Player Matchup

Geb
Geb
Gold IV
DIZzIsFrosty_-
Geb
Gold IV
Level 87
God Stats
14W - 5L
1,906 SR
Queue Stats
62W - 64L
1,594 MMR
Party 2
Achilles
Achilles
Platinum II
Tiesburon30
Achilles
Platinum II
Level 147
God Stats
53W - 59L
1,525 SR
Queue Stats
685W - 709L
1,926 MMR
Solo
Thoth
Thoth
Platinum IV
pablogp9894
Thoth
Platinum IV
Level 142
God Stats
1W - 5L
1,510 SR
Queue Stats
59W - 53L
2,084 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,647 SR
1,868 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,391 SR
1,723 MMR
Fenrir
Fenrir
Gold I
HazeHunt3r
Fenrir
Gold I
Level 108
God Stats
5W - 5L
1,282 SR
Queue Stats
128W - 112L
1,743 MMR
Party 1
Scylla
Scylla
Platinum III
IIDaveeee
Scylla
Platinum III
Level 155
God Stats
13W - 6L
1,391 SR
Queue Stats
125W - 77L
1,726 MMR
Party 1
Guan Yu
Guan Yu
Gold V
KamikazeEule
Guan Yu
Gold V
Level 69
God Stats
8W - 1L
1,500 SR
Queue Stats
26W - 5L
1,700 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
10,010
626
8,336
19,259
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Tiesburon30
Achilles
13
3 / 4 / 0
9,690
606
9,553
14,759
14,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 4 / 3
9,991
624
13,734
11,678
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouPersephoneTiamatAphroditeAthena

VS

Bans
SobekKumbhakarnaCabrakanGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HazeHunt3r
Fenrir
13
4 / 4 / 7
11,217
701
10,468
16,941
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
IIDaveeee
Scylla
15
4 / 1 / 9
10,861
679
17,057
9,236
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
KamikazeEule
Guan Yu
14
5 / 1 / 8
11,805
738
12,058
21,179
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
13
13
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Fenrir
HazeHunt3r
Fenrir
4
4
7
1.88
W
Scylla
IIDaveeee
Scylla
4
1
9
8.5
W
Guan Yu
KamikazeEule
Guan Yu
5
1
8
9
L
Achilles
Tiesburon30
Achilles
3
4
0
0.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
39,583
45,696
Taken
47,356
35,157
Mitigated
36,947
3,212
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,336
695
0
1,109
19,259
16,780
0
7,203
11,552
26,840
0
W
Fenrir
HazeHunt3r
Fenrir
10,468
2,508
1,673
4,884
16,941
13,826
1,431
8,796
8,145
0
41,033
W
Scylla
IIDaveeee
Scylla
17,057
1,560
0
2,721
9,236
2,955
1,094
5,600
3,636
63,274
0
W
Guan Yu
KamikazeEule
Guan Yu
12,058
2,769
3,547
9,610
21,179
20,166
423
7,698
13,481
0
29,561
L
Achilles
Tiesburon30
Achilles
9,553
2,660
0
1,353
14,759
14,637
360
5,734
8,671
0
29,605
L
13,734
154
0
750
11,678
3,740
424
3,198
8,246
54,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
33,883
159
Minions Killed
169
0
Camps Cleared
0
919,595
Distance Traveled
957,853
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,010
626
31
2
0
320,355
1
W
Fenrir
11,217
701
58
4
0
305,655
4
W
Scylla
10,861
679
73
5
0
303,556
2
W
Guan Yu
11,805
738
38
2
0
348,642
4
L
Achilles
9,690
606
38
2
0
279,153
1
L
Thoth
9,991
624
90
6
0
320,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role