Player Matchup

Artemis
Artemis
Dat Almanach
Artemis
Level 6
God Stats
4W - 0L
1,860 SR
Queue Stats
9W - 6L
1,635 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dat Kyojin91
Tsukuyomi
Level 31
God Stats
2W - 0L
1,692 SR
Queue Stats
58W - 56L
1,526 Elo+
Party 3
Ao Kuang
Ao Kuang
Iced_In2u
Ao Kuang
Level 27
God Stats
5W - 4L
1,359 SR
Queue Stats
337W - 166L
1,796 Elo+
Party 2
Ymir
Ymir
Santtux34
Ymir
Level 24
God Stats
4W - 4L
1,353 SR
Queue Stats
20W - 27L
1,376 Elo+
Solo
He Bo
He Bo
smitenite1
He Bo
Level 15
God Stats
9W - 4L
1,578 SR
Queue Stats
187W - 73L
1,788 Elo+
Party 2
Team Averages
Level 21
1,568 SR
1,624 Elo+

VS

Team Averages
Level 17
1,547 SR
1,571 Elo+
Nemesis
Nemesis
InsideUrBackdoor
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 24L
1,623 Elo+
Party 1
Ullr
Ullr
M4dd M0nk
Ullr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
RotationsEUer
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 26L
1,610 Elo+
Party 1
Ymir
Ymir
barbier-relatif
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,588 Elo+
Solo
Janus
Janus
money_for_chat
Janus
Level 29
God Stats
7W - 6L
1,733 SR
Queue Stats
123W - 103L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dat Almanach
Artemis
17
3 / 7 / 9
11,780
436
4,681
17,303
8,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Dat Kyojin91
Tsukuyomi
19
7 / 6 / 6
13,603
504
13,472
20,003
8,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Iced_In2u
Ao Kuang
20
9 / 3 / 9
16,790
622
27,602
31,925
14,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
18
3 / 1 / 17
14,040
520
6,830
23,585
29,393
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
20
11 / 6 / 7
15,094
559
19,531
18,051
6,231
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 6
15,350
569
25,761
27,958
13,884
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
0 / 7 / 3
10,877
403
4,614
20,305
8,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
RotationsEUer
Sun Wukong
7
0 / 1 / 0
8,049
298
1,594
3,455
1,228
14
0 / 15 / 2
9,563
354
3,117
22,419
14,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 6 / 4
15,784
585
28,345
20,228
8,410
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
33
Kills
22
23
Deaths
33
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dat Almanach
Artemis
3
7
9
1.07
W
Tsukuyomi
Dat Kyojin91
Tsukuyomi
7
6
6
1.67
W
Ao Kuang
Iced_In2u
Ao Kuang
9
3
9
4.5
L
10
4
6
3.25
L
Ullr
0
7
3
0.21
L
Sun Wukong
RotationsEUer
Sun Wukong
0
1
0
0
W
Ymir
3
1
17
11.5
L
0
15
2
0.07
L
12
6
4
2.33
W
He Bo
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,116
Damage
63,431
110,867
Taken
94,365
68,319
Mitigated
46,476
38,562
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dat Almanach
Artemis
4,681
2,347
0
2,654
17,303
8,954
1,199
6,619
10,684
0
31,850
W
Tsukuyomi
Dat Kyojin91
Tsukuyomi
13,472
3,752
0
5,574
20,003
8,976
2,388
6,339
13,664
0
96,698
W
Ao Kuang
Iced_In2u
Ao Kuang
27,602
5,368
0
21,188
31,925
14,765
3,230
5,488
26,437
139,166
0
L
25,761
13,487
0
3,749
27,958
13,884
1,038
18,295
9,663
0
109,223
L
Ullr
4,614
1,641
0
3,185
20,305
8,299
754
9,473
10,832
0
69,569
L
Sun Wukong
RotationsEUer
Sun Wukong
1,594
199
0
1,140
3,455
1,228
0
2,071
1,384
0
14,709
W
Ymir
6,830
1,832
0
2,706
23,585
29,393
613
8,894
14,691
52,419
0
L
3,117
334
0
668
22,419
14,655
40
11,473
10,946
34,015
0
L
28,345
915
0
4,213
20,228
8,410
376
13,429
6,799
121,032
0
W
He Bo
19,531
2,038
260
6,180
18,051
6,231
992
7,783
10,268
103,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,307
Gold Earned
59,623
581
Minions Killed
509
0
Camps Cleared
0
2,538,371
Distance Traveled
2,021,682
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,780
436
39
1
0
446,455
1
W
Tsukuyomi
13,603
504
127
5
0
591,621
4
W
Ao Kuang
16,790
622
172
6
0
493,215
3
L
Nemesis
15,350
569
153
6
0
549,421
0
L
Ullr
10,877
403
97
4
0
453,211
0
L
Sun Wukong
8,049
298
35
1
0
79,832
0
W
Ymir
14,040
520
77
3
0
518,257
11
L
Ymir
9,563
354
44
2
0
435,860
1
L
Janus
15,784
585
180
7
0
503,358
8
W
He Bo
15,094
559
166
6
0
488,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role