Player Matchup

Cernunnos
Cernunnos
Bitsnpieces
Cernunnos
Level 127
God Stats
20W - 14L
1,561 SR
Queue Stats
244W - 173L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Bolsoni
Nu Wa
Level 47
God Stats
6W - 10L
1,467 SR
Queue Stats
27W - 42L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hawkitus
Ah Muzen Cab
Level 46
God Stats
5W - 5L
1,480 SR
Queue Stats
66W - 43L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
LadyMeowskers
Cthulhu
Level 158
God Stats
2W - 4L
1,508 SR
Queue Stats
89W - 75L
1,600 Elo+
Solo
Discordia
Discordia
Madworld127
Discordia
Level 123
God Stats
1W - 1L
1,504 SR
Queue Stats
196W - 126L
1,441 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,529 Elo+

VS

Team Averages
Level 64
1,430 SR
1,472 Elo+
Neith
Neith
Lifebreak
Neith
Level 93
God Stats
27W - 23L
1,568 SR
Queue Stats
102W - 102L
1,563 Elo+
Solo
Hel
Hel
Milkteacup
Hel
Level 111
God Stats
1W - 2L
1,344 SR
Queue Stats
18W - 16L
1,390 Elo+
Party 1
Set
Set
Santool
Set
Level 49
God Stats
3W - 6L
1,568 SR
Queue Stats
109W - 99L
1,586 Elo+
Solo
Nox
Nox
Whinethepoo
Nox
Level 67
God Stats
0W - 1L
1,172 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 1
King Arthur
King Arthur
Whuping
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bitsnpieces
Cernunnos
19
8 / 3 / 17
13,182
1,099
24,467
16,135
6,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Bolsoni
Nu Wa
19
5 / 2 / 14
11,786
982
20,161
7,340
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Hawkitus
Ah Muzen Cab
19
4 / 1 / 16
11,893
991
17,552
7,656
2,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
19
8 / 4 / 23
12,459
1,038
16,979
17,119
13,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Madworld127
Discordia
19
9 / 1 / 12
13,003
1,084
17,226
5,098
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lifebreak
Neith
17
6 / 0 / 3
12,435
1,036
10,492
8,062
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 8 / 9
10,660
888
6,170
18,903
10,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
17
1 / 11 / 7
11,042
920
13,990
23,994
7,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 5
11,115
926
8,816
21,316
7,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Whuping
King Arthur
17
1 / 9 / 6
10,803
900
8,927
30,275
22,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
34
Kills
11
11
Deaths
34
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bitsnpieces
Cernunnos
8
3
17
5.5
W
Nu Wa
Bolsoni
Nu Wa
5
2
14
6
W
Ah Muzen Cab
Hawkitus
Ah Muzen Cab
4
1
16
12
W
Cthulhu
8
4
23
4.88
L
Neith
Lifebreak
Neith
6
0
3
7.5
W
Discordia
Madworld127
Discordia
9
1
12
15
L
0
8
9
0.56
L
Set
1
11
7
0.41
L
3
6
5
0.92
L
King Arthur
Whuping
King Arthur
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,385
Damage
48,395
53,348
Taken
102,550
27,472
Mitigated
49,869
12,368
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bitsnpieces
Cernunnos
24,467
15,333
0
4,435
16,135
6,829
0
3,051
13,084
0
45,952
W
Nu Wa
Bolsoni
Nu Wa
20,161
8,048
984
864
7,340
2,439
0
2,821
4,519
55,743
0
W
Ah Muzen Cab
Hawkitus
Ah Muzen Cab
17,552
8,988
762
4,086
7,656
2,879
0
3,575
4,081
0
40,178
W
Cthulhu
16,979
1,793
44
212
17,119
13,509
0
4,231
12,888
25,698
0
L
Neith
Lifebreak
Neith
10,492
5,313
0
963
8,062
2,834
0
5,612
2,390
0
52,127
W
Discordia
Madworld127
Discordia
17,226
419
28
953
5,098
1,816
0
1,518
3,580
40,132
0
L
6,170
695
5,976
5,073
18,903
10,205
0
11,410
7,291
29,396
0
L
Set
13,990
4,551
0
162
23,994
7,310
0
12,523
11,189
0
47,375
L
8,816
354
0
0
21,316
7,500
0
11,442
9,582
29,095
0
L
King Arthur
Whuping
King Arthur
8,927
1,097
0
2,571
30,275
22,020
0
12,451
17,732
210
25,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,323
Gold Earned
56,055
261
Minions Killed
307
11
Camps Cleared
5
1,098,019
Distance Traveled
1,122,953
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,182
1,099
39
3
6
206,438
2
W
Nu Wa
11,786
982
76
6
0
206,134
2
W
Ah Muzen Cab
11,893
991
53
4
0
229,970
2
W
Cthulhu
12,459
1,038
20
2
1
220,944
2
L
Neith
12,435
1,036
94
8
3
203,316
0
W
Discordia
13,003
1,084
73
6
4
234,533
1
L
Hel
10,660
888
68
6
1
218,803
0
L
Set
11,042
920
61
5
0
231,195
0
L
Nox
11,115
926
49
4
1
215,314
0
L
King Arthur
10,803
900
35
3
0
254,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role