Player Matchup

Zeus
Zeus
HadesHMM
Zeus
Level 3
God Stats
2W - 1L
1,842 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Ares
Ares
Mauby_Leaves
Ares
Level 27
God Stats
4W - 5L
1,488 SR
Queue Stats
86W - 75L
1,520 Elo+
Solo
Rama
Rama
Peepoo692090
Rama
Level 17
God Stats
4W - 2L
1,770 SR
Queue Stats
63W - 57L
1,619 Elo+
Solo
Hachiman
Hachiman
flacom1
Hachiman
Level 11
God Stats
0W - 1L
1,545 SR
Queue Stats
4W - 5L
1,538 Elo+
Party 1
Chaac
Chaac
maclovinblack
Chaac
Level 17
God Stats
7W - 8L
1,463 SR
Queue Stats
21W - 27L
1,507 Elo+
Party 1
Team Averages
Level 15
1,622 SR
1,585 Elo+

VS

Team Averages
Level 26
1,706 SR
1,548 Elo+
Bellona
Bellona
BlackenedAbyss
Bellona
Level 28
God Stats
10W - 6L
1,815 SR
Queue Stats
117W - 106L
1,526 Elo+
Solo
Ra
Ra
DR_Jacob2021
Ra
Level 29
God Stats
8W - 1L
1,982 SR
Queue Stats
205W - 147L
1,622 Elo+
Solo
Athena
Athena
Gezy5489
Athena
Level 28
God Stats
1W - 3L
1,590 SR
Queue Stats
117W - 93L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Worthierlake190
Hun Batz
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
saintaspen
Izanami
Level 21
God Stats
7W - 4L
1,644 SR
Queue Stats
96W - 96L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 8 / 1
6,011
376
3,448
9,199
2,478
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 0
6,569
411
4,511
11,930
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 2
8,265
517
4,642
15,446
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
flacom1
Hachiman
10
0 / 8 / 0
5,881
368
3,266
9,176
1,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 3 / 1
8,845
553
9,215
10,118
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
8,802
550
4,753
9,453
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
12 / 2 / 2
11,058
691
14,839
9,446
4,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Gezy5489
Athena
15
5 / 0 / 7
9,453
591
11,814
10,428
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
14
4 / 1 / 1
9,139
571
4,137
7,149
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
saintaspen
Izanami
15
6 / 1 / 5
9,575
598
7,979
10,685
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
30
30
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
12
2
2
6.5
W
Athena
Gezy5489
Athena
5
0
7
8.5
L
Zeus
0
8
1
0.06
L
0
3
0
0
L
1
8
2
0.25
W
Hun Batz
4
1
1
4.5
L
Hachiman
flacom1
Hachiman
0
8
0
0
L
3
3
1
1.17
W
Izanami
saintaspen
Izanami
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
43,522
55,869
Taken
47,161
25,103
Mitigated
23,921
9,544
Healing
22,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,753
1,186
0
1,089
9,453
6,643
555
380
8,898
0
32,989
W
14,839
2,839
2,733
5,252
9,446
4,336
1,098
758
8,538
75,284
0
W
Athena
Gezy5489
Athena
11,814
4,967
0
6,037
10,428
4,855
1,577
3,687
6,716
52,805
3,163
L
Zeus
3,448
1,151
0
213
9,199
2,478
0
5,032
4,167
21,484
0
L
4,511
492
0
1,749
11,930
5,847
0
5,652
6,278
23,993
0
L
4,642
3,594
0
3,584
15,446
4,822
0
6,879
8,567
0
52,442
W
Hun Batz
4,137
1,145
0
3,442
7,149
2,994
1,264
931
6,218
0
58,645
L
Hachiman
flacom1
Hachiman
3,266
1,428
0
582
9,176
1,956
0
3,980
5,196
0
20,365
L
9,215
573
0
3,416
10,118
10,000
0
4,440
5,678
114
41,663
W
Izanami
saintaspen
Izanami
7,979
5,009
0
3,727
10,685
5,093
2,792
2,317
8,368
0
74,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
48,027
294
Minions Killed
512
0
Camps Cleared
0
1,369,609
Distance Traveled
1,553,959
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,802
550
67
4
0
283,360
1
W
Ra
11,058
691
143
9
0
311,716
0
W
Athena
9,453
591
77
5
0
337,416
0
L
Zeus
6,011
376
33
2
0
255,134
0
L
Ares
6,569
411
37
2
0
289,322
4
L
Rama
8,265
517
102
6
0
239,505
2
W
Hun Batz
9,139
571
113
7
0
332,418
4
L
Hachiman
5,881
368
38
2
0
254,725
2
L
Chaac
8,845
553
84
5
0
330,923
1
W
Izanami
9,575
598
112
7
0
289,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role