Player Matchup

Skadi
Skadi
Gabrinator
Skadi
Level 29
God Stats
6W - 2L
1,963 SR
Queue Stats
37W - 45L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Hufisnothere
Sun Wukong
Level 26
God Stats
3W - 1L
1,744 SR
Queue Stats
81W - 66L
1,563 Elo+
Party 2
Anubis
Anubis
Terra Thiccc
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,309 Elo+
Party 2
Agni
Agni
juste_n1010
Agni
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 20L
1,591 Elo+
Solo
Medusa
Medusa
xLost spirit
Medusa
Level 23
God Stats
2W - 3L
1,706 SR
Queue Stats
18W - 31L
1,429 Elo+
Party 2
Team Averages
Level 18
1,683 SR
1,476 Elo+

VS

Team Averages
Level 23
1,520 SR
1,583 Elo+
Sun Wukong
Sun Wukong
Jungledif
Sun Wukong
Level 7
God Stats
2W - 3L
1,744 SR
Queue Stats
32W - 17L
1,570 Elo+
Party 1
Ymir
Ymir
Queencc97
Ymir
Level 26
God Stats
3W - 1L
1,632 SR
Queue Stats
118W - 123L
1,672 Elo+
Solo
Kali
Kali
minty290
Kali
Level 65
God Stats
7W - 4L
1,221 SR
Queue Stats
335W - 384L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
orphananthony
Heimdallr
Level 15
God Stats
9W - 7L
1,500 SR
Queue Stats
61W - 47L
1,628 Elo+
Solo
Ra
Ra
zDemon1107
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
1 / 6 / 1
4,800
480
3,678
6,422
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Hufisnothere
Sun Wukong
9
4 / 1 / 0
5,547
555
4,644
4,687
1,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
3 / 2 / 1
5,746
575
4,232
7,648
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 8 / 1
4,876
488
3,320
5,401
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
1 / 5 / 0
5,022
502
1,449
6,714
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jungledif
Sun Wukong
12
4 / 1 / 0
6,938
694
5,837
6,230
2,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
7 / 1 / 7
7,021
702
4,779
5,773
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
9
0 / 3 / 1
5,357
536
1,387
7,338
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
orphananthony
Heimdallr
11
8 / 1 / 6
7,114
711
6,577
5,838
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 3
5,666
567
1,920
4,644
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
11
Kills
22
22
Deaths
11
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
6
1
0.25
L
Sun Wukong
Hufisnothere
Sun Wukong
4
1
0
4
W
Sun Wukong
Jungledif
Sun Wukong
4
1
0
4
W
Ymir
7
1
7
10.5
L
Anubis
3
2
1
1.75
L
2
8
1
0.31
W
Kali
0
3
1
0.17
W
Heimdallr
orphananthony
Heimdallr
8
1
6
11
L
Medusa
1
5
0
0.2
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
20,500
30,872
Taken
29,823
9,125
Mitigated
11,836
6,026
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,678
2,282
0
639
6,422
1,634
61
2,459
3,963
0
17,105
L
Sun Wukong
Hufisnothere
Sun Wukong
4,644
1,105
0
1,275
4,687
1,904
0
238
4,411
0
23,070
W
Sun Wukong
Jungledif
Sun Wukong
5,837
2,297
0
2,313
6,230
2,474
0
834
5,356
0
38,177
W
Ymir
4,779
1,633
0
1,237
5,773
3,735
157
572
5,125
25,999
0
L
Anubis
4,232
981
0
3,850
7,648
2,763
0
887
6,713
33,089
0
L
3,320
1,072
0
0
5,401
1,369
0
1,666
3,545
15,762
0
W
Kali
1,387
540
0
3,713
7,338
1,748
0
2,688
4,650
0
27,145
W
Heimdallr
orphananthony
Heimdallr
6,577
3,658
0
2,065
5,838
2,540
1,226
670
5,104
0
32,882
L
Medusa
1,449
819
0
262
6,714
1,455
0
1,173
5,541
0
13,772
W
1,920
827
0
168
4,644
1,339
1,086
2,292
2,036
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
32,096
210
Minions Killed
285
0
Camps Cleared
0
900,843
Distance Traveled
886,402
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,800
480
29
3
0
192,732
3
L
Sun Wukong
5,547
555
63
6
0
155,418
0
W
Sun Wukong
6,938
694
81
8
0
187,704
0
W
Ymir
7,021
702
34
3
0
169,181
0
L
Anubis
5,746
575
63
6
0
174,429
0
L
Agni
4,876
488
26
3
0
169,579
0
W
Kali
5,357
536
69
7
0
186,289
1
W
Heimdallr
7,114
711
66
7
0
171,397
0
L
Medusa
5,022
502
29
3
0
208,685
0
W
Ra
5,666
567
35
4
0
171,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role