Player Matchup

Hera
Hera
Chemsouu2
Hera
Level 28
God Stats
4W - 2L
1,827 SR
Queue Stats
92W - 136L
1,364 Elo+
Party 1
Izanami
Izanami
Chemsouu395
Izanami
Level 24
God Stats
13W - 17L
1,494 SR
Queue Stats
65W - 90L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
II x G3S0R x II
Guan Yu
Level 17
God Stats
12W - 15L
1,721 SR
Queue Stats
91W - 145L
1,247 Elo+
Solo
Cthulhu
Cthulhu
khouta1325
Cthulhu
Level 23
God Stats
4W - 0L
1,811 SR
Queue Stats
12W - 8L
1,394 Elo+
Solo
Da Ji
Da Ji
vahedi
Da Ji
Level 29
God Stats
1W - 5L
1,543 SR
Queue Stats
34W - 67L
1,259 Elo+
Solo
Team Averages
Level 24
1,679 SR
1,328 Elo+

VS

Team Averages
Level 16
1,530 SR
1,390 Elo+
Cerberus
Cerberus
Dragondistroyer1
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,347 Elo+
Solo
Bellona
Bellona
Foggy_Window
Bellona
Level 26
God Stats
1W - 4L
1,528 SR
Queue Stats
48W - 47L
1,410 Elo+
Solo
Persephone
Persephone
HumDis0108
Persephone
Level 9
God Stats
8W - 6L
1,621 SR
Queue Stats
11W - 11L
1,362 Elo+
Solo
Camazotz
Camazotz
Kylon8008
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,331 Elo+
Solo
Vamana
Vamana
binomio-aliado2
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
8 / 2 / 7
11,619
528
15,863
12,756
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Chemsouu395
Izanami
20
20 / 2 / 4
13,209
600
20,923
11,610
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 7
10,733
488
5,518
10,900
12,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
khouta1325
Cthulhu
15
5 / 5 / 10
10,393
472
12,118
14,453
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
vahedi
Da Ji
13
4 / 6 / 3
9,785
445
3,467
14,155
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 11 / 3
8,448
384
8,033
30,471
11,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Foggy_Window
Bellona
12
3 / 1 / 3
8,576
390
5,095
11,393
7,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
HumDis0108
Persephone
14
5 / 7 / 5
9,598
436
15,789
11,589
3,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Kylon8008
Camazotz
9
0 / 11 / 3
7,144
325
431
12,827
3,166
10
1 / 11 / 2
7,308
332
1,775
12,909
10,425
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
40
Kills
14
17
Deaths
41
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
8
2
7
5.75
W
Izanami
Chemsouu395
Izanami
20
2
4
11
L
5
11
3
0.59
L
Bellona
Foggy_Window
Bellona
3
1
3
4.5
L
Persephone
HumDis0108
Persephone
5
7
5
1.07
W
3
2
7
3.25
L
Camazotz
Kylon8008
Camazotz
0
11
3
0.14
L
1
11
2
0.18
W
Cthulhu
khouta1325
Cthulhu
5
5
10
2
W
Da Ji
vahedi
Da Ji
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,889
Damage
31,123
63,874
Taken
79,189
35,080
Mitigated
36,426
21,104
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,863
6,150
0
6,179
12,756
4,381
6,082
3,708
8,756
73,593
0
W
Izanami
Chemsouu395
Izanami
20,923
16,950
0
3,504
11,610
4,551
1,381
4,348
6,897
0
113,055
L
8,033
1,890
0
8,671
30,471
11,250
516
10,169
19,610
27,389
0
L
Bellona
Foggy_Window
Bellona
5,095
1,430
0
1,808
11,393
7,848
65
3,919
6,872
0
30,461
L
Persephone
HumDis0108
Persephone
15,789
2,487
0
603
11,589
3,737
120
3,545
7,672
47,913
0
W
5,518
482
2,554
3,354
10,900
12,509
297
1,012
9,792
0
46,309
L
Camazotz
Kylon8008
Camazotz
431
61
0
982
12,827
3,166
0
3,794
8,649
0
7,594
L
1,775
792
0
1,108
12,909
10,425
29
4,552
8,028
0
15,900
W
Cthulhu
khouta1325
Cthulhu
12,118
2,023
222
2,392
14,453
8,341
420
10,363
3,608
37,992
0
W
Da Ji
vahedi
Da Ji
3,467
1,046
0
2,899
14,155
5,298
1,156
2,938
10,999
0
39,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,739
Gold Earned
41,074
483
Minions Killed
221
0
Camps Cleared
0
1,904,627
Distance Traveled
1,583,123
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,619
528
133
6
0
359,080
3
W
Izanami
13,209
600
166
8
0
408,028
0
L
Cerberus
8,448
384
44
2
0
299,798
0
L
Bellona
8,576
390
61
3
0
335,336
1
L
Persephone
9,598
436
77
4
0
326,245
3
W
Guan Yu
10,733
488
80
4
0
411,875
0
L
Camazotz
7,144
325
14
1
0
335,290
0
L
Vamana
7,308
332
25
1
0
286,454
3
W
Cthulhu
10,393
472
53
2
0
360,555
0
W
Da Ji
9,785
445
51
2
0
365,089
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role