Player Matchup

Chang'e
Chang'e
B_erfin
Chang'e
Level 24
God Stats
41W - 48L
1,328 SR
Queue Stats
122W - 132L
1,300 Elo+
Solo
Susano
Susano
ChocSwifter
Susano
Level 24
God Stats
8W - 17L
1,269 SR
Queue Stats
197W - 252L
1,329 Elo+
Solo
Xbalanque
Xbalanque
Fariko Syntax
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,540 Elo+
Party 2
Bacchus
Bacchus
Yamiel123
Bacchus
Level 67
God Stats
11W - 5L
1,647 SR
Queue Stats
89W - 89L
1,403 Elo+
Party 2
Vamana
Vamana
moto_psih
Vamana
Level 29
God Stats
11W - 6L
1,500 SR
Queue Stats
486W - 548L
1,382 Elo+
Solo
Team Averages
Level 30
1,449 SR
1,391 Elo+

VS

Team Averages
Level 20
1,403 SR
1,383 Elo+
Cthulhu
Cthulhu
FrankieVirago
Cthulhu
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 97L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
KonoChrisDa_
Sun Wukong
Level 18
God Stats
4W - 4L
1,216 SR
Queue Stats
6W - 4L
1,639 Elo+
Solo
Skadi
Skadi
Skull_Queen009
Skadi
Level 16
God Stats
12W - 23L
1,414 SR
Queue Stats
20W - 34L
1,300 Elo+
Solo
Pele
Pele
XONTROS66
Pele
Level 14
God Stats
2W - 2L
1,490 SR
Queue Stats
7W - 17L
1,246 Elo+
Party 1
Janus
Janus
Yuri_Master2585
Janus
Level 27
God Stats
5W - 9L
1,397 SR
Queue Stats
74W - 80L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B_erfin
Chang'e
19
0 / 6 / 10
11,996
444
6,829
16,689
5,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
20
9 / 4 / 9
14,566
539
20,499
21,961
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Fariko Syntax
Xbalanque
20
20 / 1 / 6
16,941
627
29,201
21,206
8,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Yamiel123
Bacchus
20
8 / 1 / 13
15,383
570
12,473
18,927
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
moto_psih
Vamana
20
7 / 6 / 4
13,773
510
10,384
20,148
14,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
7 / 5 / 4
12,912
478
21,335
24,929
26,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
KonoChrisDa_
Sun Wukong
18
0 / 8 / 1
11,309
419
6,493
20,878
19,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 16 / 0
10,093
374
7,398
22,705
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
17
1 / 11 / 9
11,601
430
10,662
21,615
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
9 / 5 / 1
15,434
572
20,282
18,872
7,112
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
44
Kills
17
18
Deaths
45
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
B_erfin
Chang'e
0
6
10
0.83
W
Susano
9
4
9
3.38
W
Xbalanque
Fariko Syntax
Xbalanque
20
1
6
23
L
Cthulhu
7
5
4
1.8
L
Sun Wukong
KonoChrisDa_
Sun Wukong
0
8
1
0.06
L
0
16
0
0
L
Pele
1
11
9
0.5
W
Bacchus
Yamiel123
Bacchus
8
1
13
14.5
L
9
5
1
1.9
W
Vamana
moto_psih
Vamana
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,386
Damage
66,170
98,931
Taken
108,999
51,009
Mitigated
72,068
40,457
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
B_erfin
Chang'e
6,829
372
4,055
7,116
16,689
5,961
2,236
13,124
2,947
52,114
0
W
Susano
20,499
4,425
0
4,619
21,961
9,170
50
7,648
13,929
0
98,658
W
Xbalanque
Fariko Syntax
Xbalanque
29,201
20,916
0
11,632
21,206
8,501
5,908
7,133
13,571
0
124,193
L
Cthulhu
21,335
2,387
269
4,782
24,929
26,712
872
4,302
20,627
70,738
0
L
Sun Wukong
KonoChrisDa_
Sun Wukong
6,493
1,556
0
216
20,878
19,112
0
911
19,967
0
103,973
L
7,398
4,125
0
695
22,705
10,874
1,063
7,481
15,224
0
45,982
L
Pele
10,662
3,836
0
3,098
21,615
8,258
1,995
2,030
19,585
0
44,619
W
Bacchus
Yamiel123
Bacchus
12,473
1,231
0
8,162
18,927
12,716
1,881
5,665
12,659
58,621
0
L
20,282
1,212
289
3,784
18,872
7,112
3,167
4,578
14,294
101,994
0
W
Vamana
moto_psih
Vamana
10,384
4,949
0
4,873
20,148
14,661
6,057
6,078
13,650
0
78,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,659
Gold Earned
61,349
621
Minions Killed
561
0
Camps Cleared
0
2,471,189
Distance Traveled
2,207,736
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,996
444
100
4
0
448,159
9
W
Susano
14,566
539
132
5
0
525,274
0
W
Xbalanque
16,941
627
177
7
0
489,691
0
L
Cthulhu
12,912
478
128
5
0
513,756
0
L
Sun Wukong
11,309
419
126
5
0
451,656
0
L
Skadi
10,093
374
74
3
0
325,809
1
L
Pele
11,601
430
53
2
0
454,149
0
W
Bacchus
15,383
570
96
4
0
522,682
2
L
Janus
15,434
572
180
7
0
462,366
1
W
Vamana
13,773
510
116
4
0
485,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role