Player Matchup

Anubis
Anubis
HOPE ONESHOT
Anubis
Level 26
God Stats
37W - 31L
1,652 SR
Queue Stats
121W - 127L
1,391 Elo+
Solo
Loki
Loki
Rubens_420_
Loki
Level 28
God Stats
16W - 12L
1,604 SR
Queue Stats
473W - 513L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Zro2Hero
Guan Yu
Level 29
God Stats
12W - 8L
1,656 SR
Queue Stats
88W - 100L
1,441 Elo+
Solo
King Arthur
King Arthur
keirark
King Arthur
Level 29
God Stats
17W - 34L
1,257 SR
Queue Stats
536W - 538L
1,365 Elo+
Solo
Apollo
Apollo
kickinghabits
Apollo
Level 18
God Stats
13W - 7L
1,625 SR
Queue Stats
84W - 80L
1,501 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,422 Elo+

VS

Team Averages
Level 21
1,338 SR
1,268 Elo+
Baron Samedi
Baron Samedi
ANDRESZ95
Baron Samedi
Level 25
God Stats
6W - 5L
1,189 SR
Queue Stats
7W - 7L
1,144 Elo+
Solo
Cernunnos
Cernunnos
Dreamsnatcher71
Cernunnos
Level 6
God Stats
2W - 2L
1,129 SR
Queue Stats
54W - 56L
1,180 Elo+
Solo
Sobek
Sobek
HansiRK14
Sobek
Level 24
God Stats
11W - 6L
1,518 SR
Queue Stats
199W - 207L
1,331 Elo+
Party 1
Guan Yu
Guan Yu
HolyCommand
Guan Yu
Level 27
God Stats
13W - 11L
1,373 SR
Queue Stats
568W - 562L
1,336 Elo+
Party 1
Hera
Hera
TONAKA9706
Hera
Level 21
God Stats
2W - 2L
1,480 SR
Queue Stats
34W - 46L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 3 / 6
15,461
618
21,200
13,877
8,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 5
14,821
593
11,817
15,837
6,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Zro2Hero
Guan Yu
18
4 / 2 / 13
12,905
516
8,057
19,073
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
keirark
King Arthur
19
1 / 1 / 3
12,699
508
4,514
21,169
14,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 1 / 10
13,291
532
17,147
17,903
8,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANDRESZ95
Baron Samedi
9
2 / 1 / 1
8,193
328
2,803
3,387
1,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Dreamsnatcher71
Cernunnos
17
3 / 8 / 3
11,019
441
14,862
19,741
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
HansiRK14
Sobek
16
0 / 6 / 4
10,342
414
6,948
21,814
20,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
HolyCommand
Guan Yu
17
4 / 9 / 2
10,785
431
6,054
24,378
10,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 3 / 0
10,373
415
12,347
10,975
3,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
27
Kills
9
9
Deaths
27
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANDRESZ95
Baron Samedi
2
1
1
2.5
L
Cernunnos
Dreamsnatcher71
Cernunnos
3
8
3
0.56
W
Anubis
10
3
6
4.33
L
Sobek
HansiRK14
Sobek
0
6
4
0.33
L
Guan Yu
HolyCommand
Guan Yu
4
9
2
0.56
W
5
2
5
3.75
L
0
3
0
0
W
Guan Yu
Zro2Hero
Guan Yu
4
2
13
5.25
W
King Arthur
keirark
King Arthur
1
1
3
2.5
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,735
Damage
43,014
87,859
Taken
80,295
61,069
Mitigated
43,504
46,200
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANDRESZ95
Baron Samedi
2,803
188
32
1,628
3,387
1,237
0
2,343
1,044
19,231
0
L
Cernunnos
Dreamsnatcher71
Cernunnos
14,862
8,491
0
2,548
19,741
8,243
653
4,674
15,067
0
67,854
W
Anubis
21,200
953
0
8,828
13,877
8,616
3,359
4,288
9,589
104,885
0
L
Sobek
HansiRK14
Sobek
6,948
562
704
4,339
21,814
20,075
0
2,968
18,846
38,617
0
L
Guan Yu
HolyCommand
Guan Yu
6,054
1,740
920
4,174
24,378
10,277
27
8,538
15,840
0
53,663
W
11,817
2,808
0
8,040
15,837
6,901
705
3,480
12,357
0
108,882
L
12,347
4,297
0
4,575
10,975
3,672
284
2,677
8,298
73,301
0
W
Guan Yu
Zro2Hero
Guan Yu
8,057
711
4,890
10,741
19,073
22,039
857
3,230
15,843
0
31,496
W
King Arthur
keirark
King Arthur
4,514
343
0
6,201
21,169
14,592
538
8,632
12,537
0
67,709
W
17,147
9,411
0
7,500
17,903
8,921
8,770
2,468
15,435
0
140,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,177
Gold Earned
50,712
724
Minions Killed
408
0
Camps Cleared
0
2,433,867
Distance Traveled
1,830,051
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,193
328
39
2
0
140,244
1
L
Cernunnos
11,019
441
111
4
0
428,001
1
W
Anubis
15,461
618
181
7
0
411,202
0
L
Sobek
10,342
414
57
2
0
482,739
3
L
Guan Yu
10,785
431
98
4
0
435,135
0
W
Loki
14,821
593
185
7
0
529,287
3
L
Hera
10,373
415
103
4
0
343,932
1
W
Guan Yu
12,905
516
28
1
0
533,396
6
W
King Arthur
12,699
508
144
6
0
524,026
1
W
Apollo
13,291
532
186
7
0
435,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role