Player Matchup

Ra
Ra
DAYPAN
Ra
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
KerreK
Erlang Shen
Level 149
God Stats
18W - 10L
1,784 SR
Queue Stats
342W - 272L
1,611 Elo+
Party 1
Janus
Janus
KibeGorna
Janus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 173L
1,592 Elo+
Party 1
Vamana
Vamana
MizuPhantom
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ZiBoss21
Apollo
Level 107
God Stats
9W - 9L
1,500 SR
Queue Stats
112W - 103L
1,553 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,552 Elo+

VS

Team Averages
Level 116
1,458 SR
1,528 Elo+
Chang'e
Chang'e
EuQueLuti
Chang'e
Level 67
God Stats
0W - 1L
1,291 SR
Queue Stats
29W - 26L
1,607 Elo+
Solo
Mulan
Mulan
Kaasino
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Laculhwh
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Redrayy
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Takensti
Bakasura
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
255W - 230L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 2 / 4
9,704
647
11,427
10,403
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
KerreK
Erlang Shen
15
5 / 4 / 7
8,819
588
9,589
10,796
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
KibeGorna
Janus
15
3 / 1 / 4
8,755
584
6,987
8,055
2,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
12
2 / 2 / 7
7,692
513
3,465
11,757
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
ZiBoss21
Apollo
15
7 / 0 / 6
8,844
590
11,383
8,662
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EuQueLuti
Chang'e
14
2 / 4 / 2
8,049
537
6,147
10,556
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kaasino
Mulan
13
1 / 4 / 2
7,684
512
7,003
13,927
7,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 3
6,373
425
3,022
11,534
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Redrayy
Freya
12
1 / 4 / 0
6,958
464
6,302
9,624
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Takensti
Bakasura
13
5 / 5 / 2
7,947
530
8,321
12,746
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
22
Kills
9
9
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
5
2
4
3.5
L
Chang'e
EuQueLuti
Chang'e
2
4
2
0.75
L
Mulan
Kaasino
Mulan
1
4
2
0.5
W
Erlang Shen
KerreK
Erlang Shen
5
4
7
2.13
W
Janus
KibeGorna
Janus
3
1
4
5
L
0
5
3
0.3
W
Vamana
2
2
7
2.75
L
Freya
Redrayy
Freya
1
4
0
0.25
L
Bakasura
Takensti
Bakasura
5
5
2
1.2
W
Apollo
ZiBoss21
Apollo
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
30,795
49,673
Taken
58,387
21,475
Mitigated
23,419
22,637
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,427
820
1,292
3,795
10,403
4,337
65
3,526
6,039
84,198
0
L
Chang'e
EuQueLuti
Chang'e
6,147
227
1,070
4,230
10,556
3,310
0
3,715
6,841
58,693
0
L
Mulan
Kaasino
Mulan
7,003
742
0
3,677
13,927
7,775
0
5,948
7,979
0
37,075
W
Erlang Shen
KerreK
Erlang Shen
9,589
4,822
0
2,188
10,796
5,665
525
1,466
8,731
0
53,992
W
Janus
KibeGorna
Janus
6,987
668
0
3,760
8,055
2,899
487
346
7,387
58,243
0
L
3,022
297
0
2,204
11,534
5,419
0
4,022
7,512
16,128
0
W
Vamana
3,465
1,526
0
6,222
11,757
5,732
0
4,330
6,860
0
25,966
L
Freya
Redrayy
Freya
6,302
1,851
0
4,834
9,624
2,529
0
808
8,816
43,129
0
L
Bakasura
Takensti
Bakasura
8,321
5,262
0
2,194
12,746
4,386
0
3,921
8,825
0
39,708
W
Apollo
ZiBoss21
Apollo
11,383
6,688
0
5,380
8,662
2,842
843
5,319
3,233
0
53,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
37,011
494
Minions Killed
419
0
Camps Cleared
0
1,454,077
Distance Traveled
1,406,443
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,704
647
156
10
0
298,355
4
L
Chang'e
8,049
537
125
8
0
290,047
5
L
Mulan
7,684
512
104
7
0
246,997
2
W
Erlang Shen
8,819
588
87
6
0
321,387
3
W
Janus
8,755
584
118
8
0
260,068
3
L
Geb
6,373
425
16
1
0
305,182
3
W
Vamana
7,692
513
38
3
0
294,774
6
L
Freya
6,958
464
89
6
0
268,014
2
L
Bakasura
7,947
530
85
6
0
296,203
3
W
Apollo
8,844
590
95
6
0
279,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role