Player Matchup

Hera
Hera
Ashalar
Hera
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 176L
1,576 Elo+
Solo
Ne Zha
Ne Zha
CauLuong
Ne Zha
Level 15
God Stats
0W - 1L
1,325 SR
Queue Stats
12W - 11L
1,524 Elo+
Solo
Horus
Horus
MioRed
Horus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,435 Elo+
Solo
Nemesis
Nemesis
RaganarLodbrock
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,553 Elo+
Solo
Anhur
Anhur
RentableMerci
Anhur
Level 17
God Stats
7W - 3L
1,686 SR
Queue Stats
136W - 107L
1,621 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,542 Elo+

VS

Team Averages
Level 21
1,589 SR
1,596 Elo+
Thanatos
Thanatos
Azrael666
Thanatos
Level 29
God Stats
2W - 2L
1,667 SR
Queue Stats
32W - 29L
1,630 Elo+
Solo
Athena
Athena
Mrthoyy
Athena
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SoloOrDrunk
Danzaburou
Level 8
God Stats
16W - 11L
1,783 SR
Queue Stats
113W - 90L
1,688 Elo+
Solo
Merlin
Merlin
YourStepFatherPC
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 74L
1,653 Elo+
Solo
Achilles
Achilles
purrple94
Achilles
Level 29
God Stats
10W - 6L
1,495 SR
Queue Stats
90W - 77L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ashalar
Hera
9
1 / 1 / 0
5,468
547
3,469
5,516
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
CauLuong
Ne Zha
7
0 / 4 / 0
4,572
457
767
6,017
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
MioRed
Horus
7
0 / 4 / 4
4,535
454
1,566
4,869
1,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 6 / 1
4,220
422
1,330
6,840
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 3 / 0
6,792
679
7,876
8,229
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azrael666
Thanatos
9
3 / 4 / 3
5,934
593
3,233
7,238
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Mrthoyy
Athena
8
0 / 0 / 9
5,451
545
2,306
4,313
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SoloOrDrunk
Danzaburou
11
10 / 0 / 1
6,881
688
6,609
5,608
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,841
584
3,074
3,500
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
purrple94
Achilles
9
4 / 3 / 2
5,925
593
5,015
7,820
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
18
18
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
Ashalar
Hera
1
1
0
1
W
Thanatos
Azrael666
Thanatos
3
4
3
1.13
L
Ne Zha
CauLuong
Ne Zha
0
4
0
0
L
Horus
MioRed
Horus
0
4
4
0.5
W
Athena
Mrthoyy
Athena
0
0
9
4.5
L
0
6
1
0.08
L
6
3
0
2
W
Danzaburou
SoloOrDrunk
Danzaburou
10
0
1
10.5
W
1
1
2
2
W
Achilles
purrple94
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,008
Damage
20,237
31,471
Taken
28,479
8,355
Mitigated
14,056
6,965
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Ashalar
Hera
3,469
1,291
0
614
5,516
1,575
0
2,635
2,720
29,522
0
W
Thanatos
Azrael666
Thanatos
3,233
761
0
3,916
7,238
2,042
0
0
7,238
0
29,022
L
Ne Zha
CauLuong
Ne Zha
767
229
0
2,209
6,017
1,304
0
406
5,554
0
17,576
L
Horus
MioRed
Horus
1,566
787
368
439
4,869
1,684
0
1,143
3,651
0
7,355
W
Athena
Mrthoyy
Athena
2,306
769
238
1,804
4,313
1,920
581
881
3,432
8,407
0
L
1,330
289
0
1,312
6,840
1,755
0
953
5,887
0
8,821
L
7,876
4,532
0
2,023
8,229
2,037
686
0
7,954
0
33,892
W
Danzaburou
SoloOrDrunk
Danzaburou
6,609
3,058
0
2,816
5,608
1,734
41
672
4,936
0
40,368
W
3,074
605
0
933
3,500
1,119
0
1,916
1,584
32,617
0
W
Achilles
purrple94
Achilles
5,015
1,835
0
2,199
7,820
7,241
0
0
7,820
0
18,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
30,032
197
Minions Killed
264
0
Camps Cleared
0
885,464
Distance Traveled
876,060
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,468
547
68
7
0
171,968
2
W
Thanatos
5,934
593
60
6
0
169,330
3
L
Ne Zha
4,572
457
41
4
0
175,024
1
L
Horus
4,535
454
13
1
0
190,123
0
W
Athena
5,451
545
11
1
0
192,804
3
L
Nemesis
4,220
422
14
1
0
198,919
2
L
Anhur
6,792
679
61
6
0
149,430
1
W
Danzaburou
6,881
688
82
8
0
177,942
3
W
Merlin
5,841
584
76
8
0
158,162
2
W
Achilles
5,925
593
35
4
0
177,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role