Player Matchup

Rama
Rama
Chloe20202297
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,173 Elo+
Solo
Set
Set
CleanBunny7410
Set
Level 24
God Stats
6W - 22L
1,190 SR
Queue Stats
110W - 159L
1,120 Elo+
Solo
Sylvanus
Sylvanus
Kachaz
Sylvanus
Level 14
God Stats
16W - 5L
2,013 SR
Queue Stats
21W - 11L
1,664 Elo+
Solo
Hel
Hel
Makuzen
Hel
Level 6
God Stats
3W - 1L
1,652 SR
Queue Stats
14W - 16L
1,243 Elo+
Solo
Mulan
Mulan
Xx_Getgood_xX1
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,181 Elo+
Solo
Team Averages
Level 12
1,571 SR
1,276 Elo+

VS

Team Averages
Level 19
1,431 SR
1,306 Elo+
King Arthur
King Arthur
OnlyLiveOnce644
King Arthur
Level 24
God Stats
55W - 39L
1,254 SR
Queue Stats
397W - 373L
1,159 Elo+
Solo
Ymir
Ymir
Orphan7015
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,344 Elo+
Solo
Anhur
Anhur
QsL Jailbait
Anhur
Level 22
God Stats
3W - 6L
1,595 SR
Queue Stats
32W - 43L
1,387 Elo+
Solo
Ne Zha
Ne Zha
Raptor1000
Ne Zha
Level 20
God Stats
1W - 2L
1,307 SR
Queue Stats
39W - 54L
1,448 Elo+
Solo
Merlin
Merlin
swan_ortiz1905
Merlin
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 11L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
2,806
468
108
1,847
242
2
0 / 2 / 0
2,955
493
454
2,521
803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sylvanus
Kachaz
Sylvanus
7
4 / 0 / 0
4,383
731
1,914
4,477
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
5
1 / 2 / 0
3,738
623
1,518
2,475
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 4 / 0
3,243
541
2,169
4,557
1,605
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OnlyLiveOnce644
King Arthur
7
2 / 1 / 0
4,300
717
1,083
3,271
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 2 / 1
3,640
607
782
3,591
901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 2 / 0
4,208
701
1,480
2,493
441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Raptor1000
Ne Zha
5
1 / 1 / 1
3,618
603
796
2,895
542
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 0 / 1
4,297
716
3,455
2,842
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
5
Kills
10
11
Deaths
6
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
L
Sylvanus
Kachaz
Sylvanus
4
0
0
4
L
Hel
1
2
0
0.5
W
King Arthur
OnlyLiveOnce644
King Arthur
2
1
0
2
W
1
2
1
0.75
W
3
2
0
1.5
W
Ne Zha
Raptor1000
Ne Zha
1
1
1
1.5
L
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,163
Damage
7,596
15,877
Taken
15,092
4,803
Mitigated
3,634
4,070
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
108
108
0
0
1,847
242
24
180
1,575
0
1,245
L
454
290
0
950
2,521
803
0
650
1,645
0
3,423
L
Sylvanus
Kachaz
Sylvanus
1,914
979
599
1,695
4,477
1,727
0
1,577
2,716
11,569
3,927
L
Hel
1,518
336
47
629
2,475
426
0
97
2,338
8,909
0
W
King Arthur
OnlyLiveOnce644
King Arthur
1,083
202
0
474
3,271
1,054
300
1,253
1,825
0
14,685
W
782
633
0
1,579
3,591
901
464
626
2,940
7,482
0
W
1,480
1,330
0
246
2,493
441
725
504
1,964
0
11,266
W
Ne Zha
Raptor1000
Ne Zha
796
383
123
649
2,895
542
0
159
2,686
0
7,649
L
2,169
607
0
150
4,557
1,605
0
1,073
3,366
0
8,844
W
3,455
124
0
1,746
2,842
696
264
478
2,239
13,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,125
Gold Earned
20,063
78
Minions Killed
109
0
Camps Cleared
0
476,705
Distance Traveled
579,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,806
468
4
1
0
61,096
1
L
Set
2,955
493
5
1
0
72,519
0
L
Sylvanus
4,383
731
32
5
0
113,597
0
L
Hel
3,738
623
21
4
0
113,954
0
W
King Arthur
4,300
717
27
5
0
103,628
0
W
Ymir
3,640
607
16
3
0
128,518
0
W
Anhur
4,208
701
24
4
0
117,690
0
W
Ne Zha
3,618
603
20
3
0
107,490
0
L
Mulan
3,243
541
16
3
0
115,539
0
W
Merlin
4,297
716
22
4
0
122,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role