Player Matchup

Scylla
Scylla
Cerebrvm
Scylla
Level 28
God Stats
3W - 4L
1,855 SR
Queue Stats
137W - 138L
1,639 Elo+
Solo
Apollo
Apollo
Edueeek
Apollo
Level 18
God Stats
3W - 1L
1,685 SR
Queue Stats
6W - 2L
1,735 Elo+
Solo
Fenrir
Fenrir
Veezarа
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 228L
1,570 Elo+
Solo
Ymir
Ymir
ZygasK3
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,642 Elo+
Solo
Merlin
Merlin
figurka7740
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,649 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,647 Elo+

VS

Team Averages
Level 21
1,567 SR
1,589 Elo+
Anubis
Anubis
An4rchy6
Anubis
Level 9
God Stats
2W - 3L
1,548 SR
Queue Stats
22W - 19L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
DarkVader1
Danzaburou
Level 23
God Stats
29W - 18L
1,677 SR
Queue Stats
73W - 55L
1,571 Elo+
Solo
Osiris
Osiris
HahaTable
Osiris
Level 29
God Stats
3W - 1L
1,613 SR
Queue Stats
48W - 28L
1,604 Elo+
Party 2
Thor
Thor
Tsukimie
Thor
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
shadowrafa
Susano
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
23W - 17L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cerebrvm
Scylla
8
3 / 0 / 1
5,903
454
1,631
1,431
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Edueeek
Apollo
10
1 / 5 / 1
5,875
452
3,620
6,941
1,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Veezarа
Fenrir
11
4 / 2 / 3
6,747
519
3,420
10,676
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
ZygasK3
Ymir
9
0 / 4 / 2
5,511
424
3,272
7,865
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
10
0 / 5 / 1
5,918
455
3,036
6,836
2,229
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
An4rchy6
Anubis
10
0 / 4 / 1
6,245
480
1,784
5,329
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DarkVader1
Danzaburou
15
8 / 0 / 2
9,138
703
7,998
6,046
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
HahaTable
Osiris
12
3 / 1 / 1
7,158
551
4,749
5,689
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
12
4 / 1 / 4
7,341
565
4,643
8,887
2,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
shadowrafa
Susano
11
1 / 2 / 3
6,579
506
2,160
6,743
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
16
16
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
An4rchy6
Anubis
0
4
1
0.13
L
Scylla
Cerebrvm
Scylla
3
0
1
3.5
W
Danzaburou
DarkVader1
Danzaburou
8
0
2
9
L
Apollo
Edueeek
Apollo
1
5
1
0.3
W
Osiris
HahaTable
Osiris
3
1
1
3.5
W
Thor
4
1
4
6
L
Fenrir
Veezarа
Fenrir
4
2
3
2.75
L
Ymir
ZygasK3
Ymir
0
4
2
0.25
L
Merlin
0
5
1
0.1
W
Susano
shadowrafa
Susano
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
21,334
33,749
Taken
32,694
11,516
Mitigated
13,100
7,122
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
An4rchy6
Anubis
1,784
371
0
676
5,329
2,312
453
1,569
3,674
25,513
0
L
Scylla
Cerebrvm
Scylla
1,631
247
0
377
1,431
305
0
230
1,201
15,719
0
W
Danzaburou
DarkVader1
Danzaburou
7,998
3,953
0
3,095
6,046
2,448
497
448
5,598
0
64,554
L
Apollo
Edueeek
Apollo
3,620
2,220
0
130
6,941
1,594
0
0
6,941
0
27,748
W
Osiris
HahaTable
Osiris
4,749
1,483
0
680
5,689
3,513
406
2,757
2,932
4,403
30,566
W
Thor
4,643
1,893
226
1,967
8,887
2,843
0
2,140
6,711
0
36,276
L
Fenrir
Veezarа
Fenrir
3,420
1,185
0
4,166
10,676
3,515
0
398
10,278
0
29,873
L
Ymir
ZygasK3
Ymir
3,272
1,177
0
1,239
7,865
3,873
0
653
7,212
21,191
0
L
Merlin
3,036
831
0
1,210
6,836
2,229
867
1,033
5,803
28,702
0
W
Susano
shadowrafa
Susano
2,160
639
0
3,683
6,743
1,984
0
883
5,840
0
32,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
36,461
236
Minions Killed
383
0
Camps Cleared
0
938,408
Distance Traveled
1,274,455
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,245
480
61
5
0
231,119
8
L
Scylla
5,903
454
38
3
0
102,483
1
W
Danzaburou
9,138
703
120
9
0
242,536
3
L
Apollo
5,875
452
50
4
0
214,600
2
W
Osiris
7,158
551
73
6
0
253,525
2
W
Thor
7,341
565
62
5
0
285,157
4
L
Fenrir
6,747
519
58
4
0
203,542
1
L
Ymir
5,511
424
33
3
0
221,454
4
L
Merlin
5,918
455
57
4
0
196,329
1
W
Susano
6,579
506
67
5
0
262,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role