Player Matchup

Scylla
Scylla
DEFINITELYHUGO
Scylla
Level 29
God Stats
11W - 5L
1,662 SR
Queue Stats
130W - 105L
1,617 Elo+
Solo
Chiron
Chiron
GTFIJones
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,669 Elo+
Party 1
Horus
Horus
LiQuin
Horus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,669 Elo+
Party 1
Bacchus
Bacchus
SirDreckschwein
Bacchus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 1
Mercury
Mercury
part11
Mercury
Level 25
God Stats
5W - 0L
1,978 SR
Queue Stats
18W - 9L
1,627 Elo+
Solo
Team Averages
Level 13
1,628 SR
1,627 Elo+

VS

Team Averages
Level 18
1,426 SR
1,613 Elo+
Mercury
Mercury
Belfhaamon
Mercury
Level 6
God Stats
24W - 15L
1,672 SR
Queue Stats
123W - 100L
1,713 Elo+
Party 3
Anubis
Anubis
KunFaayn
Anubis
Level 12
God Stats
0W - 6L
1,132 SR
Queue Stats
15W - 17L
1,499 Elo+
Party 2
He Bo
He Bo
MrsVIX
He Bo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
498W - 363L
1,624 Elo+
Party 3
Medusa
Medusa
TrisoMix21
Medusa
Level 20
God Stats
1W - 5L
1,325 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 2
Bellona
Bellona
fjollete
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,053
605
3,226
3,889
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
GTFIJones
Chiron
10
5 / 0 / 1
5,818
582
4,513
2,380
552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
LiQuin
Horus
9
2 / 0 / 1
5,591
559
2,248
4,443
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 4
5,229
523
2,246
5,072
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
part11
Mercury
10
2 / 1 / 1
5,835
584
2,650
5,804
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Belfhaamon
Mercury
9
0 / 0 / 0
5,147
515
571
6,226
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
KunFaayn
Anubis
7
1 / 4 / 0
4,511
451
1,813
5,170
2,178
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
MrsVIX
He Bo
10
1 / 1 / 0
5,432
543
3,303
3,840
1,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
TrisoMix21
Medusa
6
0 / 1 / 1
4,204
420
1,982
3,404
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
fjollete
Bellona
7
0 / 5 / 1
4,398
440
3,092
7,455
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Belfhaamon
Mercury
0
0
0
0
W
1
0
2
2
W
Chiron
GTFIJones
Chiron
5
0
1
5.5
L
Anubis
KunFaayn
Anubis
1
4
0
0.25
W
Horus
LiQuin
Horus
2
0
1
2.5
L
He Bo
MrsVIX
He Bo
1
1
0
1
W
1
1
4
3
L
Medusa
TrisoMix21
Medusa
0
1
1
0.5
L
Bellona
fjollete
Bellona
0
5
1
0.1
W
Mercury
part11
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
10,761
21,588
Taken
26,095
7,896
Mitigated
10,074
6,462
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Belfhaamon
Mercury
571
382
0
3,475
6,226
1,831
0
210
6,016
0
29,726
W
3,226
743
0
1,588
3,889
1,170
0
1,876
2,013
35,364
0
W
Chiron
GTFIJones
Chiron
4,513
1,865
424
1,768
2,380
552
599
413
1,967
0
27,152
L
Anubis
KunFaayn
Anubis
1,813
209
0
1,011
5,170
2,178
0
1,470
3,700
16,159
0
W
Horus
LiQuin
Horus
2,248
995
0
555
4,443
2,043
216
187
4,256
0
18,972
L
He Bo
MrsVIX
He Bo
3,303
66
0
873
3,840
1,069
0
1,292
2,548
30,154
0
W
2,246
340
0
802
5,072
2,323
34
1,213
3,859
12,524
0
L
Medusa
TrisoMix21
Medusa
1,982
889
0
430
3,404
712
0
602
2,802
0
9,607
L
Bellona
fjollete
Bellona
3,092
1,184
0
330
7,455
4,284
0
1,898
5,557
0
14,342
W
Mercury
part11
Mercury
2,650
1,274
0
1,325
5,804
1,808
0
1,427
4,377
0
33,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
23,692
269
Minions Killed
224
0
Camps Cleared
0
960,130
Distance Traveled
835,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,147
515
73
7
0
159,735
2
W
Scylla
6,053
605
78
8
0
175,053
1
W
Chiron
5,818
582
64
6
0
171,140
0
L
Anubis
4,511
451
27
3
0
162,754
1
W
Horus
5,591
559
45
5
0
196,251
0
L
He Bo
5,432
543
65
7
0
174,789
2
W
Bacchus
5,229
523
13
1
0
183,940
0
L
Medusa
4,204
420
26
3
0
143,526
0
L
Bellona
4,398
440
33
3
0
195,000
1
W
Mercury
5,835
584
69
7
0
233,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role