Player Matchup

Da Ji
Da Ji
Rapplexx
Da Ji
Level 29
God Stats
12W - 10L
1,301 SR
Queue Stats
37W - 33L
1,314 Elo+
Solo
Rama
Rama
SailboatCaptain
Rama
Level 16
God Stats
0W - 1L
1,709 SR
Queue Stats
8W - 8L
1,595 Elo+
Solo
Ymir
Ymir
Tuggikogs
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
dirtiestprince
Anubis
Level 13
God Stats
5W - 9L
1,500 SR
Queue Stats
99W - 102L
1,338 Elo+
Solo
Kukulkan
Kukulkan
smief12
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,124 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,374 Elo+

VS

Team Averages
Level 21
1,436 SR
1,395 Elo+
Ares
Ares
Fearlessboi
Ares
Level 27
God Stats
3W - 6L
1,144 SR
Queue Stats
66W - 87L
1,371 Elo+
Solo
Arachne
Arachne
IOofedMyPants
Arachne
Level 29
God Stats
3W - 0L
1,681 SR
Queue Stats
37W - 62L
1,252 Elo+
Party 1
Neith
Neith
iacs57
Neith
Level 6
God Stats
3W - 6L
1,478 SR
Queue Stats
13W - 15L
1,487 Elo+
Solo
Agni
Agni
imnotcreative321
Agni
Level 29
God Stats
6W - 5L
1,609 SR
Queue Stats
71W - 59L
1,515 Elo+
Solo
Guan Yu
Guan Yu
nbatista14
Guan Yu
Level 15
God Stats
2W - 1L
1,270 SR
Queue Stats
33W - 62L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Rapplexx
Da Ji
13
7 / 5 / 1
8,479
565
8,820
11,778
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 5 / 1
7,372
491
5,024
8,685
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
0 / 16 / 1
5,497
366
2,409
15,417
8,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 5 / 2
7,783
519
5,168
8,707
4,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
smief12
Kukulkan
11
2 / 9 / 1
7,641
509
5,063
9,667
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
8,663
578
7,064
12,027
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Arachne
13
6 / 3 / 7
8,340
556
5,877
10,502
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
iacs57
Neith
15
11 / 0 / 6
9,553
637
8,279
6,013
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 4 / 5
9,005
600
10,355
7,583
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
nbatista14
Guan Yu
13
6 / 4 / 5
8,315
554
7,541
9,564
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
16
Kills
39
40
Deaths
16
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
W
Arachne
6
3
7
3.17
L
Da Ji
Rapplexx
Da Ji
7
5
1
1.5
L
4
5
1
0.9
L
Ymir
0
16
1
0.03
L
3
5
2
0.8
W
Neith
iacs57
Neith
11
0
6
14
W
10
4
5
3.13
W
Guan Yu
nbatista14
Guan Yu
6
4
5
2.13
L
Kukulkan
smief12
Kukulkan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,484
Damage
39,116
54,254
Taken
45,689
22,559
Mitigated
27,090
9,611
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,064
1,300
0
360
12,027
10,743
1,036
1,756
10,271
26,764
0
W
Arachne
5,877
4,854
0
3,309
10,502
3,328
0
1,998
8,465
0
34,605
L
Da Ji
Rapplexx
Da Ji
8,820
2,653
171
3,564
11,778
3,861
480
1,630
9,943
0
38,152
L
5,024
3,873
0
2,435
8,685
2,867
539
4,346
4,339
0
27,708
L
Ymir
2,409
1,142
0
274
15,417
8,211
0
2,118
12,887
10,514
0
L
5,168
283
0
3,167
8,707
4,300
150
3,748
4,814
36,422
0
W
Neith
iacs57
Neith
8,279
4,763
0
2,469
6,013
1,905
3,959
2,383
3,584
0
47,069
W
10,355
941
0
1,264
7,583
2,189
68
3,217
4,098
46,001
0
W
Guan Yu
nbatista14
Guan Yu
7,541
1,343
192
2,606
9,564
8,925
1,458
2,905
6,631
0
28,592
L
Kukulkan
smief12
Kukulkan
5,063
881
0
0
9,667
3,320
369
4,849
4,452
29,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
43,876
264
Minions Killed
305
0
Camps Cleared
0
1,125,630
Distance Traveled
1,324,473
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,663
578
34
2
0
280,572
0
W
Arachne
8,340
556
58
4
0
279,343
0
L
Da Ji
8,479
565
71
5
0
223,040
5
L
Rama
7,372
491
48
3
0
167,526
0
L
Ymir
5,497
366
14
1
0
256,977
3
L
Anubis
7,783
519
64
4
0
232,694
0
W
Neith
9,553
637
83
6
0
219,998
1
W
Agni
9,005
600
77
5
0
274,685
0
W
Guan Yu
8,315
554
53
4
0
269,875
0
L
Kukulkan
7,641
509
67
4
0
245,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role