Player Matchup

Odin
Odin
AceBLOODNINJA
Odin
Level 15
God Stats
6W - 5L
1,616 SR
Queue Stats
392W - 431L
1,454 Elo+
Solo
Izanami
Izanami
B0RZ0y
Izanami
Level 29
God Stats
44W - 34L
1,604 SR
Queue Stats
114W - 106L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
BigBaby050
Baron Samedi
Level 8
God Stats
7W - 10L
1,337 SR
Queue Stats
12W - 28L
1,218 Elo+
Solo
Thor
Thor
NoelitoT718
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
jaymariohood21
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,511 SR
1,423 Elo+

VS

Team Averages
Level 20
1,649 SR
1,391 Elo+
Cernunnos
Cernunnos
BRUFEN12
Cernunnos
Level 18
God Stats
11W - 11L
1,497 SR
Queue Stats
31W - 38L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
Gerardo18Sempai
Ao Kuang
Level 27
God Stats
5W - 5L
1,870 SR
Queue Stats
265W - 246L
1,471 Elo+
Solo
Arachne
Arachne
Rockeks
Arachne
Level 7
God Stats
10W - 5L
1,875 SR
Queue Stats
16W - 21L
1,358 Elo+
Party 1
Ullr
Ullr
dakisrbija
Ullr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,338 Elo+
Party 1
Izanami
Izanami
mujkeks45
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,421
442
1,879
5,134
2,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
B0RZ0y
Izanami
8
0 / 3 / 0
4,831
483
1,425
5,316
1,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
BigBaby050
Baron Samedi
6
0 / 6 / 1
4,260
426
1,450
7,424
1,895
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
2 / 8 / 0
4,332
433
2,024
7,066
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 8 / 1
3,836
384
610
5,123
1,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BRUFEN12
Cernunnos
10
3 / 1 / 5
5,800
580
4,271
3,717
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
11
4 / 1 / 2
6,778
678
2,396
5,757
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Rockeks
Arachne
10
9 / 2 / 4
6,754
675
6,337
4,415
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 2
6,151
615
1,073
3,307
1,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
mujkeks45
Izanami
11
6 / 0 / 4
6,187
619
4,338
3,702
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
24
26
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Izanami
B0RZ0y
Izanami
0
3
0
0
W
Cernunnos
BRUFEN12
Cernunnos
3
1
5
5.5
L
Baron Samedi
BigBaby050
Baron Samedi
0
6
1
0.08
W
Ao Kuang
4
1
2
5
L
2
8
0
0.25
W
Arachne
Rockeks
Arachne
9
2
4
5.5
W
2
0
2
3
L
0
8
1
0.06
W
Izanami
mujkeks45
Izanami
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,388
Damage
18,415
30,063
Taken
20,898
8,864
Mitigated
7,025
3,278
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,879
968
0
150
5,134
2,585
63
88
5,046
0
9,212
L
Izanami
B0RZ0y
Izanami
1,425
1,154
0
1,748
5,316
1,385
0
1,706
3,610
0
22,980
W
Cernunnos
BRUFEN12
Cernunnos
4,271
2,143
0
1,443
3,717
1,132
316
356
3,286
0
17,161
L
Baron Samedi
BigBaby050
Baron Samedi
1,450
425
88
1,001
7,424
1,895
0
0
7,424
12,566
0
W
Ao Kuang
2,396
700
0
3,720
5,757
1,884
0
82
5,650
34,768
0
L
2,024
1,191
0
276
7,066
1,888
117
153
6,913
0
8,926
W
Arachne
Rockeks
Arachne
6,337
4,862
0
762
4,415
1,670
812
1,083
3,332
0
22,288
W
1,073
679
0
937
3,307
1,035
1,826
441
2,866
0
23,100
L
610
177
0
15
5,123
1,111
0
449
4,674
5,012
0
W
Izanami
mujkeks45
Izanami
4,338
3,241
0
172
3,702
1,304
776
98
3,504
0
34,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,680
Gold Earned
31,670
102
Minions Killed
283
0
Camps Cleared
0
832,051
Distance Traveled
875,705
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,421
442
14
1
0
188,985
1
L
Izanami
4,831
483
57
6
0
162,303
0
W
Cernunnos
5,800
580
38
4
0
158,843
0
L
Baron Samedi
4,260
426
17
2
0
133,816
0
W
Ao Kuang
6,778
678
78
8
0
184,822
0
L
Thor
4,332
433
9
1
0
181,838
0
W
Arachne
6,754
675
46
5
0
177,833
1
W
Ullr
6,151
615
53
5
0
176,383
0
L
Merlin
3,836
384
5
1
0
165,109
0
W
Izanami
6,187
619
68
7
0
177,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role