Player Matchup

Ganesha
Ganesha
Acruxy
Ganesha
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
298W - 288L
1,484 Elo+
Party 2
Set
Set
Austur
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BigDigRig
Achilles
Level 88
God Stats
20W - 17L
1,514 SR
Queue Stats
184W - 137L
1,575 Elo+
Solo
Eset
Eset
KarimKhaneZand
Eset
Level 55
God Stats
3W - 1L
1,792 SR
Queue Stats
320W - 325L
1,489 Elo+
Solo
Chiron
Chiron
hhzinfamous
Chiron
Level 88
God Stats
16W - 9L
1,826 SR
Queue Stats
99W - 81L
1,681 Elo+
Solo
Team Averages
Level 92
1,626 SR
1,546 Elo+

VS

Team Averages
Level 70
1,531 SR
1,448 Elo+
Guan Yu
Guan Yu
XsinianX
Guan Yu
Level 44
God Stats
7W - 8L
1,544 SR
Queue Stats
14W - 36L
1,383 Elo+
Party 1
Odin
Odin
h4145306
Odin
Level 89
God Stats
11W - 6L
1,596 SR
Queue Stats
119W - 134L
1,479 Elo+
Party 1
Freya
Freya
oNotorious
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
左手左腳讓你
Thanatos
Level 69
God Stats
37W - 36L
1,536 SR
Queue Stats
74W - 77L
1,451 Elo+
Party 1
Anubis
Anubis
貝後的影子
Anubis
Level 62
God Stats
23W - 25L
1,478 SR
Queue Stats
50W - 67L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Acruxy
Ganesha
12
0 / 0 / 13
7,914
528
5,818
8,787
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
Austur
Set
17
4 / 3 / 2
9,671
645
10,328
10,519
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
BigDigRig
Achilles
16
12 / 0 / 1
9,788
653
14,380
9,309
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 4
8,717
581
9,340
7,474
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
14
4 / 2 / 0
8,411
561
5,102
6,557
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
XsinianX
Guan Yu
11
1 / 5 / 2
6,799
453
5,202
17,793
11,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Odin
12
2 / 2 / 4
7,671
511
4,497
14,409
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
14
1 / 4 / 1
7,703
514
4,522
8,242
3,093
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 5 / 3
7,553
504
6,668
12,524
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 7 / 1
6,820
455
3,088
8,531
3,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
23
Kills
10
10
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Acruxy
Ganesha
0
0
13
6.5
W
Set
Austur
Set
4
3
2
1.67
W
Achilles
BigDigRig
Achilles
12
0
1
12.5
W
3
5
4
1
L
Guan Yu
XsinianX
Guan Yu
1
5
2
0.4
L
Odin
2
2
4
2
W
Chiron
4
2
0
2
L
Freya
1
4
1
0.38
L
5
5
3
1.3
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,968
Damage
23,977
42,646
Taken
61,499
24,484
Mitigated
28,178
11,708
Healing
21,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Acruxy
Ganesha
5,818
604
0
2,055
8,787
5,848
0
3,223
5,564
17,230
0
W
Set
Austur
Set
10,328
5,080
0
2,844
10,519
8,192
1,016
0
10,519
0
66,379
W
Achilles
BigDigRig
Achilles
14,380
5,468
0
1,592
9,309
6,072
0
1,106
8,203
0
67,399
W
9,340
355
93
1,047
7,474
2,277
0
2,196
5,278
55,129
0
L
Guan Yu
XsinianX
Guan Yu
5,202
1,064
258
5,248
17,793
11,438
20
2,097
15,191
0
34,583
L
Odin
4,497
651
0
4,783
14,409
6,114
0
5,875
8,307
0
16,262
W
Chiron
5,102
2,394
717
3,360
6,557
2,095
0
1,028
5,461
0
54,890
L
Freya
4,522
1,718
0
3,727
8,242
3,093
0
1,223
7,019
52,805
0
L
6,668
1,599
0
6,300
12,524
4,190
0
1,751
10,579
0
37,863
L
3,088
42
0
1,299
8,531
3,343
0
3,589
4,720
34,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
36,546
477
Minions Killed
342
0
Camps Cleared
0
1,471,808
Distance Traveled
1,389,183
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,914
528
0
0
0
309,325
6
W
Set
9,671
645
134
9
0
289,323
1
W
Achilles
9,788
653
104
7
0
334,153
1
W
Eset
8,717
581
117
8
0
281,545
4
L
Guan Yu
6,799
453
77
5
0
248,326
4
L
Odin
7,671
511
22
1
0
323,146
6
W
Chiron
8,411
561
122
8
0
257,462
5
L
Freya
7,703
514
99
7
0
278,689
6
L
Thanatos
7,553
504
65
4
0
259,809
5
L
Anubis
6,820
455
79
5
0
279,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role