Player Matchup

Cerberus
Cerberus
Liarº
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
〆〆L〆〆
Cthulhu
Level 160
God Stats
3W - 1L
1,862 SR
Queue Stats
922W - 228L
1,957 Elo+
Party 2
Jormungandr
Jormungandr
地狱拖拉机
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,689 Elo+
Party 2
Ymir
Ymir
我一见你就笑
Ymir
Level 149
God Stats
1W - 0L
1,773 SR
Queue Stats
68W - 20L
1,768 Elo+
Party 2
Ares
Ares
燕雀安知鸿鹄之志
Ares
Level 160
God Stats
2W - 0L
1,731 SR
Queue Stats
668W - 144L
1,916 Elo+
Party 2
Team Averages
Level 158
1,673 SR
1,766 Elo+

VS

Team Averages
Level 6
1,397 SR
1,416 Elo+
Yemoja
Yemoja
Alpha JayJay X
Yemoja
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 1
Ra
Ra
CancerArmy
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,520 Elo+
Solo
Guan Yu
Guan Yu
TheAcropolis
Guan Yu
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
186W - 175L
1,548 Elo+
Solo
Zeus
Zeus
b0xedmilk
Zeus
Level 8
God Stats
0W - 3L
1,201 SR
Queue Stats
5W - 13L
1,077 Elo+
Party 1
Neith
Neith
spider910lucky
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liarº
Cerberus
15
6 / 1 / 24
9,113
1,139
11,742
7,262
3,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
3 / 0 / 24
8,472
1,059
10,950
6,614
2,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
地狱拖拉机
Jormungandr
16
10 / 0 / 16
9,828
1,229
13,671
7,670
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
16 / 1 / 18
10,496
1,312
15,134
8,933
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
9 / 0 / 22
9,299
1,162
15,534
9,256
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

446

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,681
960
5,370
13,392
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 10 / 2
6,733
842
6,772
15,102
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TheAcropolis
Guan Yu
12
1 / 9 / 1
7,013
877
8,424
18,881
11,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
11
0 / 10 / 1
6,623
828
2,303
10,498
3,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 10 / 1
6,673
834
4,229
11,845
3,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
8
44
Kills
2
2
Deaths
44
104
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
10
2
0.1
W
Cerberus
Liarº
Cerberus
6
1
24
18
L
Guan Yu
TheAcropolis
Guan Yu
1
9
1
0.17
L
Zeus
0
10
1
0.05
L
0
10
1
0.05
W
Cthulhu
3
0
24
15
W
Jormungandr
地狱拖拉机
Jormungandr
10
0
16
18
W
16
1
18
25
W
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,031
Damage
27,098
39,735
Taken
69,718
21,313
Mitigated
29,719
5,861
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,370
642
514
348
13,392
6,520
0
12,338
830
14,269
0
L
6,772
469
72
55
15,102
4,258
0
14,421
595
11,972
0
W
Cerberus
Liarº
Cerberus
11,742
699
0
1,466
7,262
3,453
0
2,982
4,280
15,900
0
L
Guan Yu
TheAcropolis
Guan Yu
8,424
1,956
124
589
18,881
11,936
0
17,855
844
0
12,049
L
Zeus
2,303
934
0
0
10,498
3,692
0
10,165
205
4,799
0
L
4,229
1,679
0
156
11,845
3,313
0
11,580
213
0
8,370
W
Cthulhu
10,950
1,139
240
0
6,614
2,529
0
3,461
3,153
21,471
0
W
Jormungandr
地狱拖拉机
Jormungandr
13,671
2,581
0
632
7,670
5,786
0
3,610
4,060
25,478
0
W
15,134
4,332
0
2,797
8,933
4,677
0
2,173
6,760
29,217
0
W
15,534
1,045
0
726
9,256
4,868
0
2,219
7,037
21,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
34,723
111
Minions Killed
45
7
Camps Cleared
5
825,970
Distance Traveled
595,993
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,681
960
14
2
0
116,416
2
L
Ra
6,733
842
14
2
0
128,916
2
W
Cerberus
9,113
1,139
12
2
0
169,825
0
L
Guan Yu
7,013
877
8
1
1
139,174
0
L
Zeus
6,623
828
5
1
1
87,820
0
L
Neith
6,673
834
4
1
3
123,667
0
W
Cthulhu
8,472
1,059
21
3
2
181,037
0
W
Jormungandr
9,828
1,229
18
2
1
159,906
1
W
Ymir
10,496
1,312
49
6
1
152,354
3
W
Ares
9,299
1,162
11
1
3
162,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role