Player Matchup

Neith
Neith
BabaApo
Neith
Level 21
God Stats
17W - 23L
1,389 SR
Queue Stats
113W - 108L
1,448 Elo+
Solo
Kukulkan
Kukulkan
BlackBlueBalls
Kukulkan
Level 15
God Stats
4W - 4L
1,339 SR
Queue Stats
82W - 78L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Soulstealersingh
Cthulhu
Level 29
God Stats
31W - 28L
1,553 SR
Queue Stats
87W - 87L
1,447 Elo+
Solo
Horus
Horus
ViZantiec
Horus
Level 29
God Stats
10W - 9L
1,552 SR
Queue Stats
42W - 55L
1,489 Elo+
Solo
Fenrir
Fenrir
flamingninja73
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 25
1,467 SR
1,478 Elo+

VS

Team Averages
Level 9
1,394 SR
1,461 Elo+
Mulan
Mulan
GET_RECT_BY_D
Mulan
Level 22
God Stats
3W - 10L
1,214 SR
Queue Stats
19W - 36L
1,225 Elo+
Party 1
Bakasura
Bakasura
GayPartyOnline
Bakasura
Level 14
God Stats
2W - 8L
1,249 SR
Queue Stats
4W - 15L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GaySlaveKiller
Tsukuyomi
Level 5
God Stats
2W - 4L
1,509 SR
Queue Stats
5W - 7L
1,464 Elo+
Party 1
Nemesis
Nemesis
krulben
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,673 Elo+
Party 1
Ymir
Ymir
suckatuka
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabaApo
Neith
10
7 / 2 / 2
6,831
683
5,041
4,345
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
10
2 / 1 / 2
6,059
606
3,256
4,500
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 2
5,878
588
3,048
3,842
1,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
ViZantiec
Horus
8
2 / 1 / 6
5,155
516
2,202
3,545
1,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
6 / 1 / 2
6,380
638
4,731
5,974
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,394
439
1,683
4,838
1,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
10
6 / 4 / 0
6,316
632
4,417
7,565
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
GaySlaveKiller
Tsukuyomi
7
0 / 5 / 1
4,370
437
3,640
5,653
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
krulben
Nemesis
7
0 / 4 / 3
4,347
435
1,497
4,698
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 4 / 2
4,416
442
716
4,531
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
6
6
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
BabaApo
Neith
7
2
2
4
W
Kukulkan
2
1
2
3
L
0
1
1
0.5
L
Bakasura
6
4
0
1.5
L
Tsukuyomi
GaySlaveKiller
Tsukuyomi
0
5
1
0.1
W
1
1
2
2
W
Horus
ViZantiec
Horus
2
1
6
5
W
6
1
2
7
L
Nemesis
krulben
Nemesis
0
4
3
0.38
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
11,953
22,206
Taken
27,285
7,347
Mitigated
9,054
4,825
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BabaApo
Neith
5,041
3,176
0
624
4,345
1,072
850
335
3,770
0
29,387
W
Kukulkan
3,256
281
0
250
4,500
1,275
374
0
4,205
27,193
0
L
1,683
573
0
500
4,838
1,792
0
2,394
2,444
0
8,264
L
Bakasura
4,417
2,822
0
1,332
7,565
2,984
0
997
6,496
0
19,109
L
Tsukuyomi
GaySlaveKiller
Tsukuyomi
3,640
815
0
450
5,653
1,751
0
2,659
2,812
0
15,140
W
3,048
205
0
1,034
3,842
1,989
318
0
3,814
26,438
0
W
Horus
ViZantiec
Horus
2,202
1,041
379
580
3,545
1,102
0
381
3,139
0
9,111
W
4,731
767
0
1,958
5,974
1,909
0
0
5,684
0
22,342
L
Nemesis
krulben
Nemesis
1,497
393
0
274
4,698
854
0
0
4,698
0
10,117
L
Ymir
716
225
0
369
4,531
1,673
0
0
4,531
6,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
23,843
253
Minions Killed
129
0
Camps Cleared
0
818,242
Distance Traveled
930,554
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,831
683
66
7
0
166,254
4
W
Kukulkan
6,059
606
74
7
0
182,158
2
L
Mulan
4,394
439
25
3
0
193,377
0
L
Bakasura
6,316
632
47
5
0
184,414
0
L
Tsukuyomi
4,370
437
25
3
0
204,788
1
W
Cthulhu
5,878
588
51
5
0
165,256
2
W
Horus
5,155
516
14
1
0
142,077
1
W
Fenrir
6,380
638
48
5
0
162,497
0
L
Nemesis
4,347
435
28
3
0
171,802
1
L
Ymir
4,416
442
4
0
0
176,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role