Player Matchup

Sun Wukong
Sun Wukong
Jungledif
Sun Wukong
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 17L
1,552 Elo+
Party 1
Ratatoskr
Ratatoskr
OddSmell_
Ratatoskr
Level 29
God Stats
7W - 3L
1,715 SR
Queue Stats
29W - 25L
1,318 Elo+
Solo
Poseidon
Poseidon
lastsaiyjin6688
Poseidon
Level 21
God Stats
9W - 9L
1,438 SR
Queue Stats
16W - 22L
1,398 Elo+
Solo
Cthulhu
Cthulhu
minty290
Cthulhu
Level 65
God Stats
3W - 1L
1,779 SR
Queue Stats
335W - 384L
1,341 Elo+
Party 1
Neith
Neith
mtarief
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,422 Elo+

VS

Team Averages
Level 11
1,541 SR
1,337 Elo+
Ymir
Ymir
BorJaRD_29
Ymir
Level 5
God Stats
1W - 3L
1,654 SR
Queue Stats
4W - 19L
1,213 Elo+
Solo
Artemis
Artemis
NSW Snowy
Artemis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ShamelessSwine
Kukulkan
Level 19
God Stats
9W - 15L
1,510 SR
Queue Stats
69W - 83L
1,362 Elo+
Solo
Ra
Ra
TheGoldenApple03
Ra
Level 22
God Stats
10W - 12L
1,542 SR
Queue Stats
175W - 141L
1,411 Elo+
Solo
Thor
Thor
silverio_14
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jungledif
Sun Wukong
12
9 / 0 / 0
7,146
715
5,559
5,501
2,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
OddSmell_
Ratatoskr
8
0 / 0 / 1
4,966
497
482
5,063
1,605
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
9
1 / 5 / 1
5,251
525
2,227
6,952
2,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
minty290
Cthulhu
10
4 / 2 / 3
6,519
652
2,393
5,699
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
mtarief
Neith
9
2 / 3 / 3
5,847
585
3,783
5,913
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,218
422
2,088
7,215
3,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NSW Snowy
Artemis
1
0 / 0 / 0
3,471
347
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
9
1 / 4 / 1
4,947
495
2,560
4,866
1,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 1 / 1
6,576
658
6,076
5,762
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
4,093
409
1,006
6,552
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
16
Kills
7
10
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sun Wukong
Jungledif
Sun Wukong
9
0
0
9
L
Artemis
NSW Snowy
Artemis
0
0
0
0
W
Ratatoskr
OddSmell_
Ratatoskr
0
0
1
0.5
L
Kukulkan
1
4
1
0.38
L
6
1
1
6.5
W
Poseidon
1
5
1
0.3
W
Cthulhu
minty290
Cthulhu
4
2
3
2.75
W
Neith
mtarief
Neith
2
3
3
1.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,444
Damage
11,730
29,128
Taken
24,395
11,721
Mitigated
8,734
8,832
Healing
1,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,088
1,163
0
399
7,215
3,679
0
0
7,215
16,696
0
W
Sun Wukong
Jungledif
Sun Wukong
5,559
2,270
0
1,782
5,501
2,095
0
2,088
3,413
0
42,059
L
Artemis
NSW Snowy
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
OddSmell_
Ratatoskr
482
156
0
2,419
5,063
1,605
543
175
4,888
0
20,402
L
Kukulkan
2,560
275
0
45
4,866
1,549
0
1,827
3,039
16,916
796
L
6,076
839
0
730
5,762
1,855
240
1,827
3,935
31,908
0
W
Poseidon
2,227
508
159
1,325
6,952
2,784
0
4,774
1,849
15,576
0
W
Cthulhu
minty290
Cthulhu
2,393
335
101
721
5,699
3,352
198
824
4,861
20,849
0
W
Neith
mtarief
Neith
3,783
1,954
0
2,325
5,913
1,885
992
2,394
3,439
0
32,129
L
1,006
551
0
199
6,552
1,651
0
966
5,586
0
9,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
23,305
275
Minions Killed
137
0
Camps Cleared
0
842,819
Distance Traveled
767,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,218
422
21
2
0
194,387
1
W
Sun Wukong
7,146
715
93
9
0
175,641
0
L
Artemis
3,471
347
0
0
0
15,072
0
W
Ratatoskr
4,966
497
55
6
0
159,946
1
L
Kukulkan
4,947
495
37
4
0
182,473
2
L
Ra
6,576
658
62
6
0
188,195
0
W
Poseidon
5,251
525
28
3
0
162,574
0
W
Cthulhu
6,519
652
32
3
0
190,654
0
W
Neith
5,847
585
67
7
0
154,004
1
L
Thor
4,093
409
17
2
0
187,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role