Player Matchup

Kali
Kali
Atypicalhobo
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 35L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
Dybsyy
Baron Samedi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 66L
1,688 Elo+
Party 2
Olorun
Olorun
SupportsFault
Olorun
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 21L
1,668 Elo+
Party 2
Neith
Neith
fjollete
Neith
Level 8
God Stats
1W - 1L
1,494 SR
Queue Stats
3W - 4L
1,663 Elo+
Solo
Chaac
Chaac
pisyshka
Chaac
Level 26
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 2L
1,666 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,670 Elo+

VS

Team Averages
Level 26
1,417 SR
1,561 Elo+
Vamana
Vamana
BananiaYaBon
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,708 Elo+
Solo
Scylla
Scylla
DEFINITELYHUGO
Scylla
Level 29
God Stats
11W - 5L
1,678 SR
Queue Stats
130W - 105L
1,627 Elo+
Solo
Ymir
Ymir
GoobiTheNoobi
Ymir
Level 32
God Stats
2W - 5L
1,201 SR
Queue Stats
102W - 98L
1,587 Elo+
Party 1
Cernunnos
Cernunnos
Gosulcy
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 155L
1,423 Elo+
Party 1
Nemesis
Nemesis
ДЭвиДжонс
Nemesis
Level 28
God Stats
4W - 11L
1,205 SR
Queue Stats
108W - 102L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,862
429
3,860
11,147
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Dybsyy
Baron Samedi
13
5 / 4 / 4
7,934
496
12,886
13,406
5,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 4 / 1
7,507
469
6,108
10,252
3,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
fjollete
Neith
11
4 / 9 / 3
6,982
436
6,776
11,457
2,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
pisyshka
Chaac
14
2 / 0 / 0
7,851
491
8,759
14,659
14,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 2 / 2
10,217
639
13,818
15,784
9,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 0 / 4
10,575
661
7,853
8,455
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 8
8,212
513
5,723
14,198
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Gosulcy
Cernunnos
14
6 / 4 / 8
9,166
573
7,943
8,384
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 5
8,829
552
7,316
11,178
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
21
22
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Vamana
3
2
2
2
W
5
0
4
7
L
Baron Samedi
Dybsyy
Baron Samedi
5
4
4
1.75
W
2
6
8
1
W
Cernunnos
Gosulcy
Cernunnos
6
4
8
2.5
L
1
4
1
0.38
L
Neith
fjollete
Neith
4
9
3
0.61
L
Chaac
pisyshka
Chaac
2
0
0
2
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
42,653
60,921
Taken
57,999
30,872
Mitigated
31,075
20,666
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,860
2,089
0
3,052
11,147
4,711
0
627
10,520
0
49,088
W
Vamana
13,818
8,030
0
6,520
15,784
9,545
387
757
14,577
196
80,813
W
7,853
1,539
0
3,806
8,455
3,139
54
4,955
3,500
80,650
0
L
Baron Samedi
Dybsyy
Baron Samedi
12,886
1,301
288
5,947
13,406
5,882
0
5,004
8,402
44,194
0
W
5,723
907
0
3,503
14,198
10,178
0
5,997
8,201
20,747
0
W
Cernunnos
Gosulcy
Cernunnos
7,943
4,248
0
1,756
8,384
3,111
1,207
4,049
4,335
0
47,411
L
6,108
2,270
183
3,255
10,252
3,327
0
5,072
5,180
50,112
0
L
Neith
fjollete
Neith
6,776
3,895
0
1,239
11,457
2,828
783
3,014
8,443
0
24,990
L
Chaac
pisyshka
Chaac
8,759
3,040
0
6,702
14,659
14,124
0
55
14,604
0
47,281
W
7,316
3,227
0
511
11,178
5,102
0
3,236
7,867
0
59,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
46,999
361
Minions Killed
495
0
Camps Cleared
0
1,348,951
Distance Traveled
1,505,240
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,862
429
90
6
0
278,829
3
W
Vamana
10,217
639
149
9
0
315,190
1
W
Scylla
10,575
661
156
10
0
293,416
2
L
Baron Samedi
7,934
496
50
3
0
268,210
4
W
Ymir
8,212
513
29
2
0
292,894
2
W
Cernunnos
9,166
573
76
5
0
263,577
2
L
Olorun
7,507
469
101
6
0
257,487
0
L
Neith
6,982
436
44
3
0
257,362
5
L
Chaac
7,851
491
76
5
0
287,063
2
W
Nemesis
8,829
552
85
5
0
340,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role