Player Matchup

King Arthur
King Arthur
Boroca
King Arthur
Level 24
God Stats
19W - 17L
1,522 SR
Queue Stats
50W - 46L
1,487 Elo+
Solo
Anubis
Anubis
Gabbsssssss
Anubis
Level 25
God Stats
10W - 15L
1,432 SR
Queue Stats
213W - 252L
1,409 Elo+
Solo
Neith
Neith
VictorSimione153
Neith
Level 27
God Stats
21W - 15L
1,494 SR
Queue Stats
62W - 55L
1,421 Elo+
Solo
Poseidon
Poseidon
caveira_maldita0
Poseidon
Level 20
God Stats
4W - 13L
1,379 SR
Queue Stats
70W - 110L
1,326 Elo+
Solo
Susano
Susano
diogopc2004
Susano
Level 29
God Stats
6W - 6L
1,315 SR
Queue Stats
440W - 443L
1,405 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,410 Elo+

VS

Team Averages
Level 11
1,598 SR
1,382 Elo+
Ganesha
Ganesha
GMaRaXG
Ganesha
Level 29
God Stats
7W - 3L
1,764 SR
Queue Stats
119W - 127L
1,450 Elo+
Solo
Merlin
Merlin
Luiz_iTz
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Heimdallr
Heimdallr
Pinaokk
Heimdallr
Level 17
God Stats
4W - 3L
1,725 SR
Queue Stats
26W - 31L
1,421 Elo+
Solo
Rama
Rama
lluannleitao
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Solo
Ra
Ra
pedromiranda1205
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boroca
King Arthur
13
3 / 0 / 7
7,935
567
3,738
8,596
4,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
5 / 0 / 15
7,654
547
7,718
8,630
3,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 0 / 5
8,192
585
7,912
8,300
3,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 4
7,018
501
3,704
3,605
962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
11
11 / 3 / 4
8,163
583
6,800
8,540
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GMaRaXG
Ganesha
8
0 / 5 / 1
5,343
382
3,478
11,616
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Luiz_iTz
Merlin
8
1 / 8 / 1
5,740
410
4,640
7,301
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Pinaokk
Heimdallr
9
1 / 5 / 1
5,832
417
5,981
8,580
2,384
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 2 / 0
4,270
305
116
2,064
456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 11 / 0
5,477
391
2,709
8,575
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
29
Kills
3
3
Deaths
31
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boroca
King Arthur
3
0
7
6.5
L
Ganesha
GMaRaXG
Ganesha
0
5
1
0.1
W
Anubis
5
0
15
12.5
L
Merlin
Luiz_iTz
Merlin
1
8
1
0.19
L
Heimdallr
Pinaokk
Heimdallr
1
5
1
0.3
W
5
0
5
7.5
W
5
0
4
7
W
Susano
11
3
4
4.33
L
0
2
0
0
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
16,924
37,671
Taken
38,136
14,816
Mitigated
13,439
16,860
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boroca
King Arthur
3,738
51
0
3,104
8,596
4,550
862
885
7,661
0
38,860
L
Ganesha
GMaRaXG
Ganesha
3,478
426
342
957
11,616
7,185
0
3,483
8,045
13,214
0
W
Anubis
7,718
1,682
0
5,468
8,630
3,317
1,363
4,147
3,953
35,004
0
L
Merlin
Luiz_iTz
Merlin
4,640
535
0
0
7,301
1,674
290
1,770
5,491
14,057
0
L
Heimdallr
Pinaokk
Heimdallr
5,981
1,428
0
0
8,580
2,384
14
2,280
6,205
0
19,560
W
7,912
4,489
0
5,086
8,300
3,030
4,500
2,585
5,569
0
46,342
W
3,704
435
522
689
3,605
962
508
1,001
2,582
25,584
0
W
Susano
6,800
1,783
0
1,991
8,540
2,957
0
1,223
7,079
0
29,338
L
116
116
0
101
2,064
456
0
670
1,352
0
3,702
L
2,709
465
0
331
8,575
1,740
0
2,896
5,621
12,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
26,662
335
Minions Killed
91
0
Camps Cleared
0
1,288,268
Distance Traveled
904,817
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,935
567
94
7
0
254,015
1
L
Ganesha
5,343
382
9
1
0
192,053
0
W
Anubis
7,654
547
48
3
0
237,584
1
L
Merlin
5,740
410
23
2
0
172,901
1
L
Heimdallr
5,832
417
28
2
0
241,906
0
W
Neith
8,192
585
91
7
0
236,788
0
W
Poseidon
7,018
501
52
4
0
245,307
0
W
Susano
8,163
583
50
4
0
314,574
0
L
Rama
4,270
305
6
0
0
88,459
1
L
Ra
5,477
391
25
2
0
209,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role