Player Matchup

Cerberus
Cerberus
Gray5hades
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,590 Elo+
Solo
Ra
Ra
Hawaddi
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Solo
Susano
Susano
RavenDragonic
Susano
Level 10
God Stats
5W - 7L
1,521 SR
Queue Stats
7W - 13L
1,524 Elo+
Solo
Hun Batz
Hun Batz
TheCaring
Hun Batz
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 112L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tianca123
Ah Muzen Cab
Level 20
God Stats
3W - 1L
1,749 SR
Queue Stats
10W - 6L
1,792 Elo+
Solo
Team Averages
Level 14
1,554 SR
1,612 Elo+

VS

Team Averages
Level 18
1,545 SR
1,582 Elo+
Neith
Neith
CaptainBruh
Neith
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 9L
1,451 Elo+
Party 1
Pele
Pele
IPhuckCats
Pele
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 55L
1,728 Elo+
Solo
Amaterasu
Amaterasu
TROLLorNOOB
Amaterasu
Level 21
God Stats
6W - 3L
1,609 SR
Queue Stats
77W - 53L
1,583 Elo+
Solo
Merlin
Merlin
UncleJIm64
Merlin
Level 9
God Stats
1W - 0L
1,195 SR
Queue Stats
6W - 6L
1,531 Elo+
Solo
Hel
Hel
brandotheboss69
Hel
Level 27
God Stats
7W - 5L
1,689 SR
Queue Stats
13W - 13L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gray5hades
Cerberus
12
0 / 3 / 0
6,689
478
3,494
10,810
7,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 8 / 0
6,354
454
2,484
7,219
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 3
6,859
490
5,081
9,971
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
TheCaring
Hun Batz
10
3 / 4 / 1
7,068
505
5,514
8,813
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
tianca123
Ah Muzen Cab
11
3 / 5 / 1
6,611
472
5,622
8,408
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,167
512
3,861
7,881
2,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
17 / 2 / 1
10,588
756
12,029
10,653
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
TROLLorNOOB
Amaterasu
14
2 / 0 / 3
8,423
602
7,164
12,335
6,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
UncleJIm64
Merlin
12
1 / 2 / 5
7,859
561
3,269
5,709
2,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 3 / 4
7,059
504
5,079
7,102
2,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
25
25
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Cerberus
Gray5hades
Cerberus
0
3
0
0
L
1
8
0
0.13
W
17
2
1
8.75
L
2
5
3
0.7
W
Amaterasu
TROLLorNOOB
Amaterasu
2
0
3
3.5
L
Hun Batz
TheCaring
Hun Batz
3
4
1
0.88
W
Merlin
UncleJIm64
Merlin
1
2
5
1.75
W
2
3
4
1.33
L
Ah Muzen Cab
tianca123
Ah Muzen Cab
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
31,402
45,221
Taken
43,680
17,961
Mitigated
19,586
10,879
Healing
21,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,861
1,039
0
967
7,881
2,472
988
0
7,881
0
22,214
L
Cerberus
Gray5hades
Cerberus
3,494
752
0
4,279
10,810
7,205
0
0
10,810
38,235
0
L
2,484
305
158
196
7,219
1,957
0
1,918
5,301
29,692
0
W
12,029
4,708
0
4,962
10,653
5,940
0
1,625
8,962
0
76,324
L
5,081
1,103
0
2,877
9,971
3,095
334
2,320
7,651
0
16,271
W
Amaterasu
TROLLorNOOB
Amaterasu
7,164
3,569
0
8,081
12,335
6,790
290
2,940
9,395
0
53,849
L
Hun Batz
TheCaring
Hun Batz
5,514
1,587
0
2,042
8,813
2,503
0
586
8,227
0
28,739
W
Merlin
UncleJIm64
Merlin
3,269
229
0
791
5,709
2,128
324
1,125
4,362
36,405
0
W
5,079
475
3,291
3,255
7,102
2,256
1,308
0
7,102
34,203
0
L
Ah Muzen Cab
tianca123
Ah Muzen Cab
5,622
2,750
0
1,327
8,408
3,201
504
3,524
4,884
0
36,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
41,096
306
Minions Killed
421
0
Camps Cleared
0
1,276,925
Distance Traveled
1,333,761
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,167
512
46
3
0
244,823
0
L
Cerberus
6,689
478
113
8
0
245,466
2
L
Ra
6,354
454
52
4
0
253,769
3
W
Pele
10,588
756
138
10
0
295,400
6
L
Susano
6,859
490
31
2
0
262,203
0
W
Amaterasu
8,423
602
101
7
0
304,578
6
L
Hun Batz
7,068
505
51
4
0
283,030
1
W
Merlin
7,859
561
84
6
0
235,343
4
W
Hel
7,059
504
52
4
0
253,617
0
L
Ah Muzen Cab
6,611
472
59
4
0
232,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role