Player Matchup

Sun Wukong
Sun Wukong
Jkarka10
Sun Wukong
Level 28
God Stats
1W - 3L
1,335 SR
Queue Stats
109W - 106L
1,486 Elo+
Party 1
Artemis
Artemis
JumpSkill
Artemis
Level 27
God Stats
0W - 3L
1,277 SR
Queue Stats
2W - 5L
1,129 Elo+
Solo
Janus
Janus
TuChinoFavorito
Janus
Level 26
God Stats
8W - 9L
1,279 SR
Queue Stats
110W - 107L
1,493 Elo+
Party 1
Ymir
Ymir
Wikingerx12LP
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
xatung0
Hachiman
Level 22
God Stats
17W - 21L
1,497 SR
Queue Stats
56W - 66L
1,455 Elo+
Party 1
Team Averages
Level 21
1,378 SR
1,412 Elo+

VS

Team Averages
Level 20
1,590 SR
1,379 Elo+
Mercury
Mercury
BabaApo
Mercury
Level 21
God Stats
45W - 26L
1,568 SR
Queue Stats
113W - 108L
1,460 Elo+
Solo
Yemoja
Yemoja
ClubChick
Yemoja
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 30L
1,180 Elo+
Solo
Cthulhu
Cthulhu
Soulstealersingh
Cthulhu
Level 29
God Stats
31W - 28L
1,565 SR
Queue Stats
87W - 87L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
ViZantiec
Baba Yaga
Level 29
God Stats
7W - 2L
1,817 SR
Queue Stats
42W - 55L
1,501 Elo+
Solo
Artemis
Artemis
ПлотьБезКрови
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jkarka10
Sun Wukong
11
3 / 6 / 0
6,702
479
5,908
12,116
7,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
JumpSkill
Artemis
10
0 / 6 / 1
6,225
445
4,015
10,464
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 3 / 2
6,965
498
6,042
6,796
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 3
5,879
420
2,830
10,492
4,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
xatung0
Hachiman
10
4 / 2 / 0
6,441
460
3,398
5,141
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BabaApo
Mercury
14
7 / 2 / 2
8,075
577
7,280
9,301
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
ClubChick
Yemoja
12
3 / 4 / 6
6,896
493
3,544
6,360
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 4
6,935
495
4,217
5,888
3,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
ViZantiec
Baba Yaga
13
3 / 3 / 2
7,723
552
5,449
8,217
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 2
8,495
607
8,786
7,499
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
10
Kills
23
24
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
BabaApo
Mercury
7
2
2
4
W
Yemoja
ClubChick
Yemoja
3
4
6
1.5
L
Sun Wukong
Jkarka10
Sun Wukong
3
6
0
0.5
L
Artemis
JumpSkill
Artemis
0
6
1
0.08
W
2
1
4
4
L
3
3
2
1.33
W
Baba Yaga
ViZantiec
Baba Yaga
3
3
2
1.33
L
0
7
3
0.21
L
Hachiman
xatung0
Hachiman
4
2
0
2
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
29,276
45,009
Taken
37,265
19,366
Mitigated
15,773
4,747
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BabaApo
Mercury
7,280
5,265
0
0
9,301
4,488
265
904
8,365
0
50,633
W
Yemoja
ClubChick
Yemoja
3,544
1,732
807
144
6,360
2,514
109
2,401
3,919
17,957
0
L
Sun Wukong
Jkarka10
Sun Wukong
5,908
1,219
0
1,019
12,116
7,361
0
4,138
7,918
0
30,208
L
Artemis
JumpSkill
Artemis
4,015
2,508
0
1,616
10,464
4,014
0
1,183
9,219
0
42,931
W
4,217
362
185
1,410
5,888
3,426
359
379
5,489
29,958
0
L
6,042
329
0
119
6,796
1,966
264
3,937
2,573
38,865
0
W
Baba Yaga
ViZantiec
Baba Yaga
5,449
196
0
2,029
8,217
2,881
1,145
3,203
4,624
43,085
0
L
2,830
917
0
488
10,492
4,688
357
2,750
7,742
23,850
0
L
Hachiman
xatung0
Hachiman
3,398
552
0
1,505
5,141
1,337
184
794
4,347
0
22,113
W
8,786
5,214
0
5,349
7,499
2,464
814
1,483
5,996
0
53,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
38,124
291
Minions Killed
350
0
Camps Cleared
0
1,141,762
Distance Traveled
1,211,241
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,075
577
83
6
0
273,676
2
W
Yemoja
6,896
493
26
2
0
221,708
0
L
Sun Wukong
6,702
479
55
4
0
270,857
0
L
Artemis
6,225
445
73
5
0
200,459
2
W
Cthulhu
6,935
495
54
4
0
248,512
3
L
Janus
6,965
498
84
6
0
259,629
0
W
Baba Yaga
7,723
552
83
6
0
247,938
1
L
Ymir
5,879
420
34
2
0
214,491
2
L
Hachiman
6,441
460
45
3
0
196,326
0
W
Artemis
8,495
607
104
7
0
219,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role