Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
BigJammin5988
Thor
Silver II
Level 139
God Stats
8W - 11L
1,338 SR
Queue Stats
414W - 409L
1,079 MMR
Solo
Neith
Neith
Silver II
Dark-R-Edge
Neith
Silver II
Level 68
God Stats
7W - 9L
1,300 SR
Queue Stats
172W - 185L
1,095 MMR
Solo
Scylla
Scylla
Gold V
arsMAESTROars
Scylla
Gold V
Level 155
God Stats
10W - 6L
1,733 SR
Queue Stats
516W - 522L
1,138 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,474 SR
1,262 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,366 SR
1,101 MMR
Fafnir
Fafnir
Silver V
DeezBwoy
Fafnir
Silver V
Level 35
God Stats
1W - 2L
1,511 SR
Queue Stats
105W - 127L
1,219 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze IV
Pelo_29011
Erlang Shen
Bronze IV
Level 67
God Stats
21W - 22L
1,121 SR
Queue Stats
60W - 78L
1,081 MMR
Party 2
Janus
Janus
Bronze IV
danielillo
Janus
Bronze IV
Level 45
God Stats
1W - 2L
1,139 SR
Queue Stats
86W - 103L
1,012 MMR
Party 2
Cernunnos
Cernunnos
Bronze IV
polo_ski_fly
Cernunnos
Bronze IV
Level 68
God Stats
0W - 2L
1,219 SR
Queue Stats
2W - 31L
1,117 MMR
Solo
Ullr
Ullr
Bronze III
zoke94
Ullr
Bronze III
Level 89
God Stats
2W - 3L
1,838 SR
Queue Stats
37W - 55L
1,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 0 / 1
6,493
590
5,312
8,295
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
 
Athena
9
1 / 0 / 5
5,763
524
5,740
6,508
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 1
6,072
552
2,200
5,056
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
6,070
552
1,156
4,607
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 1
6,196
563
4,045
3,207
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouApolloSetTiamatArachne

VS

Bans
TsukuyomiCu ChulainnFenrirGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DeezBwoy
Fafnir
8
0 / 4 / 0
5,137
467
2,567
8,655
5,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
Pelo_29011
Erlang Shen
9
0 / 2 / 0
5,326
484
4,524
8,668
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
8
0 / 4 / 0
4,871
443
1,945
4,974
1,621
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
polo_ski_fly
Cernunnos
9
0 / 2 / 0
4,760
433
2,929
5,461
1,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
zoke94
Ullr
10
0 / 0 / 0
5,602
509
1,289
2,782
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
1
4.5
W
Athena
 
Athena
1
0
5
3.5
W
2
0
1
2.5
W
2
0
0
2
L
Fafnir
DeezBwoy
Fafnir
0
4
0
0
L
Erlang Shen
Pelo_29011
Erlang Shen
0
2
0
0
W
3
0
1
3.5
L
Janus
0
4
0
0
L
Cernunnos
polo_ski_fly
Cernunnos
0
2
0
0
L
Ullr
zoke94
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
13,254
27,673
Taken
30,540
11,805
Mitigated
13,730
10,281
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,312
1,915
545
4,218
8,295
4,881
1,034
669
7,626
26,062
4,795
W
Athena
 
Athena
5,740
1,849
0
1,582
6,508
2,938
0
2,286
4,222
20,205
0
W
2,200
563
0
135
5,056
1,670
0
381
4,675
0
35,917
W
1,156
495
0
2,789
4,607
1,354
701
56
4,551
0
30,075
L
Fafnir
DeezBwoy
Fafnir
2,567
935
0
832
8,655
5,657
0
3,910
4,703
11,376
0
L
Erlang Shen
Pelo_29011
Erlang Shen
4,524
2,023
0
3,024
8,668
4,062
0
3,612
4,951
0
33,164
W
4,045
319
0
1,012
3,207
962
39
1,120
2,087
32,397
0
L
Janus
1,945
235
0
690
4,974
1,621
0
3,094
1,746
24,668
0
L
Cernunnos
polo_ski_fly
Cernunnos
2,929
1,046
0
1,729
5,461
1,570
196
3,134
2,327
0
20,771
L
Ullr
zoke94
Ullr
1,289
551
0
991
2,782
820
0
700
2,082
0
31,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
25,696
292
Minions Killed
234
0
Camps Cleared
0
961,568
Distance Traveled
954,398
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,493
590
65
6
0
143,030
0
W
Athena
5,763
524
26
2
0
239,019
3
W
Thor
6,072
552
65
6
0
210,842
0
W
Neith
6,070
552
66
6
0
180,452
6
L
Fafnir
5,137
467
17
2
0
167,914
2
L
Erlang Shen
5,326
484
69
6
0
229,239
0
W
Scylla
6,196
563
70
6
0
188,225
3
L
Janus
4,871
443
41
4
0
192,744
1
L
Cernunnos
4,760
433
40
4
0
179,404
0
L
Ullr
5,602
509
67
6
0
185,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role