Player Matchup

Rama
Rama
Atie_Mrss
Rama
Level 15
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 17L
1,290 Elo+
Party 2
Ra
Ra
NIlfent
Ra
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
391W - 384L
1,426 Elo+
Party 2
Xing Tian
Xing Tian
Rsole8176
Xing Tian
Level 26
God Stats
21W - 22L
1,632 SR
Queue Stats
127W - 141L
1,468 Elo+
Solo
Thanatos
Thanatos
TIlfent
Thanatos
Level 6
God Stats
3W - 7L
1,399 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 2
Chronos
Chronos
Vangers1
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Solo
Team Averages
Level 12
1,464 SR
1,414 Elo+

VS

Team Averages
Level 50
1,517 SR
1,537 Elo+
Hera
Hera
AdamWilko02
Hera
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Terra
Terra
Bubb1e Fartz
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ExcitingGolem58
Vamana
Level 37
God Stats
25W - 31L
1,405 SR
Queue Stats
105W - 111L
1,427 Elo+
Party 3
Cupid
Cupid
Geez 0h Petes
Cupid
Level 160
God Stats
1W - 0L
1,711 SR
Queue Stats
20W - 14L
1,805 Elo+
Party 1
Da Ji
Da Ji
M4dd M0nk
Da Ji
Level 18
God Stats
6W - 3L
1,470 SR
Queue Stats
40W - 35L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 8 / 4
7,323
333
2,874
13,656
4,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 7 / 2
8,488
386
7,538
11,498
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Rsole8176
Xing Tian
16
2 / 1 / 3
9,778
444
6,226
18,175
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
TIlfent
Thanatos
17
13 / 4 / 1
11,304
514
13,738
17,293
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Vangers1
Chronos
11
2 / 6 / 4
8,155
371
6,047
10,782
3,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
12,936
588
15,835
11,803
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
0 / 7 / 2
8,681
395
348
13,657
5,013
19
3 / 1 / 3
13,015
592
8,652
14,232
12,714
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
16 / 1 / 1
14,073
640
15,659
17,645
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
M4dd M0nk
Da Ji
15
2 / 3 / 7
10,840
493
10,458
11,888
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
17
Kills
26
26
Deaths
19
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
7
8
1.29
L
Rama
0
8
4
0.25
W
0
7
2
0.14
W
3
1
3
4.5
W
16
1
1
16.5
W
Da Ji
M4dd M0nk
Da Ji
2
3
7
1.83
L
0
7
2
0.14
L
Xing Tian
Rsole8176
Xing Tian
2
1
3
3.5
L
Thanatos
TIlfent
Thanatos
13
4
1
3.38
L
Chronos
Vangers1
Chronos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,423
Damage
50,952
71,404
Taken
69,225
33,801
Mitigated
34,875
19,257
Healing
25,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,835
4,216
0
2,619
11,803
4,047
2,516
4,643
6,975
86,247
0
L
Rama
2,874
2,596
0
1,480
13,656
4,066
0
1,783
11,869
0
23,143
W
348
285
302
912
13,657
5,013
266
2,985
10,644
14,216
0
W
8,652
3,367
0
4,149
14,232
12,714
3,444
7,790
6,310
78
84,628
W
15,659
7,017
317
13,536
17,645
6,961
3,386
1,419
16,186
0
137,765
W
Da Ji
M4dd M0nk
Da Ji
10,458
1,934
0
3,834
11,888
6,140
0
2,463
9,299
0
54,241
L
7,538
611
652
2,151
11,498
3,989
462
4,261
7,227
51,393
0
L
Xing Tian
Rsole8176
Xing Tian
6,226
726
0
1,255
18,175
15,779
0
3,977
14,172
34,618
0
L
Thanatos
TIlfent
Thanatos
13,738
3,546
0
12,399
17,293
6,852
0
4,238
12,997
0
50,595
L
Chronos
Vangers1
Chronos
6,047
2,642
0
1,320
10,782
3,115
0
1,804
8,956
27,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,048
Gold Earned
59,545
306
Minions Killed
605
0
Camps Cleared
0
1,879,541
Distance Traveled
1,949,933
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,936
588
152
7
0
355,069
0
L
Rama
7,323
333
38
2
0
377,314
0
W
Terra
8,681
395
22
1
0
348,408
2
W
Vamana
13,015
592
185
8
0
408,794
1
W
Cupid
14,073
640
159
7
0
362,540
1
W
Da Ji
10,840
493
87
4
0
475,122
0
L
Ra
8,488
386
95
4
0
392,391
4
L
Xing Tian
9,778
444
48
2
0
393,119
4
L
Thanatos
11,304
514
76
3
0
439,681
3
L
Chronos
8,155
371
49
2
0
277,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role