hachiman
LordItachi333
Hachiman
2
4
7
1.38
L
Anubis
Razvan262
Anubis
2
8
5
0.56
L
3
5
4
1
W
Hercules
shark3636
Hercules
2
2
6
2.5
L
Ah Puch
zake97
Ah Puch
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,087
Damage
46,686
69,539
Taken
75,724
43,738
Mitigated
33,581
15,370
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CthuluChosen
Arachne
7,045
4,555
0
5,572
15,022
6,796
1,231
3,910
11,112
0
51,795
L
9,535
3,185
364
6,278
19,553
8,462
480
7,692
11,595
0
67,607
W
7,381
444
0
3,483
17,160
16,477
437
10,524
6,636
23,809
0
L
Bellona
8,918
2,863
267
3,802
14,224
9,405
0
5,321
8,535
0
63,106
W
Merlin
Hakyzo
Merlin
25,341
1,128
0
1,497
13,151
5,799
859
5,480
7,468
76,750
0
W
Hachiman
LordItachi333
Hachiman
6,950
3,008
0
1,338
11,098
3,891
4,572
3,628
7,470
0
60,534
L
Anubis
Razvan262
Anubis
8,822
658
543
2,985
13,585
6,004
470
5,401
7,975
32,786
0
L
8,697
1,237
752
2,755
12,242
4,419
198
7,421
4,500
62,610
0
W
Hercules
shark3636
Hercules
8,370
2,248
0
3,480
13,108
10,775
317
4,691
8,417
0
36,720
L
Ah Puch
zake97
Ah Puch
10,714
636
350
5,323
16,120
5,291
180
5,997
9,947
38,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,091
Gold Earned
47,001
424
Minions Killed
478
0
Camps Cleared
0
1,761,025
Distance Traveled
1,618,116
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,139
481
80
4
0
355,347
2
L
Pele
9,977
525
115
6
0
336,031
0
W
Sobek
10,219
538
35
2
0
375,155
8
L
Bellona
10,561
556
128
7
0
387,456
0
W
Merlin
11,772
620
114
6
0
341,371
3
W
Hachiman
9,690
510
117
6
0
329,571
4
L
Anubis
8,584
452
50
3
0
261,089
0
L
Ra
9,609
506
124
7
0
343,130
3
W
Hercules
9,271
488
78
4
0
359,581
3
L
Ah Puch
8,270
435
61
3
0
290,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role